Richard Davey
4c24799eac
Arcade Physics could trigger a collide
event on a Body even if it performing an overlap check, if the onCollide
property was true
2019-01-18 16:16:14 +00:00
Richard Davey
63e1ddb20b
Tidying up the code format.
2019-01-18 16:11:59 +00:00
Richard Davey
36f8103d8d
Merge branch 'master' of https://github.com/photonstorm/phaser
2019-01-18 16:10:23 +00:00
Richard Davey
b73ba710ab
Update CHANGELOG.md
2019-01-18 16:10:17 +00:00
Richard Davey
11dc4dcce2
Merge pull request #4290 from Aedalus/master
...
Vector2/3 Constants
2019-01-18 16:09:54 +00:00
Richard Davey
7237277abe
Merge pull request #4287 from samme/fix/arcade-body-deltas
...
Queue 'late' colliding bodies for a second update
2019-01-18 16:03:36 +00:00
Richard Davey
1eccff1e3b
Fixed jsdoc links and markdown bullet lists
2019-01-18 15:20:56 +00:00
Richard Davey
36d86abd48
Added Camera Fade and Game Object Destroy events.
2019-01-18 14:21:45 +00:00
Richard Davey
20c768e1af
Missed a console log
2019-01-18 13:42:49 +00:00
Richard Davey
bc962c25dc
All listeners use the new Events
2019-01-18 13:41:43 +00:00
Richard Davey
b7791650b2
Added Scene Transition Events
2019-01-18 12:19:41 +00:00
Richard Davey
a151a02f2c
The Scene transitionstart
event is now dispatched by the Target Scene of a transition, regardless if the Scene has a create
method or not. Previously, it was only dispatched if the Scene had a create method.
2019-01-18 12:06:43 +00:00
Richard Davey
6fb2fd75ff
Adding the Scene Events.
2019-01-17 19:51:18 +00:00
Richard Davey
550c9bb50e
Added Timeline Events.
2019-01-17 18:38:48 +00:00
Richard Davey
33189b429f
Update CHANGELOG.md
2019-01-17 18:38:39 +00:00
Richard Davey
44cff816ba
Added all the Sound Events.
2019-01-17 17:20:54 +00:00
Richard Davey
8b35743943
Matter Events added
2019-01-17 15:47:27 +00:00
Richard Davey
99cd0259fe
Spelling mistake fix.
2019-01-17 14:57:24 +00:00
Richard Davey
d41286bd4f
Added Impact Events.
2019-01-17 14:54:38 +00:00
Richard Davey
5494f6ac79
Arcade Physics Events
2019-01-17 14:04:36 +00:00
Richard Davey
8b9feb8a82
Added all of the Loader Events.
2019-01-17 13:04:26 +00:00
Richard Davey
e6b74304b5
Added Camera pre and post render events.
2019-01-17 12:02:14 +00:00
Richard Davey
25c1a5fe74
Added Texture Manager Events and moved 'ready' responsibility to it
2019-01-17 11:54:41 +00:00
Richard Davey
1d85795360
Listen for the new Events
2019-01-17 11:31:22 +00:00
Richard Davey
f9167d5fd5
Update CHANGELOG.md
2019-01-17 11:17:29 +00:00
Richard Davey
f934066864
Added Key Events.
2019-01-17 11:17:25 +00:00
Richard Davey
dde0233efd
Added Gamepad Events
2019-01-17 10:35:13 +00:00
Richard Davey
c3ab9ddee3
Added Input Manager events
2019-01-17 10:35:02 +00:00
Richard Davey
e4902e3b2c
Removed old event docs
2019-01-17 10:34:41 +00:00
Richard Davey
66baab2a7c
Updated old forum links
2019-01-17 09:28:59 +00:00
Richard Davey
e364b64a57
Added the rest of the input events!
2019-01-16 13:12:07 +00:00
Richard Davey
01905f0cb6
Added lots of the Input Events
2019-01-16 12:13:30 +00:00
Richard Davey
078d0c0e1d
Added new EventData typedef
2019-01-16 12:13:14 +00:00
Richard Davey
3e48021903
Clarified docs
2019-01-16 12:13:04 +00:00
Richard Davey
0297a6625c
Added Data Manager events and fixed some jsdoc links
2019-01-16 10:16:31 +00:00
Thomas Felix
e1125dfd5b
Adds invertAlpha flag to GeometryMask
...
Similiar to the invertAlpha flag on Bitmap Mask this flag if set to true
will esentially invert the function of the stencil buffer: non drawn
shapes will become invisible and drawn shapes will be visible.
2019-01-16 01:04:52 +01:00
Richard Davey
c29c8c65b4
Added all Camera events
2019-01-15 23:36:52 +00:00
Richard Davey
95dde9a320
Finished the Game events
2019-01-15 16:27:32 +00:00
Richard Davey
aa341854c7
Happy New Year
2019-01-15 16:20:22 +00:00
Richard Davey
e882218fc4
Renamed boot to core and updated events accordingly
2019-01-15 16:17:04 +00:00
Richard Davey
777eb1b44a
Added Game Events
2019-01-15 15:11:19 +00:00
Richard Davey
0e2e059546
Updated todo
2019-01-15 14:37:53 +00:00
Richard Davey
69ea6ed590
Update CHANGELOG.md
2019-01-15 14:37:46 +00:00
Richard Davey
24f96690ea
Animations namespace fix
2019-01-15 14:37:40 +00:00
Richard Davey
11ed074450
Refactoring how events are handled internally and in the docs
2019-01-15 14:37:24 +00:00
Richard Davey
79dc611b95
Quote the font family in Text objects.
2019-01-12 16:31:48 +00:00
Richard Davey
58c8ae8202
JSDoc update
2019-01-12 12:44:29 +00:00
Richard Davey
aa3b80371b
Should be envelop, not envelope :)
2019-01-12 12:36:21 +00:00
Richard Davey
661b920dda
Fixed parent style assignment
2019-01-12 00:51:54 +00:00
Richard Davey
91b35afd9f
Update Config.js
2019-01-12 00:51:41 +00:00