mirror of
https://github.com/photonstorm/phaser
synced 2024-11-24 13:43:26 +00:00
Added all Camera events
This commit is contained in:
parent
95dde9a320
commit
c29c8c65b4
16 changed files with 216 additions and 102 deletions
|
@ -8,6 +8,7 @@ var Class = require('../../utils/Class');
|
|||
var Components = require('../../gameobjects/components');
|
||||
var DegToRad = require('../../math/DegToRad');
|
||||
var EventEmitter = require('eventemitter3');
|
||||
var Events = require('./events');
|
||||
var Rectangle = require('../../geom/rectangle/Rectangle');
|
||||
var TransformMatrix = require('../../gameobjects/components/TransformMatrix');
|
||||
var ValueToColor = require('../../display/color/ValueToColor');
|
||||
|
@ -1502,13 +1503,6 @@ var BaseCamera = new Class({
|
|||
this._customViewport = custom;
|
||||
},
|
||||
|
||||
/**
|
||||
* This event is fired when a camera is destroyed by the Camera Manager.
|
||||
*
|
||||
* @event CameraDestroyEvent
|
||||
* @param {Phaser.Cameras.Scene2D.BaseCamera} camera - The camera that was destroyed.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Destroys this Camera instance and its internal properties and references.
|
||||
* Once destroyed you cannot use this Camera again, even if re-added to a Camera Manager.
|
||||
|
@ -1519,12 +1513,12 @@ var BaseCamera = new Class({
|
|||
* rather than calling this method directly.
|
||||
*
|
||||
* @method Phaser.Cameras.Scene2D.BaseCamera#destroy
|
||||
* @fires CameraDestroyEvent
|
||||
* @fires Phaser.Cameras.Scene2D.Events#DESTROY
|
||||
* @since 3.0.0
|
||||
*/
|
||||
destroy: function ()
|
||||
{
|
||||
this.emit('cameradestroy', this);
|
||||
this.emit(Events.DESTROY, this);
|
||||
|
||||
this.removeAllListeners();
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
var Clamp = require('../../../math/Clamp');
|
||||
var Class = require('../../../utils/Class');
|
||||
var Events = require('../events');
|
||||
|
||||
/**
|
||||
* @classdesc
|
||||
|
@ -156,32 +157,12 @@ var Flash = new Class({
|
|||
this._onUpdateScope;
|
||||
},
|
||||
|
||||
/**
|
||||
* This event is fired when the flash effect begins to run on a camera.
|
||||
*
|
||||
* @event CameraFlashStartEvent
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Flash} effect - A reference to the effect instance.
|
||||
* @param {integer} duration - The duration of the effect.
|
||||
* @param {integer} red - The red color channel value.
|
||||
* @param {integer} green - The green color channel value.
|
||||
* @param {integer} blue - The blue color channel value.
|
||||
*/
|
||||
|
||||
/**
|
||||
* This event is fired when the flash effect completes.
|
||||
*
|
||||
* @event CameraFlashCompleteEvent
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Flash} effect - A reference to the effect instance.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Flashes the Camera to or from the given color over the duration specified.
|
||||
*
|
||||
* @method Phaser.Cameras.Scene2D.Effects.Flash#start
|
||||
* @fires CameraFlashStartEvent
|
||||
* @fires CameraFlashCompleteEvent
|
||||
* @fires Phaser.Cameras.Scene2D.Events#FLASH_START
|
||||
* @fires Phaser.Cameras.Scene2D.Events#FLASH_COMPLETE
|
||||
* @since 3.5.0
|
||||
*
|
||||
* @param {integer} [duration=250] - The duration of the effect in milliseconds.
|
||||
|
@ -224,7 +205,7 @@ var Flash = new Class({
|
|||
this._onUpdate = callback;
|
||||
this._onUpdateScope = context;
|
||||
|
||||
this.camera.emit('cameraflashstart', this.camera, this, duration, red, green, blue);
|
||||
this.camera.emit(Events.FLASH_START, this.camera, this, duration, red, green, blue);
|
||||
|
||||
return this.camera;
|
||||
},
|
||||
|
@ -325,6 +306,7 @@ var Flash = new Class({
|
|||
* Called internally when the effect completes.
|
||||
*
|
||||
* @method Phaser.Cameras.Scene2D.Effects.Flash#effectComplete
|
||||
* @fires Phaser.Cameras.Scene2D.Events#FLASH_COMPLETE
|
||||
* @since 3.5.0
|
||||
*/
|
||||
effectComplete: function ()
|
||||
|
@ -334,7 +316,7 @@ var Flash = new Class({
|
|||
|
||||
this.isRunning = false;
|
||||
|
||||
this.camera.emit('cameraflashcomplete', this.camera, this);
|
||||
this.camera.emit(Events.FLASH_COMPLETE, this.camera, this);
|
||||
},
|
||||
|
||||
/**
|
||||
|
|
|
@ -6,8 +6,9 @@
|
|||
|
||||
var Clamp = require('../../../math/Clamp');
|
||||
var Class = require('../../../utils/Class');
|
||||
var Vector2 = require('../../../math/Vector2');
|
||||
var EaseMap = require('../../../math/easing/EaseMap');
|
||||
var Events = require('../events');
|
||||
var Vector2 = require('../../../math/Vector2');
|
||||
|
||||
/**
|
||||
* @classdesc
|
||||
|
@ -153,32 +154,13 @@ var Pan = new Class({
|
|||
this._onUpdateScope;
|
||||
},
|
||||
|
||||
/**
|
||||
* This event is fired when the pan effect begins to run on a camera.
|
||||
*
|
||||
* @event CameraPanStartEvent
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Pan} effect - A reference to the effect instance.
|
||||
* @param {integer} duration - The duration of the effect.
|
||||
* @param {number} x - The destination scroll x coordinate.
|
||||
* @param {number} y - The destination scroll y coordinate.
|
||||
*/
|
||||
|
||||
/**
|
||||
* This event is fired when the pan effect completes.
|
||||
*
|
||||
* @event CameraPanCompleteEvent
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Pan} effect - A reference to the effect instance.
|
||||
*/
|
||||
|
||||
/**
|
||||
* This effect will scroll the Camera so that the center of its viewport finishes at the given destination,
|
||||
* over the duration and with the ease specified.
|
||||
*
|
||||
* @method Phaser.Cameras.Scene2D.Effects.Pan#start
|
||||
* @fires CameraPanStartEvent
|
||||
* @fires CameraPanCompleteEvent
|
||||
* @fires Phaser.Cameras.Scene2D.Events#PAN_START
|
||||
* @fires Phaser.Cameras.Scene2D.Events#PAN_COMPLETE
|
||||
* @since 3.11.0
|
||||
*
|
||||
* @param {number} x - The destination x coordinate to scroll the center of the Camera viewport to.
|
||||
|
@ -236,7 +218,7 @@ var Pan = new Class({
|
|||
this._onUpdate = callback;
|
||||
this._onUpdateScope = context;
|
||||
|
||||
this.camera.emit('camerapanstart', this.camera, this, duration, x, y);
|
||||
this.camera.emit(Events.PAN_START, this.camera, this, duration, x, y);
|
||||
|
||||
return cam;
|
||||
},
|
||||
|
@ -298,6 +280,7 @@ var Pan = new Class({
|
|||
* Called internally when the effect completes.
|
||||
*
|
||||
* @method Phaser.Cameras.Scene2D.Effects.Pan#effectComplete
|
||||
* @fires Phaser.Cameras.Scene2D.Events#PAN_COMPLETE
|
||||
* @since 3.11.0
|
||||
*/
|
||||
effectComplete: function ()
|
||||
|
@ -307,7 +290,7 @@ var Pan = new Class({
|
|||
|
||||
this.isRunning = false;
|
||||
|
||||
this.camera.emit('camerapancomplete', this.camera, this);
|
||||
this.camera.emit(Events.PAN_COMPLETE, this.camera, this);
|
||||
},
|
||||
|
||||
/**
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
var Clamp = require('../../../math/Clamp');
|
||||
var Class = require('../../../utils/Class');
|
||||
var Events = require('../events');
|
||||
var Vector2 = require('../../../math/Vector2');
|
||||
|
||||
/**
|
||||
|
@ -146,30 +147,12 @@ var Shake = new Class({
|
|||
this._onUpdateScope;
|
||||
},
|
||||
|
||||
/**
|
||||
* This event is fired when the shake effect begins to run on a camera.
|
||||
*
|
||||
* @event CameraShakeStartEvent
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Shake} effect - A reference to the effect instance.
|
||||
* @param {integer} duration - The duration of the effect.
|
||||
* @param {number} intensity - The intensity of the effect.
|
||||
*/
|
||||
|
||||
/**
|
||||
* This event is fired when the shake effect completes.
|
||||
*
|
||||
* @event CameraShakeCompleteEvent
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Shake} effect - A reference to the effect instance.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Shakes the Camera by the given intensity over the duration specified.
|
||||
*
|
||||
* @method Phaser.Cameras.Scene2D.Effects.Shake#start
|
||||
* @fires CameraShakeStartEvent
|
||||
* @fires CameraShakeCompleteEvent
|
||||
* @fires Phaser.Cameras.Scene2D.Events#SHAKE_START
|
||||
* @fires Phaser.Cameras.Scene2D.Events#SHAKE_COMPLETE
|
||||
* @since 3.5.0
|
||||
*
|
||||
* @param {integer} [duration=100] - The duration of the effect in milliseconds.
|
||||
|
@ -214,7 +197,7 @@ var Shake = new Class({
|
|||
this._onUpdate = callback;
|
||||
this._onUpdateScope = context;
|
||||
|
||||
this.camera.emit('camerashakestart', this.camera, this, duration, intensity);
|
||||
this.camera.emit(Events.SHAKE_START, this.camera, this, duration, intensity);
|
||||
|
||||
return this.camera;
|
||||
},
|
||||
|
@ -284,6 +267,7 @@ var Shake = new Class({
|
|||
* Called internally when the effect completes.
|
||||
*
|
||||
* @method Phaser.Cameras.Scene2D.Effects.Shake#effectComplete
|
||||
* @fires Phaser.Cameras.Scene2D.Events#SHAKE_COMPLETE
|
||||
* @since 3.5.0
|
||||
*/
|
||||
effectComplete: function ()
|
||||
|
@ -296,7 +280,7 @@ var Shake = new Class({
|
|||
|
||||
this.isRunning = false;
|
||||
|
||||
this.camera.emit('camerashakecomplete', this.camera, this);
|
||||
this.camera.emit(Events.SHAKE_COMPLETE, this.camera, this);
|
||||
},
|
||||
|
||||
/**
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
var Clamp = require('../../../math/Clamp');
|
||||
var Class = require('../../../utils/Class');
|
||||
var EaseMap = require('../../../math/easing/EaseMap');
|
||||
var Events = require('../events');
|
||||
|
||||
/**
|
||||
* @classdesc
|
||||
|
@ -138,30 +139,12 @@ var Zoom = new Class({
|
|||
this._onUpdateScope;
|
||||
},
|
||||
|
||||
/**
|
||||
* This event is fired when the Zoom effect begins to run on a camera.
|
||||
*
|
||||
* @event CameraZoomStartEvent
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Zoom} effect - A reference to the effect instance.
|
||||
* @param {integer} duration - The duration of the effect.
|
||||
* @param {number} zoom - The destination zoom value.
|
||||
*/
|
||||
|
||||
/**
|
||||
* This event is fired when the Zoom effect completes.
|
||||
*
|
||||
* @event CameraZoomCompleteEvent
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Zoom} effect - A reference to the effect instance.
|
||||
*/
|
||||
|
||||
/**
|
||||
* This effect will zoom the Camera to the given scale, over the duration and with the ease specified.
|
||||
*
|
||||
* @method Phaser.Cameras.Scene2D.Effects.Zoom#start
|
||||
* @fires CameraZoomStartEvent
|
||||
* @fires CameraZoomCompleteEvent
|
||||
* @fires Phaser.Cameras.Scene2D.Events#ZOOM_START
|
||||
* @fires Phaser.Cameras.Scene2D.Events#ZOOM_COMPLETE
|
||||
* @since 3.11.0
|
||||
*
|
||||
* @param {number} zoom - The target Camera zoom value.
|
||||
|
@ -215,7 +198,7 @@ var Zoom = new Class({
|
|||
this._onUpdate = callback;
|
||||
this._onUpdateScope = context;
|
||||
|
||||
this.camera.emit('camerazoomstart', this.camera, this, duration, zoom);
|
||||
this.camera.emit(Events.ZOOM_START, this.camera, this, duration, zoom);
|
||||
|
||||
return cam;
|
||||
},
|
||||
|
@ -266,6 +249,7 @@ var Zoom = new Class({
|
|||
* Called internally when the effect completes.
|
||||
*
|
||||
* @method Phaser.Cameras.Scene2D.Effects.Zoom#effectComplete
|
||||
* @fires Phaser.Cameras.Scene2D.Events#ZOOM_COMPLETE
|
||||
* @since 3.11.0
|
||||
*/
|
||||
effectComplete: function ()
|
||||
|
@ -275,7 +259,7 @@ var Zoom = new Class({
|
|||
|
||||
this.isRunning = false;
|
||||
|
||||
this.camera.emit('camerazoomcomplete', this.camera, this);
|
||||
this.camera.emit(Events.ZOOM_COMPLETE, this.camera, this);
|
||||
},
|
||||
|
||||
/**
|
||||
|
|
16
src/cameras/2d/events/DESTROY_EVENT.js
Normal file
16
src/cameras/2d/events/DESTROY_EVENT.js
Normal file
|
@ -0,0 +1,16 @@
|
|||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2019 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* The Destroy Camera Event.
|
||||
*
|
||||
* This event is dispatched by a Camera instance when it is destroyed by the Camera Manager.
|
||||
*
|
||||
* @event Phaser.Cameras.Scene2D.Events#DESTROY
|
||||
*
|
||||
* @param {Phaser.Cameras.Scene2D.BaseCamera} camera - The camera that was destroyed.
|
||||
*/
|
||||
module.exports = 'cameradestroy';
|
17
src/cameras/2d/events/FLASH_COMPLETE_EVENT.js
Normal file
17
src/cameras/2d/events/FLASH_COMPLETE_EVENT.js
Normal file
|
@ -0,0 +1,17 @@
|
|||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2019 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* The Camera Flash Complete Event.
|
||||
*
|
||||
* This event is dispatched by a Camera instance when the Flash Effect completes.
|
||||
*
|
||||
* @event Phaser.Cameras.Scene2D.Events#FLASH_COMPLETE
|
||||
*
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Flash} effect - A reference to the effect instance.
|
||||
*/
|
||||
module.exports = 'cameraflashcomplete';
|
21
src/cameras/2d/events/FLASH_START_EVENT.js
Normal file
21
src/cameras/2d/events/FLASH_START_EVENT.js
Normal file
|
@ -0,0 +1,21 @@
|
|||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2019 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* The Camera Flash Start Event.
|
||||
*
|
||||
* This event is dispatched by a Camera instance when the Flash Effect starts.
|
||||
*
|
||||
* @event Phaser.Cameras.Scene2D.Events#FLASH_START
|
||||
*
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Flash} effect - A reference to the effect instance.
|
||||
* @param {integer} duration - The duration of the effect.
|
||||
* @param {integer} red - The red color channel value.
|
||||
* @param {integer} green - The green color channel value.
|
||||
* @param {integer} blue - The blue color channel value.
|
||||
*/
|
||||
module.exports = 'cameraflashstart';
|
17
src/cameras/2d/events/PAN_COMPLETE_EVENT.js
Normal file
17
src/cameras/2d/events/PAN_COMPLETE_EVENT.js
Normal file
|
@ -0,0 +1,17 @@
|
|||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2019 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* The Camera Pan Complete Event.
|
||||
*
|
||||
* This event is dispatched by a Camera instance when the Pan Effect completes.
|
||||
*
|
||||
* @event Phaser.Cameras.Scene2D.Events#PAN_COMPLETE
|
||||
*
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Pan} effect - A reference to the effect instance.
|
||||
*/
|
||||
module.exports = 'camerapancomplete';
|
20
src/cameras/2d/events/PAN_START_EVENT.js
Normal file
20
src/cameras/2d/events/PAN_START_EVENT.js
Normal file
|
@ -0,0 +1,20 @@
|
|||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2019 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* The Camera Pan Start Event.
|
||||
*
|
||||
* This event is dispatched by a Camera instance when the Pan Effect starts.
|
||||
*
|
||||
* @event Phaser.Cameras.Scene2D.Events#PAN_START
|
||||
*
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Pan} effect - A reference to the effect instance.
|
||||
* @param {integer} duration - The duration of the effect.
|
||||
* @param {number} x - The destination scroll x coordinate.
|
||||
* @param {number} y - The destination scroll y coordinate.
|
||||
*/
|
||||
module.exports = 'camerapanstart';
|
17
src/cameras/2d/events/SHAKE_COMPLETE_EVENT.js
Normal file
17
src/cameras/2d/events/SHAKE_COMPLETE_EVENT.js
Normal file
|
@ -0,0 +1,17 @@
|
|||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2019 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* The Camera Shake Complete Event.
|
||||
*
|
||||
* This event is dispatched by a Camera instance when the Shake Effect completes.
|
||||
*
|
||||
* @event Phaser.Cameras.Scene2D.Events#SHAKE_COMPLETE
|
||||
*
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Shake} effect - A reference to the effect instance.
|
||||
*/
|
||||
module.exports = 'camerashakecomplete';
|
19
src/cameras/2d/events/SHAKE_START_EVENT.js
Normal file
19
src/cameras/2d/events/SHAKE_START_EVENT.js
Normal file
|
@ -0,0 +1,19 @@
|
|||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2019 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* The Camera Shake Start Event.
|
||||
*
|
||||
* This event is dispatched by a Camera instance when the Shake Effect starts.
|
||||
*
|
||||
* @event Phaser.Cameras.Scene2D.Events#SHAKE_START
|
||||
*
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Shake} effect - A reference to the effect instance.
|
||||
* @param {integer} duration - The duration of the effect.
|
||||
* @param {number} intensity - The intensity of the effect.
|
||||
*/
|
||||
module.exports = 'camerashakestart';
|
17
src/cameras/2d/events/ZOOM_COMPLETE_EVENT.js
Normal file
17
src/cameras/2d/events/ZOOM_COMPLETE_EVENT.js
Normal file
|
@ -0,0 +1,17 @@
|
|||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2019 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* The Camera Zoom Complete Event.
|
||||
*
|
||||
* This event is dispatched by a Camera instance when the Zoom Effect completes.
|
||||
*
|
||||
* @event Phaser.Cameras.Scene2D.Events#ZOOM_COMPLETE
|
||||
*
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Zoom} effect - A reference to the effect instance.
|
||||
*/
|
||||
module.exports = 'camerazoomcomplete';
|
19
src/cameras/2d/events/ZOOM_START_EVENT.js
Normal file
19
src/cameras/2d/events/ZOOM_START_EVENT.js
Normal file
|
@ -0,0 +1,19 @@
|
|||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2019 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* The Camera Zoom Start Event.
|
||||
*
|
||||
* This event is dispatched by a Camera instance when the Zoom Effect starts.
|
||||
*
|
||||
* @event Phaser.Cameras.Scene2D.Events#ZOOM_START
|
||||
*
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
|
||||
* @param {Phaser.Cameras.Scene2D.Effects.Zoom} effect - A reference to the effect instance.
|
||||
* @param {integer} duration - The duration of the effect.
|
||||
* @param {number} zoom - The destination zoom value.
|
||||
*/
|
||||
module.exports = 'camerazoomstart';
|
23
src/cameras/2d/events/index.js
Normal file
23
src/cameras/2d/events/index.js
Normal file
|
@ -0,0 +1,23 @@
|
|||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2019 Photon Storm Ltd.
|
||||
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* @namespace Phaser.Cameras.Scene2D.Events
|
||||
*/
|
||||
|
||||
module.exports = {
|
||||
|
||||
DESTROY: require('./DESTROY_EVENT'),
|
||||
FLASH_COMPLETE: require('./FLASH_COMPLETE_EVENT'),
|
||||
FLASH_START: require('./FLASH_START_EVENT'),
|
||||
PAN_COMPLETE: require('./PAN_COMPLETE_EVENT'),
|
||||
PAN_START: require('./PAN_START_EVENT'),
|
||||
SHAKE_COMPLETE: require('./SHAKE_COMPLETE_EVENT'),
|
||||
SHAKE_START: require('./SHAKE_START_EVENT'),
|
||||
ZOOM_COMPLETE: require('./ZOOM_COMPLETE_EVENT'),
|
||||
ZOOM_START: require('./ZOOM_START_EVENT')
|
||||
|
||||
};
|
|
@ -12,6 +12,7 @@ module.exports = {
|
|||
|
||||
Camera: require('./Camera'),
|
||||
CameraManager: require('./CameraManager'),
|
||||
Effects: require('./effects')
|
||||
Effects: require('./effects'),
|
||||
Events: require('./events')
|
||||
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue