Commit graph

38 commits

Author SHA1 Message Date
Richard Davey
6e7a6bcec2 JSDoc Fix 2020-11-23 11:01:08 +00:00
Richard Davey
417f7684c3 More integer to number changes 2020-11-23 10:32:00 +00:00
Richard Davey
02c34cd64e Replace integer with number 2020-11-23 10:22:13 +00:00
Richard Davey
d852108154 JSDoc fixes 2020-11-23 10:19:39 +00:00
Richard Davey
40123f1a08 Updated docs 2020-11-10 12:01:25 +00:00
Richard Davey
59a215d643 * Types.Core.PipelineConfig is a new configuration object that you can set in the Game Config under the pipeline property. It allows you to define custom WebGL pipelines as part of the Game Config, so they're automatically installed and ready for use by all Scenes in your game. You can either set the pipeline object, or set it under the render sub-config. 2020-10-27 13:44:58 +00:00
Richard Davey
aada315bbc When setting both transparent: true and backgroundColor in the Game Config, it would ignore the transparency and use the color anyway. If transparent, the game is now fully transparent. Fix #5362 2020-10-20 14:01:31 +01:00
Richard Davey
cdc34ef3a8 inputMousePreventDefaultWheel is a new config option that allows you to control preventDefault calls specifically on mouse wheel events. Set it via input.mouse.preventDefaultWheel in the Game Config. It defaults to true, the same as the previous capture property did. 2020-10-07 10:14:28 +01:00
Richard Davey
bba88b32d8 Fixed property name 2020-09-23 17:15:32 +01:00
Richard Davey
63bac3a13d The Loader.maxParallelDownloads value is now set to 6 if running on Android, or 32 on any other OS. This avoids net::ERR_FAILED issues specifically on Android. You can still override this in the Game Config if you wish. Fix #4957 2020-09-23 13:04:18 +01:00
Richard Davey
fe4b706cb0 Setting the pixelArt config option will now set antialiasGL to false, as well as antialias. Fix #5309 2020-09-22 17:07:46 +01:00
Richard Davey
4795c56d79 Config.images.white is a new Game Config property that specifies the 4x4 white PNG texture used by Graphics rendering. You can override this via the config, but only do so if needed. 2020-09-14 14:57:08 +01:00
Richard Davey
c46c3e4c82 The Core.Config.resolution property has been removed. 2020-09-12 11:53:23 +01:00
Richard Davey
d844402d4d
Merge pull request #5298 from samme/feature/audio-config-default
Add default value for Phaser.Core.Config#audio
2020-09-11 16:25:50 +01:00
Richard Davey
0aea690497 Removed inputMouseCapture and added configs for inputMousePrventDefaultDown, Up and Move instead. 2020-09-11 10:59:20 +01:00
samme
ae5182be7d Default Phaser.Core.Config#audio; and refactor 2020-09-10 09:22:44 -07:00
Richard Davey
477b847f13 Config.render.maxTextures is a new game config setting that allows you to control how many texture units will be used in WebGL. 2020-07-15 16:51:40 +01:00
Richard Davey
0d263be52a Config.loaderWithCredentials is the new global setting for XHRSettings.withCredentials. 2020-01-22 16:30:11 +00:00
Richard Davey
ff65e69cd1 Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Richard Davey
ffabf069e0 Added mipmapFilter to game config 2019-11-19 13:00:37 +00:00
Richard Davey
e3039ffb64 Added antialiasGL option 2019-08-29 11:46:58 +01:00
Richard Davey
12bcda98a6 Added support for a desynchronized context and alpha support in 2D 2019-06-04 19:13:49 +01:00
Richard Davey
22d6ec1e36 Removed inputQueue config option 2019-05-23 17:17:54 +01:00
Richard Davey
c91ed91ce3 License link update 2019-05-10 16:15:04 +01:00
Richard Davey
a269816129 Core Types 2019-05-09 11:50:26 +01:00
Richard Davey
3c655bff3e Improved jsdocs 2019-04-30 11:08:34 +01:00
samme
c83521ddae Fix GameConfig link 2019-04-09 13:01:38 -07:00
Richard Davey
341e78ce0d Added touch Window handlers and remove handlers 2019-02-22 02:26:52 +00:00
Richard Davey
c90ae09f9f Added window specific handlers
And game config option:

```
    input: {
        windowEvents: false
    },
```
2019-02-22 02:11:13 +00:00
Richard Davey
f62ec4a739 Config typedefs done 2019-02-13 12:58:04 +00:00
Richard Davey
60542a25cc Numerous jsdoc and TS related fixes 2019-02-04 17:16:08 +00:00
Richard Davey
4d4f500629 Improved typedefs 2019-01-31 11:12:00 +00:00
Richard Davey
8d5a1fbd11 pixelArt if zoom !== 1 2019-01-29 15:17:41 +00:00
Richard Davey
f4e152747e Clarified parent setting in game config 2019-01-23 17:03:21 +00:00
Richard Davey
00e2f9a491 Added Input Queue flag. 2019-01-23 15:51:56 +00:00
Richard Davey
a75540a6c0 Updated docs. 2019-01-23 00:11:44 +00:00
Richard Davey
aa341854c7 Happy New Year 2019-01-15 16:20:22 +00:00
Richard Davey
e882218fc4 Renamed boot to core and updated events accordingly 2019-01-15 16:17:04 +00:00
Renamed from src/boot/Config.js (Browse further)