Felipe Alfonso
|
739561f1fb
|
Fix "normal" blend mode
|
2017-01-23 19:12:46 -03:00 |
|
Felipe Alfonso
|
7decd4afcb
|
Blend Mode added to WebGLRenderer
|
2017-01-23 18:42:47 -03:00 |
|
Felipe Alfonso
|
bf9022bbe0
|
Anchoring support on SpriteBatch
|
2017-01-23 16:35:14 -03:00 |
|
Felipe Alfonso
|
741415877e
|
Per vertex color added to SpriteBatch
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2017-01-23 11:58:58 -03:00 |
|
Felipe Alfonso
|
4155265165
|
Sprite batch with 32 bit indices for bigger batches
|
2017-01-20 19:02:12 -03:00 |
|
Felipe Alfonso
|
682cb79a17
|
Fix when buffers are full. Now they flush
|
2017-01-20 16:43:36 -03:00 |
|
photonstorm
|
657f8baee9
|
Fixed gl error.
|
2017-01-20 18:53:53 +00:00 |
|
photonstorm
|
4b7330f701
|
TextureSource creates glTexture if required.
|
2017-01-20 18:51:25 +00:00 |
|
Felipe Alfonso
|
c37c69e312
|
fix on settexture2D
|
2017-01-20 15:51:00 -03:00 |
|
Felipe Alfonso
|
c40e94f15b
|
Manager is now in charge of swapping texture if needed
|
2017-01-20 15:13:24 -03:00 |
|
Felipe Alfonso
|
ba4b4b9892
|
Update SpriteBatch to work properly with Transform
|
2017-01-20 14:58:41 -03:00 |
|
Richard Davey
|
a814b58a45
|
Tidying up the State classes.
|
2017-01-20 02:28:55 +00:00 |
|
Richard Davey
|
4ac4d406b2
|
Hooked up SpriteBatch.
|
2017-01-19 23:20:36 +00:00 |
|
Felipe Alfonso
|
f342fac027
|
Sprite Batch implementation
|
2017-01-19 19:43:41 -03:00 |
|
Felipe Alfonso
|
9965ab674d
|
Update BlitterBatch
|
2017-01-19 14:53:20 -03:00 |
|
Richard Davey
|
7d044d7f14
|
Updating game loop
|
2017-01-18 16:11:29 +00:00 |
|
Richard Davey
|
270504923d
|
Fixed Scale Mode references.
|
2017-01-18 14:48:02 +00:00 |
|
Richard Davey
|
26ac8f5c58
|
Moved renderer consts to their own files.
Added CanvasFeatures device tests.
Updated Canvas renderer.
|
2017-01-18 14:09:26 +00:00 |
|
Richard Davey
|
6615e8b514
|
Tidied up the Particle Renderer.
|
2017-01-18 11:59:00 +00:00 |
|
vulvulune
|
514542e8ad
|
better syntax to declare var indexB
|
2017-01-18 10:28:21 +01:00 |
|
vulvulune
|
6220b30517
|
declare var indexB to avoid global variable
|
2017-01-18 10:22:23 +01:00 |
|
Felipe Alfonso
|
0715656d04
|
Fixed Particle Renderer errors
|
2017-01-17 22:51:33 -03:00 |
|
Richard Davey
|
9b18a8121a
|
Added dummy render function.
|
2017-01-18 01:18:45 +00:00 |
|
Richard Davey
|
c28cfc4548
|
Typo fixes.
|
2017-01-18 01:13:59 +00:00 |
|
Richard Davey
|
08d1d8b677
|
Testing Particle renderer.
|
2017-01-18 01:06:34 +00:00 |
|
Felipe Alfonso
|
54dd3f1e8c
|
Added resize behaviour to the ParticleRenderer
|
2017-01-17 20:53:01 -03:00 |
|
Felipe Alfonso
|
33c6b68dae
|
Merge pull request #2961 from vulvulune/transform-getvettexdata-bug2
Bug fix: replace WebGLPipeline.Attribute by module Attribute
|
2017-01-17 20:36:48 -03:00 |
|
Felipe Alfonso
|
01ff226ecf
|
Particle Renderer
|
2017-01-17 19:30:45 -03:00 |
|
vulvulune
|
dae9c1024b
|
replace WebGLPipeline.Attribute by module Attribute
|
2017-01-17 09:12:24 +01:00 |
|
Felipe Alfonso
|
0df61f3057
|
Index and vertex buffer allocators
|
2017-01-16 21:11:47 -03:00 |
|
Felipe Alfonso
|
14a2843779
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2017-01-16 19:48:51 -03:00 |
|
Felipe Alfonso
|
f500dbfed6
|
Added to webgl utils export
|
2017-01-16 19:48:34 -03:00 |
|
Richard Davey
|
9235d6fe58
|
Lots of Canvas Renderer fixes.
Merged CONST with Phaser export.
Fixed GetObjectValue check.
Added drawImage data to Frame.
|
2017-01-16 22:44:02 +00:00 |
|
Felipe Alfonso
|
9136460e20
|
WebGL Utils
|
2017-01-16 19:08:13 -03:00 |
|
photonstorm
|
ddfeed8784
|
Cleaned down, ready for new WebGL Renderer.
|
2017-01-16 15:53:34 +00:00 |
|
Richard Davey
|
2809d80813
|
Working on the Canvas Renderer.
|
2017-01-12 21:28:40 +00:00 |
|
Felipe Alfonso
|
90113d4adc
|
Experimental webgl backend
|
2017-01-11 22:31:41 -03:00 |
|
Felipe Alfonso
|
5893665a38
|
Small fix for const buffer
|
2017-01-09 22:08:13 -03:00 |
|
Felipe Alfonso
|
3eb78fdfea
|
Device and Pipeline WebGL API
|
2017-01-09 19:22:38 -03:00 |
|
Richard Davey
|
cee7498180
|
Fixes to get the renderer working.
|
2016-12-07 03:42:41 +00:00 |
|
Richard Davey
|
14ee4c2d1b
|
Added Camera and fixed path issues.
|
2016-12-07 02:40:07 +00:00 |
|
Richard Davey
|
a081ae8904
|
Path fixes.
|
2016-12-07 02:29:22 +00:00 |
|
Richard Davey
|
82d1ceeba4
|
Adding in WebGL Renderer.
|
2016-12-07 02:28:22 +00:00 |
|