Richard Davey
|
2759837f8a
|
Fix #6265
|
2022-10-26 15:03:07 +01:00 |
|
Richard Davey
|
a363df576d
|
Update CHANGELOG-v3.60.md
|
2022-10-26 15:01:18 +01:00 |
|
Richard Davey
|
93a66e2ae2
|
Don't run a step with a negative delta
Fix #6253
|
2022-10-26 14:59:02 +01:00 |
|
Richard Davey
|
e94c2744e7
|
eslint update
|
2022-10-26 14:03:46 +01:00 |
|
Trissolo
|
822e1401cf
|
Replace the typedef of the last parameter with the more appropriate 'Phaser.Math.Vector2Like'
|
2022-10-26 08:58:55 +02:00 |
|
Trissolo
|
b9467f6f5e
|
If the 'out' parameter is not passed in, do not create an useless new Phaser.Geom.Point, because, having no external references, it will be unreachable.
|
2022-10-25 09:17:56 +02:00 |
|
Richard Davey
|
6d5bf93e24
|
Replace this.systems with this.events
|
2022-10-20 16:57:57 +01:00 |
|
Richard Davey
|
4f7bbc8b61
|
Update PlaceOnCircle.js
|
2022-10-19 22:06:12 +01:00 |
|
Richard Davey
|
10ff7a3712
|
Improved jsdocs
|
2022-10-19 21:14:31 +01:00 |
|
Richard Davey
|
252bc784d7
|
Fix Ropes for new pipeline batch
|
2022-10-19 15:34:07 +01:00 |
|
Richard Davey
|
147479c992
|
Update TextureSource.js
|
2022-10-19 15:33:57 +01:00 |
|
Richard Davey
|
27a4804978
|
Consolidate vars
|
2022-10-19 15:22:53 +01:00 |
|
Richard Davey
|
43ebfd5b71
|
Merge pull request #6257 from samme/docs/rendertexture-origin
RenderTexture `origin` is now (0.5, 0.5) by default instead of (0, 0)
|
2022-10-17 18:39:03 +01:00 |
|
samme
|
f35b7c2048
|
RenderTexture origin is now (0.5, 0.5) by default instead of (0, 0)
|
2022-10-17 10:12:44 -07:00 |
|
Richard Davey
|
4fa1599968
|
Update CHANGELOG-v3.60.md
|
2022-10-14 16:15:50 +01:00 |
|
Richard Davey
|
1eb692251b
|
The tempZone used by GridAlign has now had setOrigin(0, 0) applied to it. This leads to more accurate / expected zone placement when aligning grid items.
|
2022-10-14 16:15:47 +01:00 |
|
Richard Davey
|
2445fce49d
|
Update CHANGELOG-v3.60.md
|
2022-10-14 15:39:43 +01:00 |
|
Richard Davey
|
12620abf52
|
Merge pull request #6252 from quocsinh/master
Fix Tween
|
2022-10-14 15:37:51 +01:00 |
|
Shin
|
96052dba5c
|
Fix Tween.callbackScope
|
2022-10-14 21:10:21 +07:00 |
|
Richard Davey
|
e554be84bc
|
Update CHANGELOG-v3.60.md
|
2022-10-14 13:33:02 +01:00 |
|
Richard Davey
|
3e65947cb2
|
When calling InputPlugin.clear it will now call removeDebug on the Game Object, making sure it clears up any Input Debug Graphics left in the Scene. Fix #6137
|
2022-10-14 13:32:59 +01:00 |
|
Richard Davey
|
d3ea62168f
|
Update CHANGELOG-v3.60.md
|
2022-10-14 13:25:31 +01:00 |
|
Richard Davey
|
051dadd02a
|
Add 'willReadFrequently' to CanvasTexture
|
2022-10-14 13:25:01 +01:00 |
|
Richard Davey
|
ac2c9c8fb8
|
Fixed Texture Manager reference. Fix #6250
|
2022-10-14 13:24:46 +01:00 |
|
Richard Davey
|
e722904139
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2022-10-13 22:03:37 +01:00 |
|
Richard Davey
|
bd1adbd67e
|
Clear TEXTURE1. Fix #6248
|
2022-10-13 22:03:33 +01:00 |
|
Richard Davey
|
fe75fa2a09
|
Merge pull request #6246 from rexrainbow/RenderTexture-resize
Add resize method back
|
2022-10-13 21:09:34 +01:00 |
|
Richard Davey
|
a69505e3f2
|
Merge pull request #6249 from samme/patch-17
Docs: correct EdgeZoneSourceCallback return type
|
2022-10-13 21:08:53 +01:00 |
|
samme
|
6960205f46
|
Docs: correct EdgeZoneSourceCallback return type
|
2022-10-13 12:59:26 -07:00 |
|
Richard Davey
|
ac79cea3bc
|
Update TweenManager.js
|
2022-10-13 14:56:53 +01:00 |
|
Rex
|
999a68c019
|
Update hitarea
|
2022-10-13 12:36:37 +08:00 |
|
Rex
|
d4093765be
|
Add resize method back
|
2022-10-12 16:58:52 +08:00 |
|
Richard Davey
|
4bd64129e9
|
Only checkWorldBounds in Body.reset if the Body collides with it
|
2022-10-11 01:45:21 +01:00 |
|
Yuval Greenfield
|
080a30d789
|
More accurate "since" version for SceneType.js
|
2022-10-10 10:08:50 -07:00 |
|
Yuval Greenfield
|
f3f3e64471
|
Revert generated files to merge PR
|
2022-10-10 10:05:33 -07:00 |
|
Richard Davey
|
0301922bdc
|
Preparing for Beta 13
|
2022-10-10 17:59:52 +01:00 |
|
Richard Davey
|
5fdb91217e
|
v3.60 Beta 12
|
2022-10-10 17:56:00 +01:00 |
|
Richard Davey
|
07e0753e74
|
Fixed type def
|
2022-10-10 17:54:34 +01:00 |
|
Richard Davey
|
17d46ecdb4
|
Update CHANGELOG-v3.60.md
|
2022-10-10 17:44:02 +01:00 |
|
Richard Davey
|
ead9de5c04
|
Drawing a frame via draw , drawFrame or batchDrawFrame and specifying a tint value would inverse the Red and Blue channels. These are now handled properly. Fix #5509
|
2022-10-10 17:44:00 +01:00 |
|
Richard Davey
|
f3c804805f
|
Update MultiPipeline.js
|
2022-10-10 17:43:53 +01:00 |
|
Richard Davey
|
9c4dfb5bbf
|
Update CHANGELOG-v3.60.md
|
2022-10-10 16:36:21 +01:00 |
|
Richard Davey
|
3bb2a51f85
|
Merge pull request #6193 from JaroVDH/master
Add raw character index to BitmapText text bounds
|
2022-10-10 16:34:21 +01:00 |
|
Richard Davey
|
bfcb70081d
|
Update CHANGELOG-v3.60.md
|
2022-10-10 16:32:59 +01:00 |
|
Richard Davey
|
205dab8794
|
Abort update if stuck in a countdown
|
2022-10-10 16:32:54 +01:00 |
|
Jaro Vanderheijden
|
5c50bfb7d4
|
Clean up output types
|
2022-10-10 17:18:54 +02:00 |
|
Jaro Vanderheijden
|
63aa8435fc
|
Fix auto indentation
|
2022-10-10 17:10:40 +02:00 |
|
Jaro Vanderheijden
|
e4b3e1ac15
|
Move BitmapTextCharacter typedef to proper location
|
2022-10-10 17:05:56 +02:00 |
|
Jaro Vanderheijden
|
f8f8f38715
|
Merge branch 'photonstorm:master' into master
|
2022-10-10 16:59:05 +02:00 |
|
Richard Davey
|
b02e0e15a7
|
Update CHANGELOG-v3.60.md
|
2022-10-10 15:39:19 +01:00 |
|