Commit graph

2937 commits

Author SHA1 Message Date
photonstorm
7772590b18 Docs update. 2014-08-28 01:44:48 +01:00
Richard Davey
6a314a60d1 Merge pull request #1142 from darfux/dev
Fixed Group.removeBetween's default endIndex bug
2014-08-28 01:44:01 +01:00
Richard Davey
f076edcf2e Merge pull request #1133 from rhmoller/dev
Emitter.setScale() has separate arguments for x and y and easing parameter should be a function type
2014-08-28 01:41:40 +01:00
Richard Davey
e8ca3a8d7b Merge pull request #1130 from beeglebug/feature/clone-consistency
Improved consistency of clone methods on geometry classes
2014-08-28 01:40:51 +01:00
Richard Davey
cc69a4bf2c Merge pull request #1127 from FedeOmoto/dev
Game configuration object "renderer" property wrongly assigned to Game.r...
2014-08-28 01:36:49 +01:00
Richard Davey
afb094a6eb Merge pull request #1126 from beeglebug/feature/tile-properties
copy tile properties to tiles when parsing map
2014-08-28 01:35:20 +01:00
Richard Davey
cc1c7948f3 Merge pull request #1125 from beeglebug/fix/#1095-rectangle-contains-rect
swapped argument order of Rectangle.containsRect - fixes #1095
2014-08-28 01:33:33 +01:00
Richard Davey
ec6259558e Merge pull request #1111 from rex64/dev
Added support for Tiled object's type field
2014-08-28 01:31:22 +01:00
photonstorm
ccc8369f43 InputHandler.checkBoundsRect was incorrectly assigning a property in Sprites fixed to the camera being dragged left (thanks @CraigBeswetherick #1093) 2014-08-28 01:29:23 +01:00
photonstorm
7bfa6fa9f2 Loader.useXDomainRequest boolean added. If true (the default is false) it will use XDomainRequest when loading JSON files instead of xhr. In rare IE edge-cases this may be required. You'll know if you need it (#1131 #1116) 2014-08-28 01:23:45 +01:00
photonstorm
26484eac89 Added RotationalSpring to the manifest. 2014-08-28 01:23:37 +01:00
photonstorm
c87aa5103d Fixed the RevoluteConstraint worldPivot and moved it to the end of the signature to minimise code changes. 2014-08-28 01:14:59 +01:00
photonstorm
aeb82dbee9 World.createRotationalSpring will now let you create rotational springs. 2014-08-28 00:58:50 +01:00
photonstorm
6acc8bf9f2 World.enableBodySleeping has been removed and replaced with World.sleepMode. 2014-08-28 00:45:57 +01:00
photonstorm
98ccae56de P2.Body now uses the new Body.type value instead of Body.motionState, however as P2.Body already have a property called type we have left the motionState getter/setter in for now. 2014-08-28 00:39:47 +01:00
photonstorm
4935a4e4af RevoluteConstraint fixed for new version of p2. 2014-08-28 00:24:56 +01:00
photonstorm
b25bdf3523 Fixed the DistanceConstraint parameters. 2014-08-28 00:15:28 +01:00
photonstorm
504b69ffaa Updated p2.js to d1c7a340c42e4d5d1d939fba5fd13c5e49d6abd2
Updated grunt replace task to match p2s new UMD signature.
2014-08-28 00:01:35 +01:00
photonstorm
33c52eaf09 BitmapData alpha option added.
Pointer return type added.
pixi manifest updated to remove need for geom classes.
2014-08-27 21:26:29 +01:00
A.S. Lomoff
134068bada return back misstyping 2014-08-27 17:35:26 +03:00
A.S. Lomoff
61e58f4e9a fix TypeScript site URL 2014-08-27 17:34:31 +03:00
darfux
abdf54858c Fixed Group.removeBetween's default endIndex bug 2014-08-26 21:02:13 +08:00
Rene Hangstrup Møller
097b35bbc0 fixed function type for easing function 2014-08-22 22:13:58 +02:00
Rene Hangstrup Møller
82d701bba4 Emitter.setScale() has separate arguments for x and y 2014-08-22 18:38:05 +02:00
Chad Engler
e877738160 fix whitespace in travis.yml 2014-08-22 09:34:25 -07:00
Chad Engler
ffa3f0deff change install of grunt-cli to install script 2014-08-22 09:33:58 -07:00
Stuart Lee
8ef5c5e0de fixed arguments 2014-08-22 16:33:42 +01:00
Chad Engler
be4662815c prepare for npm publish 2014-08-22 07:33:00 -07:00
Alvin
c7e256245a Merge pull request #1107 from gamedolphin/test
Fixed Point.rotate bug . Also added a little documentation for world wrap.
2014-08-22 12:32:06 +02:00
Alvin
1f3a909f08 Merge pull request #1114 from clark-stevenson/patch-2
TileMapLayer getTileX/Y returns number not Tile in TS def file
2014-08-22 11:22:54 +02:00
Dan Cox
2065c3a77a Fixed trailing whitespace 2014-08-21 20:37:27 -04:00
beeglebug
bfd0b77fd4 typo 2014-08-21 22:50:09 +01:00
beeglebug
c85f4c04b0 may as well use the setter logic, saves duplicating code 2014-08-21 22:46:44 +01:00
beeglebug
2faab9b516 added clone and setTo functions 2014-08-21 22:45:10 +01:00
beeglebug
7ae5657113 extra null check on output to match rectangle 2014-08-21 22:44:40 +01:00
Dan Cox
fa0fa860c0 Device detection of Node-Webkit
Because the user-agent string can be (easily changed) [https://github.com/rogerwang/node-webkit/wiki/Manifest-format#user-agent], one of the few ways to detect Node-Webkit is to look for the 'process' object and require() function. If they exist, Node support was enabled and 'process.version' will have the version of Node.js used to create the project.

However, if Node is (disabled) [https://github.com/rogerwang/node-webkit/wiki/Manifest-format#nodejs], the 'process' object won't exist and the project will be executed as if it was in a single instance of a browser anyway.
2014-08-21 17:37:51 -04:00
beeglebug
5930a90546 added clone function to Line 2014-08-21 22:36:40 +01:00
beeglebug
8c0a400d65 rename out to output to match others 2014-08-21 22:36:24 +01:00
Federico Omoto
14028cafbc Game configuration object "renderer" property wrongly assigned to Game.renderer 2014-08-21 17:57:07 -03:00
beeglebug
23f077a4e8 copy tile properties to tiles when parsing map 2014-08-21 21:08:05 +01:00
beeglebug
a435191fd0 swapped argument order of Rectangle.containsRect - fixes #1095 2014-08-21 20:59:08 +01:00
Alvin
118ea6f84a Merge pull request #1120 from videlais/patch-2
Cordova 'deviceready' event check
2014-08-21 20:47:36 +02:00
Dan Cox
fbd2de5b23 Cordova 'deviceready' event check
A slightly obnoxious but necessary hack to prevent a race condition between the loading of Apache Cordova and Phaser itself. 

Without waiting for the 'deviceready' event, Phaser can often load first, preventing any console messages from appearing to the user. Because Cordova writes to the platform's console (via CordovaLog), it must first be loaded and signal its own 'deviceready' event before console or plugin usage can occur. Otherwise, all messages and functionality is ignored.
2014-08-21 00:11:41 -04:00
clark-stevenson
ecf8b4eb26 TileMapLayer getTileX/Y returns number not Tile
Fixed simple type error.

http://www.html5gamedevs.com/topic/8621-gettilex-gettiley-typescript-signature-wrong/
2014-08-17 20:43:03 +01:00
Alessandro Cuzzocrea
5e76eb4834 Added support for Tiled object's type field 2014-08-16 21:44:21 +02:00
Sandeep Nambiar
b25e2bd782 Sign Error 2014-08-13 05:49:39 +05:30
Sandeep Nambiar
daade10ecc Should fix the Error in rotation 2014-08-13 05:19:21 +05:30
Sandeep Nambiar
9977d5e204 World Wrap and P2
Changes only to documentation for clarity.
2014-08-13 04:10:37 +05:30
Richard Davey
6fd51e29b2 Merge pull request #1102 from videlais/patch-1
Device detection of Apache Cordova
2014-08-11 19:07:06 +01:00
Dan Cox
d54725212f Device detection of Apache Cordova
Simple check if "window.cordova" is defined for device detection of Phaser running (most likely) under Apache Cordova.
2014-08-11 12:33:06 -04:00