Richard Davey
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96da57cac0
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Fixed up the namespace in the documentation and finished off all sections other than Game Objects and Physics (yuck).
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2013-10-03 02:38:35 +01:00 |
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Richard Davey
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f832bacfd6
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More Docs!
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2013-10-03 01:21:08 +01:00 |
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Richard Davey
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e85643abf4
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Yet more documentation done.
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2013-10-02 20:18:24 +01:00 |
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Richard Davey
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868ae81bab
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Input, Loader and Math docs tidied up.
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2013-10-02 15:05:55 +01:00 |
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Richard Davey
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1a2dc05609
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Input and keyboard docs.
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2013-10-02 13:18:58 +01:00 |
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Richard Davey
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852e82d0ca
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More docs.
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2013-10-02 12:11:22 +01:00 |
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Richard Davey
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6ce6330f50
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More docs.
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2013-10-02 11:22:48 +01:00 |
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Richard Davey
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e5b1faace6
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Preparing more documentation.
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2013-10-02 01:16:40 +01:00 |
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Richard Davey
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7c7cd8b01d
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More docs and quick patch to stop the body.allowRotation messing things up.
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2013-10-01 16:56:47 +01:00 |
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Richard Davey
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ca113b85aa
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More docs coming on.
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2013-10-01 16:39:39 +01:00 |
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Richard Davey
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9b4b267e7a
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Working through building the docs.
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2013-10-01 16:15:45 +01:00 |
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Richard Davey
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3a369d5485
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Added zwoptex Phaser template.
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2013-09-26 11:25:43 +01:00 |
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Richard Davey
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51049128f5
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Collision fixes for testing
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2013-09-23 22:23:17 +01:00 |
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Richard Davey
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257cbe3be8
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Much more stable collision, just need to refactor the Tilemap handling - see if I can optimise it a bit too.
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2013-09-23 03:26:08 +01:00 |
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Webeled
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78a062dfb6
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Updated my files and the documentation checklist
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2013-09-19 13:17:49 +02:00 |
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Webeled
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6e4631a849
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First commit of the day
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2013-09-19 10:36:15 +02:00 |
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Richard Davey
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3c5ea01e09
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1.0.3 release - fixed Text and Bitmap Fonts, Animation documentation and more examples
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2013-09-17 16:50:47 +01:00 |
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Richard Davey
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1bf838a4c4
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Final 1.0 push
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2013-09-13 18:00:59 +01:00 |
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Richard Davey
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f664a4971b
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Tidying up for 1.0 release push to master.
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2013-09-13 16:16:48 +01:00 |
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Richard Davey
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92e86494e3
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Tilemap Collision in and working :) Needs testing against Groups now.
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2013-09-12 15:39:52 +01:00 |
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Richard Davey
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a81a8effb4
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Sprite Sheets now parse and render correctly too.
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2013-08-30 02:18:00 +01:00 |
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Richard Davey
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c2d7fb7fab
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Merged N+ physics in and tidied up the Docs folder and logos.
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2013-08-11 12:15:53 +01:00 |
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Richard Davey
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2d49a31ecd
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yuidoc scripts added. Tidied up the Docs folder. Added back in the Emitter and fixed the Tests that weren't compiling.
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2013-08-09 05:08:54 +01:00 |
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Richard Davey
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9bf7d070f5
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Added in the JS source files for doc generation and the definitions to csproj XML script.
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2013-08-09 03:12:33 +01:00 |
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Richard Davey
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1248a6c06e
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Whole codebase updated to TypeScript 0.9.1, phew!
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2013-08-08 19:16:47 +01:00 |
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Richard Davey
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955909979d
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Preparing for 1.0 branch
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2013-08-01 22:21:29 +01:00 |
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Richard Davey
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3038f6fcf8
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Added optimised point in circle test to CircleUtils
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2013-07-27 10:57:54 +01:00 |
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Richard Davey
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c81cf0c882
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Lots of Tilemap updates, moved the renderer out, added components and new tests.
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2013-07-02 23:41:25 +01:00 |
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Richard Davey
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d42f396ba0
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Lots of tweaks and fixes to the orientation and fullscreen classes
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2013-06-05 01:49:08 +01:00 |
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Richard Davey
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f3c9049e76
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Camera updates, scrollFix check and some new pictures and tests.
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2013-05-29 17:31:57 +01:00 |
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Richard Davey
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e2141c91a6
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Added VerletManager and lots of new tests
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2013-05-21 04:12:54 +01:00 |
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Richard Davey
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05cc32fbc9
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Added final logo and start of CollisionMask
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2013-05-19 14:01:11 +01:00 |
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Richard Davey
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0adbf1d92f
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Adding more docs :)
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2013-05-10 16:31:19 +01:00 |
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Richard Davey
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c5cccf3283
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Large refactoring of the pause and boot screens in Stage and various other small fixes
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2013-04-29 02:41:19 +01:00 |
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Richard Davey
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cb9cb6e894
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Github Bug Fixes
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2013-04-28 22:04:37 +01:00 |
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Richard Davey
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e948f1e3be
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Fixed daft issue in Camera and fully implemented tilemap collision.
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2013-04-28 22:04:36 +01:00 |
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Richard Davey
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33882ae5d1
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Small readme update.
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2013-04-24 02:57:49 +01:00 |
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Richard Davey
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64d57b8e05
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Refactoring of the codebase finished. All classes updated. Ready for final push to 1.0 release.
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2013-04-18 15:48:06 +01:00 |
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