Commit graph

38 commits

Author SHA1 Message Date
Richard Davey
96da57cac0 Fixed up the namespace in the documentation and finished off all sections other than Game Objects and Physics (yuck). 2013-10-03 02:38:35 +01:00
Richard Davey
f832bacfd6 More Docs! 2013-10-03 01:21:08 +01:00
Richard Davey
e85643abf4 Yet more documentation done. 2013-10-02 20:18:24 +01:00
Richard Davey
868ae81bab Input, Loader and Math docs tidied up. 2013-10-02 15:05:55 +01:00
Richard Davey
1a2dc05609 Input and keyboard docs. 2013-10-02 13:18:58 +01:00
Richard Davey
852e82d0ca More docs. 2013-10-02 12:11:22 +01:00
Richard Davey
6ce6330f50 More docs. 2013-10-02 11:22:48 +01:00
Richard Davey
e5b1faace6 Preparing more documentation. 2013-10-02 01:16:40 +01:00
Richard Davey
7c7cd8b01d More docs and quick patch to stop the body.allowRotation messing things up. 2013-10-01 16:56:47 +01:00
Richard Davey
ca113b85aa More docs coming on. 2013-10-01 16:39:39 +01:00
Richard Davey
9b4b267e7a Working through building the docs. 2013-10-01 16:15:45 +01:00
Richard Davey
3a369d5485 Added zwoptex Phaser template. 2013-09-26 11:25:43 +01:00
Richard Davey
51049128f5 Collision fixes for testing 2013-09-23 22:23:17 +01:00
Richard Davey
257cbe3be8 Much more stable collision, just need to refactor the Tilemap handling - see if I can optimise it a bit too. 2013-09-23 03:26:08 +01:00
Webeled
78a062dfb6 Updated my files and the documentation checklist 2013-09-19 13:17:49 +02:00
Webeled
6e4631a849 First commit of the day 2013-09-19 10:36:15 +02:00
Richard Davey
3c5ea01e09 1.0.3 release - fixed Text and Bitmap Fonts, Animation documentation and more examples 2013-09-17 16:50:47 +01:00
Richard Davey
1bf838a4c4 Final 1.0 push 2013-09-13 18:00:59 +01:00
Richard Davey
f664a4971b Tidying up for 1.0 release push to master. 2013-09-13 16:16:48 +01:00
Richard Davey
92e86494e3 Tilemap Collision in and working :) Needs testing against Groups now. 2013-09-12 15:39:52 +01:00
Richard Davey
a81a8effb4 Sprite Sheets now parse and render correctly too. 2013-08-30 02:18:00 +01:00
Richard Davey
c2d7fb7fab Merged N+ physics in and tidied up the Docs folder and logos. 2013-08-11 12:15:53 +01:00
Richard Davey
2d49a31ecd yuidoc scripts added. Tidied up the Docs folder. Added back in the Emitter and fixed the Tests that weren't compiling. 2013-08-09 05:08:54 +01:00
Richard Davey
9bf7d070f5 Added in the JS source files for doc generation and the definitions to csproj XML script. 2013-08-09 03:12:33 +01:00
Richard Davey
1248a6c06e Whole codebase updated to TypeScript 0.9.1, phew! 2013-08-08 19:16:47 +01:00
Richard Davey
955909979d Preparing for 1.0 branch 2013-08-01 22:21:29 +01:00
Richard Davey
3038f6fcf8 Added optimised point in circle test to CircleUtils 2013-07-27 10:57:54 +01:00
Richard Davey
c81cf0c882 Lots of Tilemap updates, moved the renderer out, added components and new tests. 2013-07-02 23:41:25 +01:00
Richard Davey
d42f396ba0 Lots of tweaks and fixes to the orientation and fullscreen classes 2013-06-05 01:49:08 +01:00
Richard Davey
f3c9049e76 Camera updates, scrollFix check and some new pictures and tests. 2013-05-29 17:31:57 +01:00
Richard Davey
e2141c91a6 Added VerletManager and lots of new tests 2013-05-21 04:12:54 +01:00
Richard Davey
05cc32fbc9 Added final logo and start of CollisionMask 2013-05-19 14:01:11 +01:00
Richard Davey
0adbf1d92f Adding more docs :) 2013-05-10 16:31:19 +01:00
Richard Davey
c5cccf3283 Large refactoring of the pause and boot screens in Stage and various other small fixes 2013-04-29 02:41:19 +01:00
Richard Davey
cb9cb6e894 Github Bug Fixes 2013-04-28 22:04:37 +01:00
Richard Davey
e948f1e3be Fixed daft issue in Camera and fully implemented tilemap collision. 2013-04-28 22:04:36 +01:00
Richard Davey
33882ae5d1 Small readme update. 2013-04-24 02:57:49 +01:00
Richard Davey
64d57b8e05 Refactoring of the codebase finished. All classes updated. Ready for final push to 1.0 release. 2013-04-18 15:48:06 +01:00