samme
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1a27ff9c04
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Docs: NoAudioSound
Does not extend BaseSound, strictly speaking
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2020-04-22 10:37:21 -07:00 |
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samme
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a9adf0f6cf
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Fix NoAudioSound#destroy
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2020-04-22 10:36:42 -07:00 |
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samme
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9909ada001
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Add NoAudioSound methods
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2020-04-22 09:35:57 -07:00 |
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samme
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cae9d2ec07
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Description for BaseSoundManager#playAudioSprite
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2020-03-24 13:56:22 -07:00 |
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Chris Andrew
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8655dfa6c9
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WebAudioSoundManager description spacing
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2020-03-17 21:22:40 +00:00 |
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Chris Andrew
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3fb803568d
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HTML5AudioSoundManager description spacing
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2020-03-17 21:21:13 +00:00 |
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samme
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677cfae424
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Docs for Sound Managers
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2020-02-20 09:10:25 -08:00 |
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Richard Davey
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ff65e69cd1
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
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Richard Davey
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3d144bd99e
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JSDoc update. Fix #4955
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2020-01-15 10:29:09 +00:00 |
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samme
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974ffd93ee
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Docs for Phaser.Sound.BaseSoundManager#play
Always adds a new sound
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2020-01-03 13:44:07 -08:00 |
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samme
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56cd59c537
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Throw error for a bad audio asset key
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2019-12-23 09:46:45 -08:00 |
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Richard Davey
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5e1d86b75b
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WebAudioSoundManager.setAudioContext is a new method that allows you to set the Sound Manager Audio Context to a different context instance. It will also disconnect and re-create the gain nodes on the new context.
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2019-11-20 14:50:28 +00:00 |
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Richard Davey
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77ca0d0bbd
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The WebAudioSoundManager.unlock method will now listen for keydown events in order to unlock the Audio Context, as well as touch and pointer events, making it more accessible
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2019-11-20 13:50:55 +00:00 |
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Richard Davey
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620ce8556f
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Update GLOBAL_MUTE_EVENT.js
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2019-10-10 23:50:55 +01:00 |
|
Richard Davey
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59cdc1fef0
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Update WebAudioSoundManager.js
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2019-10-04 13:14:11 +01:00 |
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Richard Davey
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7063085120
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Updated jsdocs. Fix #4200
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2019-10-02 13:21:51 +01:00 |
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Richard Davey
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89c30fe42f
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BaseSoundManager.forEachActiveSound will now only invoke the callback if the sound actually exists and isn't pending removal. Fix #3383
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2019-10-02 12:50:10 +01:00 |
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Richard Davey
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5dbfbae5f9
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Updated jsdoc types. Fix #4308
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2019-10-01 17:04:06 +01:00 |
|
Richard Davey
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2829d27e8a
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Fixed return type. Fix #4772
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2019-09-30 13:32:14 +01:00 |
|
Richard Davey
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e710bec68b
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The WebAudioSoundManager will now remove the document touch handlers even if the Promise fails, preventing it from throwing a rejection handler error.
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2019-07-17 14:35:10 +01:00 |
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Richard Davey
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dfdba323fb
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New decodeAudio method for decoding base64 audio into webaudio
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2019-06-11 14:31:43 +01:00 |
|
Richard Davey
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a124580930
|
New Audio Decode type
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2019-06-11 14:31:17 +01:00 |
|
Richard Davey
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f2c2c93499
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Added new DECODE and DECODE_ALL events
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2019-06-11 14:29:29 +01:00 |
|
Richard Davey
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c91ed91ce3
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License link update
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2019-05-10 16:15:04 +01:00 |
|
Richard Davey
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a6341a97a8
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Fixed Types references
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2019-05-09 15:32:53 +01:00 |
|
Richard Davey
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dc18d06f10
|
Sound Types
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2019-05-09 12:38:12 +01:00 |
|
Richard Davey
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0db663d901
|
More typedefs
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2019-02-13 15:38:50 +00:00 |
|
Richard Davey
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ccaae460a4
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Added jsdoc version numbers to each event
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2019-02-12 11:37:58 +00:00 |
|
Richard Davey
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ba381f8e3d
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Don't create a promise unless the context exists
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2019-02-04 23:29:39 +00:00 |
|
Richard Davey
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eb9ed3463f
|
Lots of namespace and jsdoc fixes
|
2019-02-01 18:02:58 +00:00 |
|
Richard Davey
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1eccff1e3b
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Fixed jsdoc links and markdown bullet lists
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2019-01-18 15:20:56 +00:00 |
|
Richard Davey
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44cff816ba
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Added all the Sound Events.
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2019-01-17 17:20:54 +00:00 |
|
Richard Davey
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aa341854c7
|
Happy New Year
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2019-01-15 16:20:22 +00:00 |
|
Richard Davey
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10878f9c7b
|
Formatting fix
|
2018-11-20 10:33:07 +00:00 |
|
Richard Davey
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f0039678f9
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Merge pull request #4151 from Waclaw-I/HTML5AudioSound-fixes
Setting HTML5AudioSound's volume and mute is now working.
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2018-11-20 10:28:09 +00:00 |
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Richard Davey
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476a31093a
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onFocus and onBlur ignore if locked
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2018-11-13 19:47:47 +00:00 |
|
Piotr 'Waclaw I' Hanusiak
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361708a22b
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Setting HTML5AudioSound's volume and mute is now working.
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2018-11-07 19:08:48 +01:00 |
|
Richard Davey
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4b1c762296
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Updated @memberOf to @memberof
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2018-10-10 10:49:13 +01:00 |
|
Richard Davey
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a9063604dc
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Replace @readOnly with @readonly
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2018-10-09 13:40:00 +01:00 |
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Chris Andrew
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5f3767f43d
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Polished some DataManagerPlugin and EachActiveSoundCallback descriptions.
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2018-05-23 08:18:49 +01:00 |
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Chris Andrew
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f95b35eae7
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Finished off descriptions for Data, Plugins and Sound.
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2018-05-23 08:09:24 +01:00 |
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Richard Davey
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d595da49fd
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Now use the prestep event to update instead
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2018-05-11 01:50:02 +01:00 |
|
Richard Davey
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39cf7252c9
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Check if body exists. Fix #3649.
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2018-05-09 13:45:47 +01:00 |
|
Richard Davey
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ec3bd4c729
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The WebAudioSoundManager will now listen for 'click' events on the document body, as well as touch events, before resuming the AudioContext.
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2018-05-08 16:51:43 +01:00 |
|
Richard Davey
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1afb066dfa
|
Docs
|
2018-05-04 11:33:56 +01:00 |
|
Richard Davey
|
a09c8576d5
|
Shorter error
|
2018-05-04 02:38:09 +01:00 |
|
Richard Davey
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d780cda233
|
Audio Sprites now support loop property
|
2018-05-04 02:38:01 +01:00 |
|
Richard Davey
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669792d3ce
|
Tidying up
|
2018-05-03 17:12:19 +01:00 |
|
Pavle Goloskokovic
|
116e62fafe
|
Setting locked lag only if there are locked audio tags
|
2018-04-21 20:09:18 +02:00 |
|
Pavle Goloskokovic
|
eec19e146a
|
Removing locked actions from queue before performing it
|
2018-04-21 20:08:25 +02:00 |
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