Commit graph

12480 commits

Author SHA1 Message Date
Richard Davey
199f5989e6 Update CHANGELOG.md 2019-04-05 18:35:34 +01:00
Richard Davey
6ba3f49b08
Merge pull request #4442 from LoolzRules/master
issue #4411 fix
2019-04-05 18:28:39 +01:00
Richard Davey
2ecaad5f03 Fixes use of static keyword. Fix #4458 2019-04-05 18:04:34 +01:00
Richard Davey
f4f33ed53c Update CHANGELOG.md 2019-04-05 17:41:31 +01:00
Richard Davey
6fc05bf53b
Merge pull request #4404 from samme/feature/isPaused
Add isPaused() methods to ScenePlugin, SceneManager
2019-04-05 17:40:37 +01:00
Richard Davey
d13e79a8db
Merge pull request #4427 from rexrainbow/master
Fix bug about counting height of text object
2019-04-05 17:25:27 +01:00
Richard Davey
bc10276b9e
Merge pull request #4449 from kyranet/patch-2
fix: Inconsistent return in TweenManager#makeActive()
2019-04-05 17:18:23 +01:00
Richard Davey
4abc386a7e
Merge pull request #4448 from kyranet/patch-1
fix: Inconsistent return in Tween#pause()
2019-04-05 17:16:45 +01:00
Richard Davey
c8da1f98e0 Typo fix 2019-04-05 17:13:04 +01:00
Richard Davey
3b3e426752 Update CHANGELOG.md 2019-04-05 17:12:31 +01:00
Richard Davey
f1e4ca58ed strokePoints and fillPoints have no closePath argument. 2019-04-05 17:12:31 +01:00
Richard Davey
9514cff177
Merge pull request #4455 from galman33/patch-1
Fixed Phaser.Actions.Spread ignoring the min parameter
2019-04-05 17:03:19 +01:00
Richard Davey
4074c51979
Merge pull request #4452 from bdaenen/master
Fixes #3833
2019-04-05 16:56:21 +01:00
Richard Davey
0724250f7d
Merge pull request #4421 from S4n60w3n/master
Transparent type added GameConfig
2019-04-05 16:43:08 +01:00
Richard Davey
3d2d9d56e9
Merge pull request #4446 from krzysztof-grzybek/fb-plugin-loadplayerphoto-docs-fix
add missing apostrophe
2019-04-05 16:22:41 +01:00
Richard Davey
f3b2639705
Merge pull request #4450 from Zamiell/patch-1
typo in CONTRIBUTING.md
2019-04-05 16:22:08 +01:00
Richard Davey
eb2fd14883
Merge pull request #4453 from Jason-Cooke/master
docs: fix typo
2019-04-05 16:21:21 +01:00
Gal Pasternak
17cde51a3d
Fixed Phaser.Actions.Spread ignoring the min parameter 2019-04-02 15:12:07 +03:00
Richard Davey
3075e088c7 Added directX and directY properties as well as setDirectPosition method. 2019-04-01 23:15:00 +01:00
Richard Davey
64d8f928d0 Fixed sleeping and strengthening direct control movement. 2019-04-01 17:19:38 +01:00
Richard Davey
e7334834ff Abort? Then abort. 2019-04-01 17:19:07 +01:00
Richard Davey
c907432c2b Refactoring to handle checkCollision better 2019-04-01 17:18:58 +01:00
Richard Davey
4ca877b32e Now returns area of intersection in a temp rectangle 2019-04-01 14:58:51 +01:00
Jason Cooke
bd2def55db
docs: fix typo 2019-04-01 15:51:44 +13:00
Richard Davey
3e5358dded Dump CI to window for testing 2019-03-31 23:16:27 +01:00
Richard Davey
0f4e9f289d Fixed issue with delta = 1 2019-03-31 23:16:13 +01:00
bdaenen
35b1beb6a7 Fixes #3833 2019-03-31 15:16:05 +02:00
James
c81de94ad8
typo in CONTRIBUTING.md 2019-03-29 13:50:57 -04:00
Richard Davey
4d660f2f51 Minimum displacement linear equation solver finally working properly, yay! 2019-03-29 17:07:48 +00:00
Richard Davey
c636c58ff8 Working out incorrect face at high speeds 2019-03-29 00:10:58 +00:00
Richard Davey
b97bf51329 Removed positionIterations 2019-03-28 23:35:09 +00:00
Richard Davey
b99e680f6b Fixed swizzle and embedded abort 2019-03-28 23:33:00 +00:00
Richard Davey
535388b828 Added Distance Threshold and seeking 2019-03-28 23:32:46 +00:00
Richard Davey
5589374e71 Removed debugging 2019-03-28 23:32:24 +00:00
Richard Davey
14781003b3 Temp logs on 2019-03-28 14:58:57 +00:00
Richard Davey
cb77405031 Better seek handling 2019-03-28 14:58:51 +00:00
Richard Davey
bb058dc7ba Moved OverlapRect to a component and added option to scan both dynamic and static bodies 2019-03-28 14:10:03 +00:00
Richard Davey
9577f3e612 Added condition to resolve fast moving body penetration hitting the wrong face 2019-03-28 14:09:45 +00:00
Antonio Román
a55b106f12
fix: Inconsistent return in TweenManager#makeActive() 2019-03-28 13:06:19 +01:00
Antonio Román
e2a0c091ce
fix: Inconsistent return in Tween#pause() 2019-03-28 01:03:29 +01:00
Richard Davey
2317cb216e Emits new TOUCH event 2019-03-27 15:53:19 +00:00
Richard Davey
5eebdff3ca Now properly handles body face blocking 2019-03-27 15:53:01 +00:00
Richard Davey
13181e2238 Embedded? Don't block then. 2019-03-27 15:52:45 +00:00
Richard Davey
07149fd737 New TOUCH event 2019-03-27 15:52:31 +00:00
Richard Davey
7dbda9fe62 Added new arguments to method 2019-03-27 15:52:18 +00:00
Richard Davey
28b41254ba Removed unused code 2019-03-27 15:52:04 +00:00
Richard Davey
7a05c205b1 Docs fix 2019-03-27 15:51:55 +00:00
Richard Davey
7ae4a441e1 Added onTouch event flag and setCheckCollision methods 2019-03-27 15:51:43 +00:00
Richard Davey
e5f03f02db Added isBody boolean. 2019-03-27 11:54:08 +00:00
Richard Davey
a67792ada6 Handle non-Game Object Body collision 2019-03-27 11:53:56 +00:00