Richard Davey
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a846883e03
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Removed Layer3D and added Layer
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2020-11-27 12:45:44 +00:00 |
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Richard Davey
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2bae79fcac
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3.50 Defs Update
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2020-11-27 12:43:10 +00:00 |
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Richard Davey
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238b496bbc
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Moved to own repo
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2020-11-27 12:28:39 +00:00 |
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Richard Davey
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e635fd28ca
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Update CHANGELOG-v3.50.md
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2020-11-27 11:14:07 +00:00 |
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Richard Davey
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e96cbde8d6
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Added new displayList property and Layer documentation
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2020-11-27 11:13:59 +00:00 |
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Richard Davey
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aa06070644
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Added the new Layer Game Object
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2020-11-26 16:21:21 +00:00 |
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Richard Davey
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e4306dfe23
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Update CHANGELOG-v3.50.md
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2020-11-26 16:21:13 +00:00 |
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Richard Davey
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fdae90089c
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Use the new depthList property
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2020-11-26 16:21:09 +00:00 |
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Richard Davey
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e5f9066072
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GameObjects.Components.Depth.depthList is a new property that all Game Objects that have the Depth Component now have. It contains a reference to the List responsible for managing the depth sorting of the Game Object. This is typically the Scene Display List, but can also be a Layer. It allows the Depth component to queue a depth sort directly on the list it belongs to now, rather than just the Scene.
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2020-11-26 16:20:54 +00:00 |
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Richard Davey
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a2f0a815d6
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Reset textures before draw
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2020-11-26 14:20:01 +00:00 |
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Richard Davey
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3149bb5dfa
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JSDoc fix
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2020-11-26 14:19:29 +00:00 |
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Richard Davey
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3c142ce2c7
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Update CHANGELOG-v3.50.md
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2020-11-26 12:55:44 +00:00 |
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Richard Davey
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2e91763abc
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Fixes lots of default parameters
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2020-11-26 12:55:40 +00:00 |
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Richard Davey
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451656c54f
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Use getXRound and getYRound
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2020-11-26 11:39:08 +00:00 |
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Richard Davey
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c8cdf9fde2
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Fixed Render Texture crop
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2020-11-26 11:28:25 +00:00 |
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Richard Davey
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abf90070ba
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Update TextureManager.js
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2020-11-26 11:24:32 +00:00 |
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Richard Davey
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45932229ed
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Update CHANGELOG-v3.50.md
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2020-11-26 10:59:57 +00:00 |
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Richard Davey
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3a90ecc889
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Update AnimationManager.js
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2020-11-26 10:59:54 +00:00 |
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Richard Davey
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62c03f6dad
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AsepriteFile is a new File Type for the Loader that allows you to load Aseprite images and animation data for use with the new Aseprite animation features. You can call this via this.load.asesprite(png, json) .
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2020-11-26 10:59:49 +00:00 |
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Richard Davey
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2c36126f06
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Update CHANGELOG-v3.50.md
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2020-11-26 10:19:12 +00:00 |
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Richard Davey
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b5f2e0a83b
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Updated documentation. Fix #5406
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2020-11-26 10:19:09 +00:00 |
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Richard Davey
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e7f0c1eb40
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Update CHANGELOG-v3.50.md
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2020-11-26 10:17:15 +00:00 |
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Richard Davey
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a0a32f45e5
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Using a Bitmap Mask and a Blend Mode in WebGL would reset the blend mode when the mask was rendered, causing the Game Object to have no blend mode. Fix #5409
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2020-11-26 10:14:13 +00:00 |
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Richard Davey
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681797ec9d
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Fixed Canvas Renderer. Fix #5408
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2020-11-26 10:04:51 +00:00 |
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Richard Davey
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0ee1338765
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Better post pipeline call (less code)
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2020-11-26 09:51:40 +00:00 |
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Richard Davey
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339b4fd3df
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Added setTime method
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2020-11-25 22:44:06 +00:00 |
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Richard Davey
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d0da33689b
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Added bindTexture method
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2020-11-24 16:01:25 +00:00 |
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Richard Davey
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9cc16720b8
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Added bindRenderTarget method.
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2020-11-24 15:34:25 +00:00 |
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Richard Davey
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09c49ac288
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Fixed emitter mask pipeline
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2020-11-24 14:52:57 +00:00 |
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Richard Davey
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1ab83e7ed4
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Update CHANGELOG-v3.50.md
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2020-11-24 11:00:07 +00:00 |
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Richard Davey
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aec06f1873
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Added ColorSpectrum function
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2020-11-24 11:00:04 +00:00 |
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Richard Davey
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b97536fc31
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Don't need to create a Point at all. #5407
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2020-11-24 09:12:24 +00:00 |
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Richard Davey
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fb0b4fba71
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2020-11-24 09:10:09 +00:00 |
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Richard Davey
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16a384349d
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Update CHANGELOG-v3.50.md
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2020-11-24 09:10:05 +00:00 |
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Richard Davey
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3529e2c611
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Merge pull request #5407 from wiserim/fix-geom-intersects-triangle-to-line
Fix: TriangleToLine() not checking start / end point of line properly.
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2020-11-24 09:08:08 +00:00 |
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Wiserim
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a5212463bd
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Fix: TriangleToLine() not checking start / end point of line properly.
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2020-11-23 22:21:25 +01:00 |
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Richard Davey
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d2e2e86ef1
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Updated accessor
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2020-11-23 16:22:11 +00:00 |
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Richard Davey
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2e4cfde102
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Updated post pipeline
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2020-11-23 16:18:30 +00:00 |
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Richard Davey
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ec5da6930c
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Added post pipeline support to all Game Objects
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2020-11-23 16:17:13 +00:00 |
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Richard Davey
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995c8130a2
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3.50 TypeScript Defs
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2020-11-23 15:34:00 +00:00 |
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Richard Davey
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16a4ad7696
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Updated TS Parser
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2020-11-23 15:33:51 +00:00 |
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Richard Davey
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ea2f69de3b
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JSDoc fixes
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2020-11-23 15:32:30 +00:00 |
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Richard Davey
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a5cb3779df
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JSDoc fixes
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2020-11-23 15:29:08 +00:00 |
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Richard Davey
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28d925b875
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JSDoc fixes
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2020-11-23 15:06:45 +00:00 |
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Richard Davey
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bbcc83489f
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Fixed JSDocs
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2020-11-23 11:39:01 +00:00 |
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Richard Davey
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695626821a
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Updated defs parser
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2020-11-23 11:31:36 +00:00 |
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Richard Davey
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da96d2b26f
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Fixed namespace
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2020-11-23 11:31:23 +00:00 |
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Richard Davey
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6e7a6bcec2
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JSDoc Fix
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2020-11-23 11:01:08 +00:00 |
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Richard Davey
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ecb567766b
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Fixed filtering and style types
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2020-11-23 10:54:14 +00:00 |
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Richard Davey
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8698a03bad
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JSDoc fixes
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2020-11-23 10:48:24 +00:00 |
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