Commit graph

16251 commits

Author SHA1 Message Date
Richard Davey
a846883e03 Removed Layer3D and added Layer 2020-11-27 12:45:44 +00:00
Richard Davey
2bae79fcac 3.50 Defs Update 2020-11-27 12:43:10 +00:00
Richard Davey
238b496bbc Moved to own repo 2020-11-27 12:28:39 +00:00
Richard Davey
e635fd28ca Update CHANGELOG-v3.50.md 2020-11-27 11:14:07 +00:00
Richard Davey
e96cbde8d6 Added new displayList property and Layer documentation 2020-11-27 11:13:59 +00:00
Richard Davey
aa06070644 Added the new Layer Game Object 2020-11-26 16:21:21 +00:00
Richard Davey
e4306dfe23 Update CHANGELOG-v3.50.md 2020-11-26 16:21:13 +00:00
Richard Davey
fdae90089c Use the new depthList property 2020-11-26 16:21:09 +00:00
Richard Davey
e5f9066072 GameObjects.Components.Depth.depthList is a new property that all Game Objects that have the Depth Component now have. It contains a reference to the List responsible for managing the depth sorting of the Game Object. This is typically the Scene Display List, but can also be a Layer. It allows the Depth component to queue a depth sort directly on the list it belongs to now, rather than just the Scene. 2020-11-26 16:20:54 +00:00
Richard Davey
a2f0a815d6 Reset textures before draw 2020-11-26 14:20:01 +00:00
Richard Davey
3149bb5dfa JSDoc fix 2020-11-26 14:19:29 +00:00
Richard Davey
3c142ce2c7 Update CHANGELOG-v3.50.md 2020-11-26 12:55:44 +00:00
Richard Davey
2e91763abc Fixes lots of default parameters 2020-11-26 12:55:40 +00:00
Richard Davey
451656c54f Use getXRound and getYRound 2020-11-26 11:39:08 +00:00
Richard Davey
c8cdf9fde2 Fixed Render Texture crop 2020-11-26 11:28:25 +00:00
Richard Davey
abf90070ba Update TextureManager.js 2020-11-26 11:24:32 +00:00
Richard Davey
45932229ed Update CHANGELOG-v3.50.md 2020-11-26 10:59:57 +00:00
Richard Davey
3a90ecc889 Update AnimationManager.js 2020-11-26 10:59:54 +00:00
Richard Davey
62c03f6dad AsepriteFile is a new File Type for the Loader that allows you to load Aseprite images and animation data for use with the new Aseprite animation features. You can call this via this.load.asesprite(png, json). 2020-11-26 10:59:49 +00:00
Richard Davey
2c36126f06 Update CHANGELOG-v3.50.md 2020-11-26 10:19:12 +00:00
Richard Davey
b5f2e0a83b Updated documentation. Fix #5406 2020-11-26 10:19:09 +00:00
Richard Davey
e7f0c1eb40 Update CHANGELOG-v3.50.md 2020-11-26 10:17:15 +00:00
Richard Davey
a0a32f45e5 Using a Bitmap Mask and a Blend Mode in WebGL would reset the blend mode when the mask was rendered, causing the Game Object to have no blend mode. Fix #5409 2020-11-26 10:14:13 +00:00
Richard Davey
681797ec9d Fixed Canvas Renderer. Fix #5408 2020-11-26 10:04:51 +00:00
Richard Davey
0ee1338765 Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
Richard Davey
339b4fd3df Added setTime method 2020-11-25 22:44:06 +00:00
Richard Davey
d0da33689b Added bindTexture method 2020-11-24 16:01:25 +00:00
Richard Davey
9cc16720b8 Added bindRenderTarget method. 2020-11-24 15:34:25 +00:00
Richard Davey
09c49ac288 Fixed emitter mask pipeline 2020-11-24 14:52:57 +00:00
Richard Davey
1ab83e7ed4 Update CHANGELOG-v3.50.md 2020-11-24 11:00:07 +00:00
Richard Davey
aec06f1873 Added ColorSpectrum function 2020-11-24 11:00:04 +00:00
Richard Davey
b97536fc31 Don't need to create a Point at all. #5407 2020-11-24 09:12:24 +00:00
Richard Davey
fb0b4fba71 Merge branch 'master' of https://github.com/photonstorm/phaser 2020-11-24 09:10:09 +00:00
Richard Davey
16a384349d Update CHANGELOG-v3.50.md 2020-11-24 09:10:05 +00:00
Richard Davey
3529e2c611
Merge pull request #5407 from wiserim/fix-geom-intersects-triangle-to-line
Fix: TriangleToLine() not checking start / end point of line properly.
2020-11-24 09:08:08 +00:00
Wiserim
a5212463bd Fix: TriangleToLine() not checking start / end point of line properly. 2020-11-23 22:21:25 +01:00
Richard Davey
d2e2e86ef1 Updated accessor 2020-11-23 16:22:11 +00:00
Richard Davey
2e4cfde102 Updated post pipeline 2020-11-23 16:18:30 +00:00
Richard Davey
ec5da6930c Added post pipeline support to all Game Objects 2020-11-23 16:17:13 +00:00
Richard Davey
995c8130a2 3.50 TypeScript Defs 2020-11-23 15:34:00 +00:00
Richard Davey
16a4ad7696 Updated TS Parser 2020-11-23 15:33:51 +00:00
Richard Davey
ea2f69de3b JSDoc fixes 2020-11-23 15:32:30 +00:00
Richard Davey
a5cb3779df JSDoc fixes 2020-11-23 15:29:08 +00:00
Richard Davey
28d925b875 JSDoc fixes 2020-11-23 15:06:45 +00:00
Richard Davey
bbcc83489f Fixed JSDocs 2020-11-23 11:39:01 +00:00
Richard Davey
695626821a Updated defs parser 2020-11-23 11:31:36 +00:00
Richard Davey
da96d2b26f Fixed namespace 2020-11-23 11:31:23 +00:00
Richard Davey
6e7a6bcec2 JSDoc Fix 2020-11-23 11:01:08 +00:00
Richard Davey
ecb567766b Fixed filtering and style types 2020-11-23 10:54:14 +00:00
Richard Davey
8698a03bad JSDoc fixes 2020-11-23 10:48:24 +00:00