Felipe Alfonso
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17d00eea4a
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Removed model and view scale from pipeline
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2018-02-09 17:03:18 -03:00 |
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Richard Davey
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97bb52faec
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Added jsdocs
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2018-02-09 19:19:21 +00:00 |
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Felipe Alfonso
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8529cb9ad1
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Resolution fix work in progress
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2018-02-09 15:45:22 -03:00 |
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Felipe Alfonso
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feabcdadb9
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Fixed issue with scaled tilemaps
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2018-02-07 16:30:18 -03:00 |
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Felipe Alfonso
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3821ba5ede
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WebGL tile flipping and rotation
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2018-02-07 13:14:52 -03:00 |
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Felipe Alfonso
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cff54d8511
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Added tile rotation and fixed undefined resolution on webgl renderer config
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2018-02-06 18:47:42 -03:00 |
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Felipe Alfonso
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da8c7c0b3e
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WebGL config data is now stored on WebGLRenderer
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2018-02-06 17:37:13 -03:00 |
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Felipe Alfonso
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cffc40b834
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Fixed flip on blitter game object. Added camera scrollFactor to blitter canvas renderer
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2018-02-06 17:19:11 -03:00 |
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Felipe Alfonso
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96834fd7f0
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Fixed tilesprite issue of not repeating on webgl
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2018-02-06 12:46:05 -03:00 |
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Felipe Alfonso
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7b1ad0b307
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transparent, clearBeforeRender and roundPixels now affect the rendering result
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2018-02-05 19:06:02 -03:00 |
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Felipe Alfonso
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4d03853935
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Added cleanup routine for all webgl content on WebGLRenderer destroy function
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2018-01-31 14:36:00 -03:00 |
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Richard Davey
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2a86400a28
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Added in jsdocs
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2018-01-31 13:54:44 +00:00 |
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Richard Davey
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f73d66a246
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-01-31 03:38:13 +00:00 |
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Richard Davey
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a802914243
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Added in destroy methods for all managers and invoked them from Game
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2018-01-31 03:38:10 +00:00 |
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Felipe Alfonso
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0648161ca5
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Added simple light culling
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2018-01-30 22:11:51 -03:00 |
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Felipe Alfonso
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d9b04ef2e9
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Light2D Plugin added to scene
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2018-01-30 19:46:43 -03:00 |
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Felipe Alfonso
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de4b308fbd
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Light2D update
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2018-01-30 00:38:31 -03:00 |
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Felipe Alfonso
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71a6360a7b
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Pipeline components added
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2018-01-29 18:46:48 -03:00 |
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Felipe Alfonso
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00c6c4a6df
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Light2D Pipeline
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2018-01-26 20:17:11 -03:00 |
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Felipe Alfonso
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4a63326f39
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Forced nearest filtering for canvas textures
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2018-01-26 12:21:05 -03:00 |
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Felipe Alfonso
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9173ed88d9
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Fixed tint issue
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2018-01-26 00:55:05 -03:00 |
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Felipe Alfonso
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83b7d11f14
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Fixed issue with scrolling on static tilemaps and not clearing path array on Flat Pipeline
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2018-01-26 00:47:41 -03:00 |
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Felipe Alfonso
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065235a9f4
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Fixed issue with static bitmap text rendering
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2018-01-25 21:34:35 -03:00 |
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Felipe Alfonso
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3af73b6162
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culling non visible chars
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2018-01-25 21:05:38 -03:00 |
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Felipe Alfonso
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cb7bbea020
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removed old code
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2018-01-25 19:32:51 -03:00 |
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Felipe Alfonso
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7c4c439aa4
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Diffuse lighting shaders. Also made light layer rendering pass through
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2018-01-25 19:20:36 -03:00 |
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Felipe Alfonso
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ba280c7517
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BitmapMask and GeometryMask are rendering correctly
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2018-01-25 15:43:19 -03:00 |
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Felipe Alfonso
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bd8e9b2003
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Static Tilemap Layer rendering
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2018-01-25 02:26:14 -03:00 |
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Felipe Alfonso
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80d9ef42b3
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ParticleEmitterManager webgl rendering added
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2018-01-24 22:10:30 -03:00 |
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Felipe Alfonso
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42482ecb26
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TileSprite webgl rendering
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2018-01-24 21:15:51 -03:00 |
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Felipe Alfonso
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195a59d3ba
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Dynamic Tilemap rendering
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2018-01-24 19:29:57 -03:00 |
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Felipe Alfonso
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06fa0afcc8
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Dynamic Bitmap Text webgl rendering
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2018-01-24 15:55:23 -03:00 |
|
Felipe Alfonso
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326bdd5204
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Fixed camera effects
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2018-01-24 00:57:33 -03:00 |
|
Felipe Alfonso
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12a1ef34f4
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Fixed pipeline binding
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2018-01-24 00:08:14 -03:00 |
|
Felipe Alfonso
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5170784338
|
Graphics WebGL Rendering
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2018-01-24 00:03:43 -03:00 |
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Felipe Alfonso
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99d850346f
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Text rendering added
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2018-01-23 21:40:20 -03:00 |
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Felipe Alfonso
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502ce8ddea
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Static BitmapText rendering. Added rect culling to TextureTintPipeline
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2018-01-23 20:36:49 -03:00 |
|
Felipe Alfonso
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dd9cef61cf
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Image WebGL rendering
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2018-01-23 17:32:20 -03:00 |
|
Felipe Alfonso
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070d946dca
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Mesh and Sprite rendering
|
2018-01-23 16:29:47 -03:00 |
|
Felipe Alfonso
|
822fc052ee
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Sprite batching
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2018-01-23 13:38:58 -03:00 |
|
Felipe Alfonso
|
6153a34103
|
Moved shader source to text files
|
2018-01-22 20:01:00 -03:00 |
|
Felipe Alfonso
|
0f0b422fd7
|
FlatTint Pipeline progress
|
2018-01-22 19:51:15 -03:00 |
|
Felipe Alfonso
|
a171968558
|
WebGLRenderer render function update
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2018-01-22 18:37:47 -03:00 |
|
Felipe Alfonso
|
961f00ac11
|
BlitterPipeline added
|
2018-01-22 18:21:47 -03:00 |
|
Felipe Alfonso
|
a4e79875d4
|
Merge branch 'master' into rendering-cleanup
# Conflicts:
# src/gameobjects/blitter/BlitterWebGLRenderer.js
|
2018-01-21 11:14:27 -03:00 |
|
Felipe Alfonso
|
31be6fa51d
|
WebGLRenderer cleanup
|
2018-01-20 01:05:56 -03:00 |
|
Felipe Alfonso
|
1da31fb2a5
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WebGLRenderer resource creation
|
2018-01-19 21:37:52 -03:00 |
|
Felipe Alfonso
|
cfe07706e6
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Cleaning up WebGLRenderer
|
2018-01-17 18:25:43 -03:00 |
|
Felipe Alfonso
|
fd4f441146
|
DynamicBitmapText WebGL renderer updated
|
2018-01-16 16:32:27 -03:00 |
|
Felipe Alfonso
|
8bb9b1309f
|
SpriteBatch pipeline re-implementation
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2018-01-12 21:13:41 -03:00 |
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