Richard Davey
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55568592b5
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Lots of updates across input, rendering and grouping
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2013-05-17 06:49:43 +01:00 |
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Richard Davey
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a6e8436e6d
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Massive input overhaul continued
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2013-05-16 21:34:24 +01:00 |
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Richard Davey
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3cdd2baff0
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New Input handler implemented.
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2013-05-16 02:36:58 +01:00 |
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Sean
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77582fb1ed
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Re-format optional parameters.
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2013-05-10 16:31:18 +01:00 |
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Sean
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2a8447f64e
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Add some type info to Emitter class.
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2013-05-10 16:31:18 +01:00 |
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Sean
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deb37e9a90
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Finish document for DynamicTexture, Loader, GeomSprite, Sprite, Camera.
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2013-05-10 16:31:17 +01:00 |
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Sean
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ca932038fb
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Finish document for ScrollRegion, ScrollZone, Tilemap, Device, TilemapLayer.
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2013-05-10 16:31:16 +01:00 |
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Sean
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4be5a10e44
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Finish documents for GameObject, World, TweenManager, State, Stage.
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2013-05-10 16:31:14 +01:00 |
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Sean
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5cf8b846f8
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Finish another 10 classes' document.
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2013-05-10 16:31:14 +01:00 |
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Richard Davey
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54a5e6477c
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Lots of new tile map commands and tests.
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2013-05-02 05:01:34 +01:00 |
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Richard Davey
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2a5b6ef12a
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Large Tilemap collision overhaul. Proper callback support, optimised collision checks and lots more.
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2013-05-02 03:37:45 +01:00 |
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Richard Davey
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e62b300a25
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Added Camera Mirror FX and test case.
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2013-05-02 01:02:06 +01:00 |
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Richard Davey
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7d98a1bb9d
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New FXManager system and Camera FX now in place.
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2013-05-01 04:10:21 +01:00 |
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Richard Davey
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c5cccf3283
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Large refactoring of the pause and boot screens in Stage and various other small fixes
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2013-04-29 02:41:19 +01:00 |
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Richard Davey
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cb9cb6e894
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Github Bug Fixes
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2013-04-28 22:04:37 +01:00 |
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Richard Davey
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e948f1e3be
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Fixed daft issue in Camera and fully implemented tilemap collision.
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2013-04-28 22:04:36 +01:00 |
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Richard Davey
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4c21ac0d87
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Tilemap collision is now working but all Camera following seems to be broken as a result. Awesome.
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2013-04-28 22:04:36 +01:00 |
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Richard Davey
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b2e1434f5e
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Tilemap collision working but needs speeding up
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2013-04-25 20:05:56 +01:00 |
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Richard Davey
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b8ab13fec8
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Getting tilemap collision up and running
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2013-04-25 01:55:56 +01:00 |
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Richard Davey
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3898faf17e
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New v0.9.3 release - see the changelog in the README for full details.
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2013-04-24 02:48:03 +01:00 |
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Richard Davey
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268470ef62
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Added blaster example to the Test Suite and fixed a rotation bug in the particle emitter.
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2013-04-24 00:18:07 +01:00 |
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Richard Davey
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6466361f5f
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Great new thrust ship example added for ScrollZones. Also added rotationOffset value to GameObject base class.
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2013-04-23 21:27:45 +01:00 |
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Richard Davey
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00fb20f8c2
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And ScrollRegions work too :)
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2013-04-23 19:24:16 +01:00 |
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Richard Davey
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332f715943
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Finally fixed a really annoying bug in ScrollZone and it now works perfectly across the board.
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2013-04-23 15:15:34 +01:00 |
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Richard Davey
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f2678104fa
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Saving first iteration of the ScrollZone game object.
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2013-04-22 01:53:24 +01:00 |
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Richard Davey
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361b8e5779
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Version 0.9.2 update. See the change log for full details.
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2013-04-20 03:40:17 +01:00 |
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Richard Davey
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364492d786
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Added grunt file and npm package for OSX debs
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2013-04-20 01:24:38 +01:00 |
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Richard Davey
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87e0c483bb
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Version 0.9.1 release - see the release notes for more details.
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2013-04-19 18:53:21 +01:00 |
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Richard Davey
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8da04760ae
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Fixed github issue #2
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2013-04-18 20:31:09 +01:00 |
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Richard Davey
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a90606a28a
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Complete 0.9 release
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2013-04-18 16:49:08 +01:00 |
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Richard Davey
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64d57b8e05
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Refactoring of the codebase finished. All classes updated. Ready for final push to 1.0 release.
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2013-04-18 15:48:06 +01:00 |
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Richard Davey
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6bb4c5e3fc
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Preparing for new release
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2013-04-18 14:16:18 +01:00 |
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