Commit graph

12102 commits

Author SHA1 Message Date
Richard Davey
cc2981d590 Update CHANGELOG.md 2018-12-12 11:56:13 +00:00
Richard Davey
193d1d5c73 Docs update. 2018-12-12 11:56:09 +00:00
Richard Davey
d823c66597
Merge pull request #4137 from sercant/master
Fix rotating normal map bug (issue #3870)
2018-12-12 11:52:27 +00:00
Richard Davey
5e1a144c05
Merge pull request #4181 from samme/docs/audioconfig
Correct docs for Phaser.Boot.Config#audio
2018-12-12 11:40:40 +00:00
Richard Davey
7ea03169e7
Merge pull request #4183 from DottieDot/setFont-fix
setFont fix (also fixes #4141)
2018-12-12 11:30:38 +00:00
Richard Davey
79ee2229ad
Merge pull request #4207 from tfelix/fix/tilemap-layer-typedef-fix
fixes the typedef for the layer parameter
2018-12-12 11:28:57 +00:00
Richard Davey
5c6d1cbe17
Merge pull request #4214 from matosummer/master
Add link to bitmaptext
2018-12-12 11:27:00 +00:00
Richard Davey
52e47da344
Merge pull request #4222 from bryanwood/fix-facebook-plugin-type-on-scene
Change JSDoc @type from any to Phaser.FacebookInstantGamesPlugin
2018-12-12 11:24:53 +00:00
Richard Davey
f2123a10c0
Merge pull request #4223 from bryanwood/add-facebook-plugin-to-scene-for-jsdoc
Add facebook plugin to Phaser.Scene for JSDoc
2018-12-12 11:23:46 +00:00
Richard Davey
9ee0535621 Update CHANGELOG.md 2018-12-12 11:10:31 +00:00
Richard Davey
96e08bb448 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-12-12 11:09:11 +00:00
Richard Davey
744bcf4791 Update CHANGELOG.md 2018-12-12 11:09:06 +00:00
Richard Davey
05ffb5312f Updated docs 2018-12-12 11:09:00 +00:00
Richard Davey
4b27b37a0c Added texture and unit arguments to batchQuad and batchTri, fixing the y2k bug. 2018-12-12 11:08:52 +00:00
Richard Davey
62b489ee04 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-12-11 23:22:04 +00:00
Richard Davey
69e6643800 Added setPixel method. 2018-12-11 23:22:00 +00:00
Richard Davey
bacff65177 Refactoring texture batch creation 2018-12-11 15:00:12 +00:00
Richard Davey
5683713253 Added flush argument 2018-12-11 14:59:50 +00:00
Richard Davey
d9f89fbde1 Fixed lint error, added docs. 2018-12-11 09:31:56 +00:00
Richard Davey
c239700528 Added getIndex and getPixels methods. 2018-12-11 02:37:00 +00:00
Richard Davey
27c1426856 Updated earcut from 2.1.1 to 2.1.4. 2018-12-10 16:35:11 +00:00
Richard Davey
24ffe623cd Update README.md 2018-12-10 15:57:50 +00:00
Bryan
d35e30dc6b Add facebook plugin to Phaser.Scene for JSDoc 2018-12-10 15:21:34 +10:00
Bryan
dc2f6153b4 Change JSDoc @type from any to Phaser.FacebookInstantGamesPlugin
This matches the definition in Phaser.Game
2018-12-10 14:24:22 +10:00
Richard Davey
b8e681e29c Merge branch 'master' of https://github.com/photonstorm/phaser 2018-12-08 15:02:58 +00:00
Richard Davey
a62f01e97c Update CHANGELOG.md 2018-12-08 15:02:52 +00:00
Richard Davey
d70ecfca8c
Merge pull request #4215 from snowbillr/update-group-creator-and-factory-param-type
update type param for group factory and creator methods
2018-12-08 15:02:13 +00:00
Richard Davey
84bf2e5e93 lint fix 2018-12-08 14:59:07 +00:00
Richard Davey
c3524b345f Added CanvasTexture.drawFrame method. 2018-12-08 13:10:55 +00:00
Richard Davey
8e495da71d Fixed currentScissor assignment order of operation 2018-12-08 11:37:26 +00:00
Richard Davey
9dd7d2d8aa Merge branch 'master' of https://github.com/photonstorm/phaser 2018-12-07 19:28:48 +00:00
Richard Davey
f1113358b8 Update CHANGELOG.md 2018-12-07 19:28:43 +00:00
Richard Davey
7d34db2753 Added clear region arguments 2018-12-07 19:28:38 +00:00
Richard Davey
50502cfb63 Added emitOnRepeat boolean 2018-12-07 19:28:25 +00:00
Richard Davey
06c6b280e7 New global adshowerror handler and better event flow. 2018-12-07 04:29:18 +00:00
Richard Davey
2ed6c649a3 Swapped ad events placement. 2018-12-07 01:49:01 +00:00
Richard Davey
e672592aef Modified how ad placement loading works. 2018-12-07 01:39:30 +00:00
Richard Davey
da0d9802de Fixed typo 2018-12-06 16:59:53 +00:00
Richard Davey
2fe4d536a9 Updated docs 2018-12-06 15:59:22 +00:00
Richard Davey
e6f5d0144e Added Animation.chain method to queue an animation to start when the current one ends. 2018-12-06 15:57:52 +00:00
Richard Davey
96fab45ced Update CHANGELOG.md 2018-12-06 15:40:00 +00:00
Richard Davey
cd80b27ea6 Updated jsdocs 2018-12-06 15:39:57 +00:00
Richard Davey
3d36215623 Added repeat event. 2018-12-06 15:39:47 +00:00
Richard Davey
8fe2e30635 Removed update event 2018-12-06 15:34:15 +00:00
Richard Davey
eda6e648fc Animation now extends the EventEmitter. 2018-12-06 15:28:48 +00:00
Richard Davey
9e78553a48 reverse no longer needs the argument. play and playReverse can now take an Animation instance as an argument, not just a key. 2018-12-06 15:28:32 +00:00
Richard Davey
8955c50ab5 Update CHANGELOG.md 2018-12-06 14:47:29 +00:00
Richard Davey
20ea562d23 create no longer throws a warning, returns existing animation. Also added exists method. 2018-12-06 14:47:26 +00:00
Richard Davey
1a407bc4f5 ArcadePhysics.Body.destroy will now only add itself to the World pendingDestroy list if the world property exists. This prevents Cannot read property 'pendingDestroy' of undefined errors if you try to delete a physics body in a callback and then immediately change Scene (which tells the physics work to also delete all bodies) 2018-12-06 14:47:06 +00:00
Richard Davey
bca8d9b0c9 Add Key capture information 2018-12-06 11:55:14 +00:00