Commit graph

12102 commits

Author SHA1 Message Date
Richard Davey
c8ad0279d2 Full Screen API working properly (tested Chrome, FF and Safari so far) 2019-01-23 00:12:53 +00:00
Richard Davey
9709d850c4 Added suffix support, removed div creation, added Safari 5.1 hack and active property. 2019-01-23 00:12:26 +00:00
Richard Davey
a75540a6c0 Updated docs. 2019-01-23 00:11:44 +00:00
Richard Davey
fbc5eb7046 Starting fullscreen support 2019-01-22 16:57:03 +00:00
Richard Davey
f8d624c639 Removed property access 2019-01-22 16:28:54 +00:00
Cédric Lesquir
e40cb21fc8
Bail out updateTileTexture if no renderer 2019-01-22 11:23:40 -05:00
Richard Davey
a9043f142b SM0 skip 2019-01-22 15:45:53 +00:00
Richard Davey
a7b3c95e30 Removed resolution 2019-01-22 14:46:43 +00:00
Richard Davey
5ef7d18ead Merged itrs to single call 2019-01-22 14:46:17 +00:00
Richard Davey
ebb926bdaf Added copy method. 2019-01-22 14:45:54 +00:00
Richard Davey
ea9678cc85 Removed TextStyle auto-quotes and added docs instead. 2019-01-22 14:02:25 +00:00
Cédric Lesquir
cd6488e8db
Headless tilesprite crash fix
Fixes issue https://github.com/photonstorm/phaser/issues/4297
2019-01-19 16:50:36 -05:00
Richard Davey
4c24799eac Arcade Physics could trigger a collide event on a Body even if it performing an overlap check, if the onCollide property was true 2019-01-18 16:16:14 +00:00
Richard Davey
63e1ddb20b Tidying up the code format. 2019-01-18 16:11:59 +00:00
Richard Davey
36f8103d8d Merge branch 'master' of https://github.com/photonstorm/phaser 2019-01-18 16:10:23 +00:00
Richard Davey
b73ba710ab Update CHANGELOG.md 2019-01-18 16:10:17 +00:00
Richard Davey
11dc4dcce2
Merge pull request #4290 from Aedalus/master
Vector2/3 Constants
2019-01-18 16:09:54 +00:00
Richard Davey
7237277abe
Merge pull request #4287 from samme/fix/arcade-body-deltas
Queue 'late' colliding bodies for a second update
2019-01-18 16:03:36 +00:00
Richard Davey
1eccff1e3b Fixed jsdoc links and markdown bullet lists 2019-01-18 15:20:56 +00:00
Richard Davey
36d86abd48 Added Camera Fade and Game Object Destroy events. 2019-01-18 14:21:45 +00:00
Richard Davey
20c768e1af Missed a console log 2019-01-18 13:42:49 +00:00
Richard Davey
bc962c25dc All listeners use the new Events 2019-01-18 13:41:43 +00:00
Richard Davey
b7791650b2 Added Scene Transition Events 2019-01-18 12:19:41 +00:00
Richard Davey
a151a02f2c The Scene transitionstart event is now dispatched by the Target Scene of a transition, regardless if the Scene has a create method or not. Previously, it was only dispatched if the Scene had a create method. 2019-01-18 12:06:43 +00:00
Richard Davey
6fb2fd75ff Adding the Scene Events. 2019-01-17 19:51:18 +00:00
Richard Davey
550c9bb50e Added Timeline Events. 2019-01-17 18:38:48 +00:00
Richard Davey
33189b429f Update CHANGELOG.md 2019-01-17 18:38:39 +00:00
Richard Davey
44cff816ba Added all the Sound Events. 2019-01-17 17:20:54 +00:00
Richard Davey
8b35743943 Matter Events added 2019-01-17 15:47:27 +00:00
Richard Davey
99cd0259fe Spelling mistake fix. 2019-01-17 14:57:24 +00:00
Richard Davey
d41286bd4f Added Impact Events. 2019-01-17 14:54:38 +00:00
Richard Davey
5494f6ac79 Arcade Physics Events 2019-01-17 14:04:36 +00:00
Richard Davey
8b9feb8a82 Added all of the Loader Events. 2019-01-17 13:04:26 +00:00
Richard Davey
e6b74304b5 Added Camera pre and post render events. 2019-01-17 12:02:14 +00:00
Richard Davey
25c1a5fe74 Added Texture Manager Events and moved 'ready' responsibility to it 2019-01-17 11:54:41 +00:00
Richard Davey
1d85795360 Listen for the new Events 2019-01-17 11:31:22 +00:00
Richard Davey
f9167d5fd5 Update CHANGELOG.md 2019-01-17 11:17:29 +00:00
Richard Davey
f934066864 Added Key Events. 2019-01-17 11:17:25 +00:00
Richard Davey
dde0233efd Added Gamepad Events 2019-01-17 10:35:13 +00:00
Richard Davey
c3ab9ddee3 Added Input Manager events 2019-01-17 10:35:02 +00:00
Richard Davey
e4902e3b2c Removed old event docs 2019-01-17 10:34:41 +00:00
Richard Davey
66baab2a7c Updated old forum links 2019-01-17 09:28:59 +00:00
Richard Davey
e364b64a57 Added the rest of the input events! 2019-01-16 13:12:07 +00:00
Richard Davey
01905f0cb6 Added lots of the Input Events 2019-01-16 12:13:30 +00:00
Richard Davey
078d0c0e1d Added new EventData typedef 2019-01-16 12:13:14 +00:00
Richard Davey
3e48021903 Clarified docs 2019-01-16 12:13:04 +00:00
Richard Davey
0297a6625c Added Data Manager events and fixed some jsdoc links 2019-01-16 10:16:31 +00:00
Thomas Felix
e1125dfd5b Adds invertAlpha flag to GeometryMask
Similiar to the invertAlpha flag on Bitmap Mask this flag if set to true
will esentially invert the function of the stencil buffer: non drawn
shapes will become invisible and drawn shapes will be visible.
2019-01-16 01:04:52 +01:00
Richard Davey
c29c8c65b4 Added all Camera events 2019-01-15 23:36:52 +00:00
Richard Davey
95dde9a320 Finished the Game events 2019-01-15 16:27:32 +00:00