Commit graph

10856 commits

Author SHA1 Message Date
Richard Davey
52f50028c3 Updated change log 2018-07-12 16:32:36 +01:00
Richard Davey
e66cf4e00b Adjusted bounds +- 1 tile 2018-07-12 16:32:25 +01:00
Richard Davey
4b607a3cca Removed cull tests 2018-07-12 16:32:12 +01:00
Richard Davey
7ea53767cd Updated change log 2018-07-12 16:13:00 +01:00
Richard Davey
12c6736c67 Stats recorded in tilesDrawn and tilesTotal. 2018-07-12 16:12:55 +01:00
Richard Davey
89db84377e Added skipCull property and setSkipCull method 2018-07-12 15:31:25 +01:00
Richard Davey
a8fa98e39b Skip all rendering if alpha <= 0 2018-07-12 15:31:00 +01:00
Richard Davey
646861425f Added Camera.worldView property and adjusted it to the correct values each frame. 2018-07-12 15:08:29 +01:00
Richard Davey
a447d85401 CullTiles recoded to use Camera worldView - finally, properly culling, regardless of layer scale or camera zoom! Fix #3818 2018-07-12 15:07:45 +01:00
Richard Davey
049f59da70 Updated log and packages 2018-07-12 01:14:52 +01:00
Richard Davey
869087044b Starting work on proper tile culling 2018-07-12 01:14:34 +01:00
Richard Davey
d9ac16bcb0 Shorter texture path 2018-07-12 01:14:02 +01:00
Richard Davey
2924874236 Added docs 2018-07-12 01:13:47 +01:00
Richard Davey
072cc0e21b Added dirty Camera support and updated internal properties to set the flag 2018-07-12 01:13:34 +01:00
Richard Davey
872788db1e Updated info 2018-07-11 17:20:13 +01:00
Richard Davey
a0bf5b6ad2 Removed all the batch functions and consolidated into a single function and callback 2018-07-11 16:55:18 +01:00
Richard Davey
13776e5116 Fixed argument order. 2018-07-11 16:54:48 +01:00
Richard Davey
51f94cd444 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-07-11 16:25:26 +01:00
Richard Davey
e588ccc321 Updated log 2018-07-11 16:25:03 +01:00
Richard Davey
efb5eb09c5 Starting refactor 2018-07-11 16:24:58 +01:00
Richard Davey
05985417b3 Allow config setting values. Gets custom pipelines working again. 2018-07-11 16:24:45 +01:00
Richard Davey
5a5bea1ce5 Allow GO to be passed to onBind 2018-07-11 16:24:20 +01:00
Richard Davey
e388b7dae5 Tidy up 2018-07-11 16:23:57 +01:00
Richard Davey
5ba80defb7 Pass GO to setPipeline 2018-07-11 16:23:44 +01:00
Chris Andrew
0858797599 Minor documentation fix for BitmapText.getTextBounds(). 2018-07-11 14:50:23 +01:00
Richard Davey
82b15c8695 Removed drawEmitterManager and moved to emitter render function 2018-07-11 14:40:36 +01:00
Richard Davey
853281fe56 Double flusher 2018-07-11 13:22:07 +01:00
Richard Davey
373d01c602 Fixed emitter batch. Now to optimize it. 2018-07-11 13:20:02 +01:00
Richard Davey
497fa1f2ff Added copyFromArray method 2018-07-11 12:36:49 +01:00
Richard Davey
ef79edf1ff New pipeline function call 2018-07-11 12:35:23 +01:00
Richard Davey
b7edbe755f Tidying up function 2018-07-11 12:35:09 +01:00
Richard Davey
e2efa469ae Removed drawTexture and added drawTextureFrame - fixed Render Texture flip Y issue 2018-07-11 12:34:53 +01:00
Richard Davey
1c2ed137c7 Updated sloc module 2018-07-11 12:34:12 +01:00
Richard Davey
cced09bad6 Added Pointer.prevPosition and getInterpolatedPosition method 2018-07-11 12:34:00 +01:00
Richard Davey
1a7d726a4b jsdoc udpate 2018-07-11 12:33:40 +01:00
Richard Davey
14354fd151 Added deprecation warning 2018-07-10 17:18:08 +01:00
Richard Davey
5b3a5e115b Started consolidating drawTexture method 2018-07-10 17:18:00 +01:00
Richard Davey
9c9e9cecbb Updated log and lint fixes 2018-07-10 16:49:53 +01:00
Richard Davey
f813c3a4e3 Updated log 2018-07-10 16:34:29 +01:00
Richard Davey
5fe74453fe Extends BitmapText, to save on lots of space 2018-07-10 16:33:13 +01:00
Richard Davey
e145b6b7d3 Fixed Dynamic Bitmap Text Rendering 2018-07-10 16:33:01 +01:00
Richard Davey
340c53875c Added new temp matrix, fixed typo, removed old function 2018-07-10 16:32:44 +01:00
Richard Davey
5128eecbeb Cached the drawing buffer height 2018-07-10 16:32:28 +01:00
Richard Davey
469f6b6880 TransformMatrix.multiply has a new optional argument out which is a matrix to store the multiplication results in. If not given it will act as before, multiplying the current matrix. 2018-07-10 14:01:14 +01:00
Richard Davey
434c8d1413 Fixed issue with sprite matrix and camera scaling 2018-07-10 13:59:49 +01:00
Richard Davey
4d5eb4755b Updated log 2018-07-09 23:02:31 +01:00
Richard Davey
6560f51699 Added jsdocs and updated change log 2018-07-09 22:35:48 +01:00
Richard Davey
39c05e4a96 Added support for BitmapText alignment and internal dirty flag for calculation speed 2018-07-09 21:57:51 +01:00
Richard Davey
f892d97475 Removed indexCount 2018-07-09 17:06:36 +01:00
Richard Davey
85a32d54be Typo 2018-07-09 17:06:27 +01:00