Richard Davey
|
1c0acc2342
|
Needs to listen for the PROCESS event, plus emit keydown_ as well.
|
2019-01-29 23:21:54 +00:00 |
|
Richard Davey
|
fb0c4af780
|
Trim the keycodes
|
2019-01-29 23:21:34 +00:00 |
|
Richard Davey
|
21c06668fb
|
jsdoc fix
|
2019-01-29 23:21:24 +00:00 |
|
Richard Davey
|
6c16a888b3
|
Updated namespace, added missing docs, explained in more detail some methods.
|
2019-01-29 19:17:07 +00:00 |
|
Richard Davey
|
3080286a30
|
Tidying up
|
2019-01-29 17:19:51 +00:00 |
|
Richard Davey
|
3e3acee4f6
|
jsdoc fixes
|
2019-01-29 17:17:26 +00:00 |
|
Richard Davey
|
cb7b335d7f
|
Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM
|
2019-01-29 15:42:27 +00:00 |
|
Richard Davey
|
da8ac37192
|
resize can now be called at any point, moved centering to a new more solid method, added zoom support with scale mode none and more.
|
2019-01-29 15:18:47 +00:00 |
|
Richard Davey
|
0be5bd23a0
|
Added MAX_ZOOM const
|
2019-01-29 15:18:12 +00:00 |
|
Richard Davey
|
4182228e5a
|
Updated DOM Container reference
|
2019-01-29 15:18:04 +00:00 |
|
Richard Davey
|
a9db477718
|
Moved to dom folder
|
2019-01-29 15:17:52 +00:00 |
|
Richard Davey
|
8d5a1fbd11
|
pixelArt if zoom !== 1
|
2019-01-29 15:17:41 +00:00 |
|
Richard Davey
|
eb78cf90c6
|
Swapped to using the Scene iteration approach instead of an event, as it fixes the issue with Scene ordering and global priority. Fix #4327 #4321
|
2019-01-29 01:05:27 +00:00 |
|
Richard Davey
|
aa967cdbc0
|
Removed process listener.
|
2019-01-29 01:04:09 +00:00 |
|
Richard Davey
|
c2db34f660
|
SceneManager.getScenes is a new method that will return all current Scenes being managed by the Scene Manager. You can optionally return only active scenes and reverse the order in which they are returned in the array.
|
2019-01-29 01:03:56 +00:00 |
|
Richard Davey
|
d380c3ac69
|
Virtually finished Scale Manager jsdocs and tidying up.
|
2019-01-28 17:12:28 +00:00 |
|
Richard Davey
|
ad70549c79
|
Move Extern to experimental
|
2019-01-28 16:40:41 +00:00 |
|
Richard Davey
|
91df0a4cb9
|
Fix pipeline reference
|
2019-01-28 16:40:24 +00:00 |
|
Richard Davey
|
47cd394ac5
|
Tidy jsdocs
|
2019-01-28 16:40:07 +00:00 |
|
Richard Davey
|
78b22ee617
|
Merge pull request #4316 from jcyuan/master
doc fix for TimerEvent and BMFontText & a minor bug in updateBounds
|
2019-01-28 13:47:13 +00:00 |
|
Richard Davey
|
974c5342e7
|
Fixed jsdoc types (#4311)
|
2019-01-28 13:45:48 +00:00 |
|
Richard Davey
|
6571511a41
|
Merge pull request #4311 from jestarray/master
Updated tilemap jsdocs
|
2019-01-28 13:43:24 +00:00 |
|
Richard Davey
|
618c703800
|
Merge pull request #4322 from kyranet/patch-1
fix: GetValue not checking for the existence of '.' correctly
|
2019-01-28 13:38:29 +00:00 |
|
Richard Davey
|
4ac6553b2c
|
Final updates to full screen target handling.
|
2019-01-28 11:44:04 +00:00 |
|
Kyra
|
f83f63f318
|
fix: GetValue not checking for the existence of '.' correctly
indexOf returns -1 when the passed string is not found, which is truthy.
|
2019-01-26 16:52:25 +01:00 |
|
Richard Davey
|
147a0a0e98
|
ScaleManager.resize now calls resize on all the Size components
|
2019-01-25 17:29:49 +00:00 |
|
Richard Davey
|
f5106de6c5
|
Callback is now invoked in Image.onload to avoid race conditions.
|
2019-01-25 17:29:31 +00:00 |
|
Richard Davey
|
7c03028534
|
Updated jsdocs
|
2019-01-25 17:29:10 +00:00 |
|
Richard Davey
|
3206a585d1
|
Now takes a snapshot configuration object and changes path based on the type of grab being taken.
|
2019-01-25 17:29:03 +00:00 |
|
Richard Davey
|
f59f51ffd0
|
Added snapshotState, removed the old properties and added the new snapshotArea and snapshotPixel methods.
|
2019-01-25 17:28:39 +00:00 |
|
Richard Davey
|
57970f1149
|
Added Size.resize and Size.setAspectRatio methods.
|
2019-01-25 12:13:26 +00:00 |
|
Richard Davey
|
8f016ef983
|
Updating snapshot feature
|
2019-01-25 10:01:53 +00:00 |
|
J.C
|
cb0f3e079c
|
add doc for the static method. BTW: have to admit that Phaser is absolutely well considered, even for such case that user probably make all BMFont atlas combined into one.
|
2019-01-25 11:02:38 +08:00 |
|
J.C
|
cff904d74b
|
doc fix: wrong argument type
|
2019-01-25 11:00:40 +08:00 |
|
J.C
|
b5476a8b2d
|
minor fix for updateBounds in some environment which does not support DOM well, if pageOffsetXY / clientXY returns undefined, input won't work.
|
2019-01-25 10:59:42 +08:00 |
|
Richard Davey
|
9142260307
|
Texture filter mode is now based on game anti-alias setting.
|
2019-01-24 14:23:24 +00:00 |
|
Richard Davey
|
22fcb75ac1
|
Formatting
|
2019-01-24 14:11:08 +00:00 |
|
Richard Davey
|
c221bb7165
|
Updated docs to clarify #4091
|
2019-01-24 14:10:55 +00:00 |
|
Richard Davey
|
dc1756bbc8
|
Pass xhr to onerror
|
2019-01-24 13:55:36 +00:00 |
|
Richard Davey
|
facd0d0ca4
|
Better handling of responseURL re #4309
|
2019-01-24 13:55:27 +00:00 |
|
Richard Davey
|
6d77884b92
|
Removed un-needed methods and reset keys on focus loss. Fix #4134
|
2019-01-24 11:55:34 +00:00 |
|
Richard Davey
|
4fea7f57f2
|
DataManager.pop would emit the DataManager instance, instead of the parent, as the first event argument. It now emits the parent as it should do. Fix #4186
|
2019-01-24 11:11:07 +00:00 |
|
Richard Davey
|
fac2efedc4
|
Container + List.sort scope fixed and custom handler option added. Fix #4241
|
2019-01-24 11:04:36 +00:00 |
|
Richard Davey
|
ebe4af217c
|
lint fix
|
2019-01-24 00:30:44 +00:00 |
|
Richard Davey
|
cf2095f0c8
|
The Arcade Physics Body has a new property maxSpeed which limits the vector length of the Body velocity. You can set it via the method setMaxSpeed and it is applied in the World.computeVelocity method
|
2019-01-24 00:26:29 +00:00 |
|
Richard Davey
|
9d5612c6df
|
Added missing jsdocs
|
2019-01-23 23:49:04 +00:00 |
|
Richard Davey
|
90a063be61
|
Corrected build folder.
|
2019-01-23 23:46:45 +00:00 |
|
Richard Davey
|
508df48512
|
Apply buttons check in move handler too.
|
2019-01-23 23:17:52 +00:00 |
|
Richard Davey
|
2a108339f0
|
Lint fix
|
2019-01-23 23:17:33 +00:00 |
|
Richard Davey
|
50e292e363
|
Merge pull request #3864 from Ithamar/patch-1
Allow XHR status 0 as success too
|
2019-01-23 23:04:27 +00:00 |
|
jestarray
|
ade92db0e9
|
Updated Docs
|
2019-01-23 15:01:56 -08:00 |
|
Richard Davey
|
67679f58f6
|
Return actual booleans from button checks and reset buttons to zero correctly.
|
2019-01-23 23:00:29 +00:00 |
|
jestarray
|
8a41b1f56a
|
Updated Docs
|
2019-01-23 15:00:07 -08:00 |
|
Richard Davey
|
8111d8062e
|
Pointer.up and Pointer.down now use a hasOwnProperty check for the existance of the buttons property on the event, causing it to be set even if equal to zero, which it is when there are no buttons down
|
2019-01-23 22:34:48 +00:00 |
|
Richard Davey
|
f8f81a06f0
|
Merge pull request #4286 from gomachan7/fixup/apply_transparent_bg_on_webgl_renderer
Fix WebGLRenderer to apply transparent bg in config
|
2019-01-23 22:22:08 +00:00 |
|
Richard Davey
|
51500004fa
|
Removed un-needed DOM modules
|
2019-01-23 22:12:48 +00:00 |
|
Richard Davey
|
87a83d4ff8
|
Merge pull request #4301 from tfelix/feat-invert-geo-mask
Adds invertAlpha flag to GeometryMask
|
2019-01-23 21:52:16 +00:00 |
|
Richard Davey
|
dd53ffae7c
|
Merge pull request #4303 from clesquir/patch-1
Headless tilesprite crash fix
|
2019-01-23 21:49:11 +00:00 |
|
jestarray
|
4b0464a632
|
Updated tilemap jsdocs
|
2019-01-23 11:30:08 -08:00 |
|
Richard Davey
|
901df292d5
|
Added TODO list and swapped fs parent
|
2019-01-23 17:09:41 +00:00 |
|
Richard Davey
|
42dd60ef6d
|
Added Scale Manager events
|
2019-01-23 17:03:48 +00:00 |
|
Richard Davey
|
45d9820f14
|
Added all jsdoc headers and swapped to using full events
|
2019-01-23 17:03:39 +00:00 |
|
Richard Davey
|
f4e152747e
|
Clarified parent setting in game config
|
2019-01-23 17:03:21 +00:00 |
|
Richard Davey
|
498ea6bf9a
|
Fixed jsdocs.
|
2019-01-23 16:24:02 +00:00 |
|
Richard Davey
|
40e988429b
|
Bumped release
|
2019-01-23 15:52:17 +00:00 |
|
Richard Davey
|
8e781636f2
|
Added toggleFullscreen method
|
2019-01-23 15:52:10 +00:00 |
|
Richard Davey
|
00e2f9a491
|
Added Input Queue flag.
|
2019-01-23 15:51:56 +00:00 |
|
Richard Davey
|
b3bc1cebfd
|
Support the Input Manager useQueue flag.
|
2019-01-23 15:51:42 +00:00 |
|
Richard Davey
|
b60a2df8ad
|
Refactor of the Input Manager to allow for direct DOM Event dispatching.
|
2019-01-23 15:51:26 +00:00 |
|
Richard Davey
|
9651d4dba1
|
New Input Manager process event.
|
2019-01-23 15:50:57 +00:00 |
|
Richard Davey
|
fb5882f078
|
Updated docs
|
2019-01-23 15:29:23 +00:00 |
|
Richard Davey
|
c8ad0279d2
|
Full Screen API working properly (tested Chrome, FF and Safari so far)
|
2019-01-23 00:12:53 +00:00 |
|
Richard Davey
|
9709d850c4
|
Added suffix support, removed div creation, added Safari 5.1 hack and active property.
|
2019-01-23 00:12:26 +00:00 |
|
Richard Davey
|
a75540a6c0
|
Updated docs.
|
2019-01-23 00:11:44 +00:00 |
|
Richard Davey
|
fbc5eb7046
|
Starting fullscreen support
|
2019-01-22 16:57:03 +00:00 |
|
Richard Davey
|
f8d624c639
|
Removed property access
|
2019-01-22 16:28:54 +00:00 |
|
Cédric Lesquir
|
e40cb21fc8
|
Bail out updateTileTexture if no renderer
|
2019-01-22 11:23:40 -05:00 |
|
Richard Davey
|
a9043f142b
|
SM0 skip
|
2019-01-22 15:45:53 +00:00 |
|
Richard Davey
|
a7b3c95e30
|
Removed resolution
|
2019-01-22 14:46:43 +00:00 |
|
Richard Davey
|
5ef7d18ead
|
Merged itrs to single call
|
2019-01-22 14:46:17 +00:00 |
|
Richard Davey
|
ebb926bdaf
|
Added copy method.
|
2019-01-22 14:45:54 +00:00 |
|
Richard Davey
|
ea9678cc85
|
Removed TextStyle auto-quotes and added docs instead.
|
2019-01-22 14:02:25 +00:00 |
|
Cédric Lesquir
|
cd6488e8db
|
Headless tilesprite crash fix
Fixes issue https://github.com/photonstorm/phaser/issues/4297
|
2019-01-19 16:50:36 -05:00 |
|
Richard Davey
|
4c24799eac
|
Arcade Physics could trigger a collide event on a Body even if it performing an overlap check, if the onCollide property was true
|
2019-01-18 16:16:14 +00:00 |
|
Richard Davey
|
63e1ddb20b
|
Tidying up the code format.
|
2019-01-18 16:11:59 +00:00 |
|
Richard Davey
|
11dc4dcce2
|
Merge pull request #4290 from Aedalus/master
Vector2/3 Constants
|
2019-01-18 16:09:54 +00:00 |
|
Richard Davey
|
7237277abe
|
Merge pull request #4287 from samme/fix/arcade-body-deltas
Queue 'late' colliding bodies for a second update
|
2019-01-18 16:03:36 +00:00 |
|
Richard Davey
|
1eccff1e3b
|
Fixed jsdoc links and markdown bullet lists
|
2019-01-18 15:20:56 +00:00 |
|
Richard Davey
|
36d86abd48
|
Added Camera Fade and Game Object Destroy events.
|
2019-01-18 14:21:45 +00:00 |
|
Richard Davey
|
20c768e1af
|
Missed a console log
|
2019-01-18 13:42:49 +00:00 |
|
Richard Davey
|
bc962c25dc
|
All listeners use the new Events
|
2019-01-18 13:41:43 +00:00 |
|
Richard Davey
|
b7791650b2
|
Added Scene Transition Events
|
2019-01-18 12:19:41 +00:00 |
|
Richard Davey
|
a151a02f2c
|
The Scene transitionstart event is now dispatched by the Target Scene of a transition, regardless if the Scene has a create method or not. Previously, it was only dispatched if the Scene had a create method.
|
2019-01-18 12:06:43 +00:00 |
|
Richard Davey
|
6fb2fd75ff
|
Adding the Scene Events.
|
2019-01-17 19:51:18 +00:00 |
|
Richard Davey
|
550c9bb50e
|
Added Timeline Events.
|
2019-01-17 18:38:48 +00:00 |
|
Richard Davey
|
44cff816ba
|
Added all the Sound Events.
|
2019-01-17 17:20:54 +00:00 |
|
Richard Davey
|
8b35743943
|
Matter Events added
|
2019-01-17 15:47:27 +00:00 |
|
Richard Davey
|
99cd0259fe
|
Spelling mistake fix.
|
2019-01-17 14:57:24 +00:00 |
|
Richard Davey
|
d41286bd4f
|
Added Impact Events.
|
2019-01-17 14:54:38 +00:00 |
|
Richard Davey
|
5494f6ac79
|
Arcade Physics Events
|
2019-01-17 14:04:36 +00:00 |
|