Richard Davey
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08d0398f52
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Fixed Graphics.strokeLineShape
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2017-03-31 02:34:43 +01:00 |
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Felipe Alfonso
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4228a5b634
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Fixed rendering issue with arc command
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2017-03-30 10:06:35 -03:00 |
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Richard Davey
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47e6cff967
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Added Graphics.fillPoint, fillPointShape and lineBetween methods.
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2017-03-30 01:47:15 +01:00 |
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Richard Davey
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709819d601
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Fixed triangle properties.
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2017-03-30 00:45:17 +01:00 |
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Richard Davey
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7ef33d005b
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Added ability to pass Geometry directly to the Graphics methods.
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2017-03-30 00:45:17 +01:00 |
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Richard Davey
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3b79c2cf52
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Added default lineStyle alpha value.
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2017-03-29 16:05:05 +01:00 |
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Richard Davey
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18fa6292a6
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Graphics objects now just take a config object, not a position.
Graphics objects can set default stroke and fill styles, which are re-applied after a clear.
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2017-03-29 15:06:06 +01:00 |
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Felipe Alfonso
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3e8e6141c8
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Added render pass component to renderable game objects
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2017-03-28 15:16:02 -03:00 |
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Felipe Alfonso
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0cdb150357
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Text rendering via canvas/texture upload
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2017-03-21 17:08:43 -03:00 |
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Richard Davey
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7a6b643e99
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Make Graphics methods chainable.
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2017-03-19 23:07:41 +00:00 |
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Felipe Alfonso
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d0de931c93
|
per point coloring for line rendering
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2017-03-15 16:23:10 -03:00 |
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Felipe Alfonso
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400b18b5ce
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Fixed bug on ShapeBatch with corner wrapping to the first element. Also added lineWidthTo and moveWidthTo allowing easy creation of trails
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2017-03-14 19:13:31 -03:00 |
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Felipe Alfonso
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7eeb8d5d30
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transform checks for setter functions also removed old bitmap text
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2017-03-08 20:49:44 -03:00 |
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Richard Davey
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3300eb77d0
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Fixed Graphics lineAlpha in Canvas Renderer.
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2017-03-08 22:08:20 +00:00 |
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Felipe Alfonso
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b8f0b3357d
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Added fillTriangle and strokeTriangle to Graphics Game Object
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2017-03-07 21:51:09 -03:00 |
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Felipe Alfonso
|
9ed1216ad6
|
line rendering
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2017-03-07 01:29:51 -03:00 |
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Felipe Alfonso
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d6f07973b2
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Fixed transform issue when dealing with camera transforms
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2017-03-06 15:13:39 -03:00 |
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Felipe Alfonso
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7dc2feace3
|
work in progress fix camera for transformed batch renderers
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2017-03-03 18:28:04 -03:00 |
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Richard Davey
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0ba77e5970
|
Swapped to using the math const and tidied up eslint errors.
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2017-03-02 02:18:04 +00:00 |
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Felipe Alfonso
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06a0a61fcc
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Line rendering for webgl on Graphics Game Object
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2017-03-01 21:40:03 -03:00 |
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Felipe Alfonso
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fdc627fb92
|
Fixed overflowing buffer on Graphics webgl renderer
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2017-03-01 20:23:46 -03:00 |
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Felipe Alfonso
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ac9d8ff44f
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Fill canvas rendering on WebGL for Graphics GO
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2017-03-01 18:08:10 -03:00 |
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Felipe Alfonso
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011014d645
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camera scrolling affects canvas rendering
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2017-03-01 14:56:04 -03:00 |
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Felipe Alfonso
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a70ee2e22a
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Update command list for graphics rendering
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2017-03-01 14:30:04 -03:00 |
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Felipe Alfonso
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2490507ffa
|
Graphics canvas rendering
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2017-02-28 18:12:14 -03:00 |
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Felipe Alfonso
|
ad07334093
|
Path rendering routines
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2017-02-28 13:52:09 -03:00 |
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Felipe Alfonso
|
c30a95cb01
|
Graphics Game Object base
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2017-02-28 11:49:39 -03:00 |
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