Commit graph

8346 commits

Author SHA1 Message Date
Richard Davey
be756ed7fc Renamed folder camera to cameras and split up the contents into proper namespaces. Merged inc files back into classes. 2018-01-16 15:07:04 +00:00
Richard Davey
c77c412183 Updated paths. 2018-01-16 13:04:35 +00:00
Richard Davey
5862494282 Fixed trailing comma 2018-01-16 13:04:26 +00:00
Richard Davey
df26c96438 Moved Animation files. 2018-01-16 13:00:55 +00:00
Richard Davey
8b66bdb331 Pre-RC source code merge and tidy-up. 2018-01-16 12:59:17 +00:00
Richard Davey
d4aa4b61d9 Relaxed trailing spaces and comments rules. 2018-01-16 12:59:17 +00:00
Richard Davey
0b7fb7c5d0
Merge pull request #3163 from Antriel/master
Fixed few rectangle methods.
2018-01-16 11:43:09 +00:00
Antriel
be39bd4260 Fixed rectangle/Union. 2018-01-16 11:04:14 +01:00
Antriel
44a2919774 Fixed rectangle/GetCenter. 2018-01-16 09:22:51 +01:00
Antriel
e342480ca4 Fixed rectangle/FitOutside. 2018-01-16 07:38:41 +01:00
Richard Davey
4240f6c4af Converted to use the new plugin format 2018-01-16 02:08:22 +00:00
Richard Davey
9fabd000b5 Updated the PluginManager to be a global level instance that belongs to Game and registers all plugins 2018-01-16 02:08:04 +00:00
Richard Davey
f1391d6df8 Beta 18 2018-01-15 14:07:56 +00:00
Richard Davey
9140fb0af7
Merge pull request #3162 from Antriel/master
Fixed rectangle/FitInside.
2018-01-15 13:40:17 +00:00
Antriel
c11920ab1b Fixed rectangle/FitInside. 2018-01-15 13:38:14 +01:00
Pavle Goloskokovic
63c402517c Handling when WebGL context is falsy and not just null 2018-01-15 12:05:11 +01:00
Pavle Goloskokovic
3664e84e19 Merge remote-tracking branch 'origin/master' 2018-01-15 11:29:55 +01:00
Pavle Goloskokovic
2e60619218 Fixed detecting WebGL support 2018-01-15 11:29:38 +01:00
Michael Hadley
f86298b8d2 Tilemap layers now initialize their alpha from LayerData
This makes it easy to import layer alphas from Tiled
2018-01-14 16:16:47 -06:00
Richard Davey
696643051a Fixed drag events 2018-01-14 21:26:14 +00:00
Pavle Goloskokovic
e8e4a5633d Removed completed TODO 2018-01-14 17:39:29 +01:00
Pavle Goloskokovic
9a4811df32 Emitting loop event when sound loop setting value changes 2018-01-14 17:39:10 +01:00
Pavle Goloskokovic
8b676cf743 Renamed loop event to looped for emitting event when sound has looped 2018-01-14 17:38:59 +01:00
Pavle Goloskokovic
846aefd7c1 Emitting loop event when sound loop setting value changes 2018-01-14 17:38:33 +01:00
Pavle Goloskokovic
8f692b8fb9 Renamed loop event to looped for emitting event when sound has looped 2018-01-14 17:37:52 +01:00
Pavle Goloskokovic
1fe58bc1ef Refactored update method looping and ending logic a bit 2018-01-14 17:32:19 +01:00
Pavle Goloskokovic
2a70eb9c09 Removed completed TODO 2018-01-14 17:23:24 +01:00
Pavle Goloskokovic
ab02e843f3 Checking for loop between two update calls only if loop setting is set to true 2018-01-14 17:23:09 +01:00
Pavle Goloskokovic
4b9c94ebbe Added a TODO to change loop event to looped and emit loop event when loop value changes 2018-01-14 17:22:32 +01:00
Pavle Goloskokovic
919d2d658a Using EventEmitter emit method to dispatch seek update event 2018-01-14 17:21:24 +01:00
Pavle Goloskokovic
dd2bd9695d Using EventEmitter emit method to dispatch volume update event 2018-01-14 17:20:31 +01:00
Pavle Goloskokovic
913c93eca1 Using EventEmitter emit method to dispatch mute update event 2018-01-14 17:20:20 +01:00
Pavle Goloskokovic
1912dd98df Using EventEmitter emit method to dispatch loop event 2018-01-14 17:19:57 +01:00
Pavle Goloskokovic
8ba0c3d39e Using EventEmitter emit method to dispatch ended event 2018-01-14 17:19:37 +01:00
Pavle Goloskokovic
14e7cb4b75 Using EventEmitter emit method to dispatch stop event 2018-01-14 17:18:53 +01:00
Pavle Goloskokovic
ac04061478 Using EventEmitter emit method to dispatch resume event 2018-01-14 17:18:39 +01:00
Pavle Goloskokovic
be03100765 Using EventEmitter emit method to dispatch pause event 2018-01-14 17:18:26 +01:00
Pavle Goloskokovic
d5ffad06aa Using EventEmitter emit method to dispatch play event 2018-01-14 17:18:02 +01:00
Pavle Goloskokovic
cbb055f15c Using EventEmitter emit method to dispatch volume update event 2018-01-14 16:54:11 +01:00
Pavle Goloskokovic
209b0caed3 Using EventEmitter emit method to dispatch mute update event 2018-01-14 16:53:48 +01:00
Pavle Goloskokovic
45eed34095 Passing reference to sound object when emitting volume event 2018-01-14 16:48:55 +01:00
Pavle Goloskokovic
452f9a13ab Passing reference to sound object when emitting mute event 2018-01-14 16:48:25 +01:00
Pavle Goloskokovic
8cfe7bce4e Added a todo to document events 2018-01-14 16:38:01 +01:00
Pavle Goloskokovic
39c35f15f9 Passing reference to sound manager when emitting detune event 2018-01-14 16:37:37 +01:00
Pavle Goloskokovic
f2049195c1 Pasing reference to sound manager when emitting rate event 2018-01-14 16:37:12 +01:00
Pavle Goloskokovic
c715a8a031 Pasing reference to sound manager when emitting stopall event 2018-01-14 16:36:56 +01:00
Pavle Goloskokovic
6cb35024de Pasing reference to sound manager when emitting resumeall event 2018-01-14 16:36:44 +01:00
Pavle Goloskokovic
8c9ba8ce2c Pasing reference to sound manager when emitting pauseall event 2018-01-14 16:36:29 +01:00
Pavle Goloskokovic
a76a721969 Using EventEmitter emit method to dispatch detune update event 2018-01-14 16:13:09 +01:00
Pavle Goloskokovic
7b2ed7f5a9 Using EventEmitter emit method to dispatch rate update event 2018-01-14 16:12:48 +01:00