Commit graph

11999 commits

Author SHA1 Message Date
Richard Davey
7ca0edcdfc Update CHANGELOG.md 2018-10-24 15:26:31 +01:00
Richard Davey
6092892beb Splitting Spine plugin up into renderer bundles 2018-10-24 14:09:11 +01:00
Richard Davey
d3b573a615 MATH_CONST no longer requires or sets the Random Data Generator, this is now done in the Game Config, allowing you to require the math constants without pulling in a whole copy of the RNG with it. 2018-10-24 14:08:49 +01:00
Richard Davey
f5f1e8ef15 Added Spine Game Object and fully working canvas renderer 2018-10-24 12:41:56 +01:00
Richard Davey
15bbcda5dd Not needed 2018-10-24 12:40:18 +01:00
Richard Davey
7702526c80 Moved to runtimes folder and added license 2018-10-24 12:40:08 +01:00
Richard Davey
217e273896 Added context save to stop fillRect bug (issue #4056) 2018-10-24 12:39:48 +01:00
Richard Davey
7bfd213b0d Update CHANGELOG.md 2018-10-23 17:47:59 +01:00
Richard Davey
7dfba74940 Spine plugin updates 2018-10-23 17:47:36 +01:00
Richard Davey
0050f4686f Removed Spine Plugin from experimental flag 2018-10-23 13:30:01 +01:00
Richard Davey
e6d7a8e68c PluginFile will now install the plugin into the _current_ Scene as long as the start or mapping arguments are provided. 2018-10-23 13:29:44 +01:00
Richard Davey
5da77075f4 PluginManager.install returns null if the plugin failed to install in all cases. 2018-10-23 13:28:56 +01:00
Richard Davey
7e206cf554 UnityAtlas now sets the correct file type key if using a config file object. 2018-10-23 13:28:20 +01:00
Richard Davey
849403adb6 Added Spine plugin webpack build 2018-10-22 17:15:45 +01:00
Richard Davey
b73d0dd80c Added jsdocs 2018-10-22 13:47:46 +01:00
Richard Davey
956a0913b8 Added new jsdocs 2018-10-22 12:12:31 +01:00
Richard Davey
2180b1fe58 Update CHANGELOG.md 2018-10-19 18:32:14 +01:00
Richard Davey
d13984f460 Added jsdocs 2018-10-19 18:32:10 +01:00
Richard Davey
0b3d54a198 Added jsdocs 2018-10-19 18:29:36 +01:00
Richard Davey
104eeabbf6 Removed verticalAdjust property as it never worked and isn't needed now 2018-10-19 18:29:28 +01:00
Richard Davey
a083318e02 Added lots of missing jsdocs 2018-10-19 17:45:05 +01:00
Richard Davey
aafac3df06 Update CHANGELOG.md 2018-10-19 16:14:54 +01:00
Richard Davey
07bb619c5e Added jsdocs 2018-10-19 16:14:51 +01:00
Richard Davey
eea1b34549 Added jsdocs 2018-10-19 15:53:04 +01:00
Richard Davey
ec443cce01 Update CHANGELOG.md 2018-10-19 15:33:47 +01:00
Richard Davey
60dc63fe9f Added jsdocs 2018-10-19 15:33:43 +01:00
Richard Davey
809e3f4bbc Added jsdocs 2018-10-19 15:02:27 +01:00
Richard Davey
9e6298ba0f Array.Matrix.ReverseColumns was actually reversing the rows, but now reverses the columns. 2018-10-19 15:02:21 +01:00
Richard Davey
874d7350cd Array.Matrix.ReverseRows was actually reversing the columns, but now reverses the rows. 2018-10-19 15:02:08 +01:00
Richard Davey
a73249563e Fixed formatting 2018-10-19 13:51:32 +01:00
Richard Davey
f10f557476 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-10-19 13:50:49 +01:00
Richard Davey
73678526ce Update CHANGELOG.md 2018-10-19 13:50:39 +01:00
Richard Davey
0eafcc0d57
Merge pull request #4119 from nkholski/master
Pick up animation data from Tiled 1.2+
2018-10-19 13:49:10 +01:00
Richard Davey
8a974915d8
Merge pull request #4093 from Cirras/patch-1
Fix Camera culling bugs (Issue #4092)
2018-10-19 13:45:36 +01:00
Richard Davey
772159d8f0
Merge pull request #4118 from pierpo/patch-1
Fix issue with null config in Arcade PhysicsGroup constructor
2018-10-19 13:43:18 +01:00
Richard Davey
e9b22500c0
Merge pull request #4097 from Cirras/atlas-to-spritesheet-trimming
Improved trim handling for Spritesheets created from trimmed Texture Atlas Frames
2018-10-19 13:38:24 +01:00
Richard Davey
8a58ceeded
Merge pull request #4113 from Siyalatas/culling-fix
Simple fix for a reference error when culling tilemaps
2018-10-19 13:36:31 +01:00
Richard Davey
c14fb4b764 Updated formatting. 2018-10-19 13:35:30 +01:00
Richard Davey
635850ea02 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-10-19 13:32:49 +01:00
Richard Davey
f639091a01 Update CHANGELOG.md 2018-10-19 13:32:40 +01:00
Richard Davey
38743135eb
Merge pull request #4101 from DotTheGreat/TextStyle_setStyle-fix
Text style setStyle/setFont fix
2018-10-19 13:31:15 +01:00
Richard Davey
f26c869c61
Merge pull request #4069 from samme/feature/drawDebug
Use defaultStrokeWidth in Arcade.Body#drawDebug()
2018-10-19 13:27:45 +01:00
Richard Davey
37876f93ab
Merge pull request #4124 from wmateam/hotfix/forgotten-keycode
Add forgotten keycode and letters
2018-10-19 13:18:28 +01:00
Richard Davey
8bbe96d610
Merge pull request #4111 from darkwebdev/patch-1
Fix Phaser.GameObjects.Shape#setStrokeStyle JSDoc
2018-10-19 13:17:43 +01:00
Richard Davey
16d297746d
Merge pull request #4122 from samvieten/patch-2
JSDocs wrong Boolean on checkCollision description
2018-10-19 13:16:18 +01:00
Richard Davey
c9a4a240f8 The Rectangle Shape object wouldn't render if it didn't have a stroke, or any other objects on the display list 2018-10-19 13:08:05 +01:00
Richard Davey
b52c63fe10 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-10-19 12:32:48 +01:00
Richard Davey
4c4421c47f Docjam merge 2018-10-19 12:32:43 +01:00
Mohammad Javad Afkari
4b5d8d0878 + add forgotten keyCode (firefox in windows) 2018-10-19 11:42:57 +03:30
sam
467f165bf4
JSDocs wrong Boolean on checkCollision description
L647 "checkCollision.none = false to disable collision checks" this is false way description, changed to "= true"
As of pull request: photonstorm/phaser3-docs#75
2018-10-19 06:42:25 +08:00