Richard Davey
7ca0edcdfc
Update CHANGELOG.md
2018-10-24 15:26:31 +01:00
Richard Davey
6092892beb
Splitting Spine plugin up into renderer bundles
2018-10-24 14:09:11 +01:00
Richard Davey
d3b573a615
MATH_CONST no longer requires or sets the Random Data Generator, this is now done in the Game Config, allowing you to require the math constants without pulling in a whole copy of the RNG with it.
2018-10-24 14:08:49 +01:00
Richard Davey
f5f1e8ef15
Added Spine Game Object and fully working canvas renderer
2018-10-24 12:41:56 +01:00
Richard Davey
15bbcda5dd
Not needed
2018-10-24 12:40:18 +01:00
Richard Davey
7702526c80
Moved to runtimes folder and added license
2018-10-24 12:40:08 +01:00
Richard Davey
217e273896
Added context save to stop fillRect bug (issue #4056 )
2018-10-24 12:39:48 +01:00
Richard Davey
7bfd213b0d
Update CHANGELOG.md
2018-10-23 17:47:59 +01:00
Richard Davey
7dfba74940
Spine plugin updates
2018-10-23 17:47:36 +01:00
Richard Davey
0050f4686f
Removed Spine Plugin from experimental flag
2018-10-23 13:30:01 +01:00
Richard Davey
e6d7a8e68c
PluginFile
will now install the plugin into the _current_ Scene as long as the start
or mapping
arguments are provided.
2018-10-23 13:29:44 +01:00
Richard Davey
5da77075f4
PluginManager.install
returns null
if the plugin failed to install in all cases.
2018-10-23 13:28:56 +01:00
Richard Davey
7e206cf554
UnityAtlas now sets the correct file type key if using a config file object.
2018-10-23 13:28:20 +01:00
Richard Davey
849403adb6
Added Spine plugin webpack build
2018-10-22 17:15:45 +01:00
Richard Davey
b73d0dd80c
Added jsdocs
2018-10-22 13:47:46 +01:00
Richard Davey
956a0913b8
Added new jsdocs
2018-10-22 12:12:31 +01:00
Richard Davey
2180b1fe58
Update CHANGELOG.md
2018-10-19 18:32:14 +01:00
Richard Davey
d13984f460
Added jsdocs
2018-10-19 18:32:10 +01:00
Richard Davey
0b3d54a198
Added jsdocs
2018-10-19 18:29:36 +01:00
Richard Davey
104eeabbf6
Removed verticalAdjust property as it never worked and isn't needed now
2018-10-19 18:29:28 +01:00
Richard Davey
a083318e02
Added lots of missing jsdocs
2018-10-19 17:45:05 +01:00
Richard Davey
aafac3df06
Update CHANGELOG.md
2018-10-19 16:14:54 +01:00
Richard Davey
07bb619c5e
Added jsdocs
2018-10-19 16:14:51 +01:00
Richard Davey
eea1b34549
Added jsdocs
2018-10-19 15:53:04 +01:00
Richard Davey
ec443cce01
Update CHANGELOG.md
2018-10-19 15:33:47 +01:00
Richard Davey
60dc63fe9f
Added jsdocs
2018-10-19 15:33:43 +01:00
Richard Davey
809e3f4bbc
Added jsdocs
2018-10-19 15:02:27 +01:00
Richard Davey
9e6298ba0f
Array.Matrix.ReverseColumns
was actually reversing the rows, but now reverses the columns.
2018-10-19 15:02:21 +01:00
Richard Davey
874d7350cd
Array.Matrix.ReverseRows
was actually reversing the columns, but now reverses the rows.
2018-10-19 15:02:08 +01:00
Richard Davey
a73249563e
Fixed formatting
2018-10-19 13:51:32 +01:00
Richard Davey
f10f557476
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-10-19 13:50:49 +01:00
Richard Davey
73678526ce
Update CHANGELOG.md
2018-10-19 13:50:39 +01:00
Richard Davey
0eafcc0d57
Merge pull request #4119 from nkholski/master
...
Pick up animation data from Tiled 1.2+
2018-10-19 13:49:10 +01:00
Richard Davey
8a974915d8
Merge pull request #4093 from Cirras/patch-1
...
Fix Camera culling bugs (Issue #4092 )
2018-10-19 13:45:36 +01:00
Richard Davey
772159d8f0
Merge pull request #4118 from pierpo/patch-1
...
Fix issue with null config in Arcade PhysicsGroup constructor
2018-10-19 13:43:18 +01:00
Richard Davey
e9b22500c0
Merge pull request #4097 from Cirras/atlas-to-spritesheet-trimming
...
Improved trim handling for Spritesheets created from trimmed Texture Atlas Frames
2018-10-19 13:38:24 +01:00
Richard Davey
8a58ceeded
Merge pull request #4113 from Siyalatas/culling-fix
...
Simple fix for a reference error when culling tilemaps
2018-10-19 13:36:31 +01:00
Richard Davey
c14fb4b764
Updated formatting.
2018-10-19 13:35:30 +01:00
Richard Davey
635850ea02
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-10-19 13:32:49 +01:00
Richard Davey
f639091a01
Update CHANGELOG.md
2018-10-19 13:32:40 +01:00
Richard Davey
38743135eb
Merge pull request #4101 from DotTheGreat/TextStyle_setStyle-fix
...
Text style setStyle/setFont fix
2018-10-19 13:31:15 +01:00
Richard Davey
f26c869c61
Merge pull request #4069 from samme/feature/drawDebug
...
Use defaultStrokeWidth in Arcade.Body#drawDebug()
2018-10-19 13:27:45 +01:00
Richard Davey
37876f93ab
Merge pull request #4124 from wmateam/hotfix/forgotten-keycode
...
Add forgotten keycode and letters
2018-10-19 13:18:28 +01:00
Richard Davey
8bbe96d610
Merge pull request #4111 from darkwebdev/patch-1
...
Fix Phaser.GameObjects.Shape#setStrokeStyle JSDoc
2018-10-19 13:17:43 +01:00
Richard Davey
16d297746d
Merge pull request #4122 from samvieten/patch-2
...
JSDocs wrong Boolean on checkCollision description
2018-10-19 13:16:18 +01:00
Richard Davey
c9a4a240f8
The Rectangle Shape object wouldn't render if it didn't have a stroke, or any other objects on the display list
2018-10-19 13:08:05 +01:00
Richard Davey
b52c63fe10
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-10-19 12:32:48 +01:00
Richard Davey
4c4421c47f
Docjam merge
2018-10-19 12:32:43 +01:00
Mohammad Javad Afkari
4b5d8d0878
+ add forgotten keyCode (firefox in windows)
2018-10-19 11:42:57 +03:30
sam
467f165bf4
JSDocs wrong Boolean on checkCollision description
...
L647 "checkCollision.none = false to disable collision checks" this is false way description, changed to "= true"
As of pull request: photonstorm/phaser3-docs#75
2018-10-19 06:42:25 +08:00