Richard Davey
|
0203f5c83e
|
Adding in the Ellipse geometry functions.
|
2017-01-01 18:23:19 +00:00 |
|
Richard Davey
|
5805adf214
|
Added Intersection functions and PointsAABB.
|
2017-01-01 15:30:54 +00:00 |
|
Richard Davey
|
b5b86595d9
|
Circle.isEmpty and Circle Intersection functions.
|
2017-01-01 14:33:41 +00:00 |
|
Richard Davey
|
8dae244076
|
Added all the Circle functions.
|
2016-12-29 00:17:20 +00:00 |
|
Richard Davey
|
8c132571fa
|
Updated Rectangle functions.
|
2016-12-28 23:41:02 +00:00 |
|
Richard Davey
|
ecffffc0e6
|
Added Circle class.
|
2016-12-28 23:40:47 +00:00 |
|
Richard Davey
|
f49a229727
|
Added Rectangle class, Geom structure, and fixed a few functions.
|
2016-12-22 01:32:21 +00:00 |
|
photonstorm
|
5a89c8d8ad
|
Merged in Lazer Rectangle functions.
|
2016-12-20 17:07:16 +00:00 |
|
photonstorm
|
6b1895e8ed
|
worldAlpha is now calculated in the read, not in preUpdate all the time.
|
2016-12-20 16:35:20 +00:00 |
|
photonstorm
|
f2ca83a143
|
Fixed export issues.
|
2016-12-20 16:34:47 +00:00 |
|
Felipe Alfonso
|
44c87b16d5
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2016-12-16 23:24:20 -03:00 |
|
Felipe Alfonso
|
5ed40ae7a8
|
Shape Texturing
|
2016-12-16 23:23:42 -03:00 |
|
photonstorm
|
d557d13d25
|
Added in new Util functions, and fixed some left-over ES6 values.
|
2016-12-15 17:15:47 +00:00 |
|
Felipe Alfonso
|
b9be1dfb23
|
pixel shader masking and gaussian blur
|
2016-12-15 03:39:16 -03:00 |
|
Felipe Alfonso
|
633098cf88
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2016-12-14 12:38:52 -03:00 |
|
Felipe Alfonso
|
2bbfb50b56
|
Canvas GL implementation
|
2016-12-14 12:38:36 -03:00 |
|
photonstorm
|
275badf1ed
|
Removed Phaser global use from modules.
|
2016-12-13 16:38:47 +00:00 |
|
photonstorm
|
6585297fbf
|
Lots of Math component exports added.
Restructured Phaser export file, finally removing it out of the Boot folder.
Fixed several broken math functions.
|
2016-12-13 16:12:25 +00:00 |
|
Richard Davey
|
dc5ddec256
|
Swapped Set.add for Set.set.
|
2016-12-12 22:35:47 +00:00 |
|
Richard Davey
|
822b3a9d0c
|
Updated Loader so you can pass in your own XHRSettings object with any file, and have that override the XHR defaults for the specific file.
|
2016-12-12 22:27:53 +00:00 |
|
Richard Davey
|
4662100514
|
Updating Set API, adding Map, adding Cache.
|
2016-12-09 09:32:24 +00:00 |
|
photonstorm
|
e9c4f28db3
|
Exposed Texture Manager via state.textures.
|
2016-12-08 16:41:23 +00:00 |
|
photonstorm
|
7d022067df
|
Added newer function from v3 merge.
|
2016-12-08 16:41:11 +00:00 |
|
photonstorm
|
71a51b5999
|
Added Set.iterate.
|
2016-12-08 16:23:04 +00:00 |
|
photonstorm
|
903b703245
|
Added Multi Atlas loader support and fixed issue with Set.each iteration.
|
2016-12-08 16:23:04 +00:00 |
|
Richard Davey
|
ba76c2225d
|
Added new Angle functions.
|
2016-12-07 20:37:03 +00:00 |
|
photonstorm
|
0fce66c6f2
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
|
photonstorm
|
7bf07c2151
|
Added in all of the Array Utils.
|
2016-12-07 13:34:21 +00:00 |
|
Richard Davey
|
07f3756761
|
Creates a __BASE entry for the atlas.
Defaults to __BASE if no texture frame was found in the atlas (may consider replacing with blank texture)
|
2016-12-07 10:58:35 +00:00 |
|
Richard Davey
|
5e0bbd7028
|
Fixed ability for it to load multi-part files and parse atlas data.
|
2016-12-07 10:50:10 +00:00 |
|
Richard Davey
|
ae47921f42
|
Support for lots of new file types, and the start of the multi-file loader.
|
2016-12-07 04:43:02 +00:00 |
|
Richard Davey
|
cee7498180
|
Fixes to get the renderer working.
|
2016-12-07 03:42:41 +00:00 |
|
Richard Davey
|
14ee4c2d1b
|
Added Camera and fixed path issues.
|
2016-12-07 02:40:07 +00:00 |
|
Richard Davey
|
a081ae8904
|
Path fixes.
|
2016-12-07 02:29:22 +00:00 |
|
Richard Davey
|
82d1ceeba4
|
Adding in WebGL Renderer.
|
2016-12-07 02:28:22 +00:00 |
|
Richard Davey
|
28538f09b9
|
Added in all the Components.
|
2016-12-07 01:40:56 +00:00 |
|
Richard Davey
|
04ecaefc48
|
Lots of noise removal and fixed loader processing queue.
|
2016-12-07 01:13:17 +00:00 |
|
Richard Davey
|
2d90ae2b08
|
Images now parse into Blobs properly.
|
2016-12-07 00:27:56 +00:00 |
|
Richard Davey
|
393791706e
|
Adding in Image parsing.
|
2016-12-07 00:04:53 +00:00 |
|
photonstorm
|
b3e4c349d2
|
Getting ready to hook the Loader to the Texture Manager.
|
2016-12-06 16:49:29 +00:00 |
|
photonstorm
|
7cf7eadb1f
|
Added in the new Texture Manager and all Parsers.
|
2016-12-06 16:18:28 +00:00 |
|
photonstorm
|
ff5273d01c
|
Adding in the start of the Math functions.
|
2016-12-06 16:18:12 +00:00 |
|
photonstorm
|
2b3127c405
|
Cutting out the noise.
|
2016-12-06 15:25:24 +00:00 |
|
photonstorm
|
048e11bc5e
|
New Loader Events, and sorted out the const assignments.
|
2016-12-06 15:15:42 +00:00 |
|
photonstorm
|
952d6aa49d
|
You can now use EventDispatcher.filter to scan outgoing events.
|
2016-12-06 14:08:58 +00:00 |
|
Richard Davey
|
a3e23e5c8a
|
Lots of tidying up.
|
2016-12-06 02:07:30 +00:00 |
|
Richard Davey
|
6aa620a853
|
Big refactoring to allow for multi-bindings from a single dispatcher.
|
2016-12-06 01:39:06 +00:00 |
|
photonstorm
|
fdad2fc3b0
|
Listeners can be removed during dispatch without breaking the array.
|
2016-12-05 17:19:12 +00:00 |
|
photonstorm
|
66a5647417
|
Added small task list.
|
2016-12-05 15:29:53 +00:00 |
|
photonstorm
|
c76c5741e7
|
Added in the new EventDispatch and Event system.
|
2016-12-05 15:29:44 +00:00 |
|