photonstorm
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f2c75c6243
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Blitter support
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2017-01-24 12:55:50 +00:00 |
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Felipe Alfonso
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7decd4afcb
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Blend Mode added to WebGLRenderer
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2017-01-23 18:42:47 -03:00 |
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Felipe Alfonso
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bf9022bbe0
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Anchoring support on SpriteBatch
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2017-01-23 16:35:14 -03:00 |
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Felipe Alfonso
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741415877e
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Per vertex color added to SpriteBatch
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2017-01-23 11:58:58 -03:00 |
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Richard Davey
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67d6845c30
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Started work on merging Blittle object back in.
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2017-01-22 22:54:19 +00:00 |
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Felipe Alfonso
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ba4b4b9892
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Update SpriteBatch to work properly with Transform
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2017-01-20 14:58:41 -03:00 |
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Richard Davey
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4ac4d406b2
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Hooked up SpriteBatch.
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2017-01-19 23:20:36 +00:00 |
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Richard Davey
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7d044d7f14
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Updating game loop
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2017-01-18 16:11:29 +00:00 |
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Richard Davey
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270504923d
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Fixed Scale Mode references.
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2017-01-18 14:48:02 +00:00 |
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Richard Davey
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a03d1a571c
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Fixed renderer references.
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2017-01-16 23:05:27 +00:00 |
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Richard Davey
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9235d6fe58
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Lots of Canvas Renderer fixes.
Merged CONST with Phaser export.
Fixed GetObjectValue check.
Added drawImage data to Frame.
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2017-01-16 22:44:02 +00:00 |
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Richard Davey
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2809d80813
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Working on the Canvas Renderer.
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2017-01-12 21:28:40 +00:00 |
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photonstorm
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6b1895e8ed
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worldAlpha is now calculated in the read, not in preUpdate all the time.
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2016-12-20 16:35:20 +00:00 |
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photonstorm
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275badf1ed
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Removed Phaser global use from modules.
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2016-12-13 16:38:47 +00:00 |
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photonstorm
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6585297fbf
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Lots of Math component exports added.
Restructured Phaser export file, finally removing it out of the Boot folder.
Fixed several broken math functions.
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2016-12-13 16:12:25 +00:00 |
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Richard Davey
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5e0bbd7028
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Fixed ability for it to load multi-part files and parse atlas data.
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2016-12-07 10:50:10 +00:00 |
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Richard Davey
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cee7498180
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Fixes to get the renderer working.
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2016-12-07 03:42:41 +00:00 |
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Richard Davey
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a081ae8904
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Path fixes.
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2016-12-07 02:29:22 +00:00 |
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Richard Davey
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82d1ceeba4
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Adding in WebGL Renderer.
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2016-12-07 02:28:22 +00:00 |
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Richard Davey
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04ecaefc48
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Lots of noise removal and fixed loader processing queue.
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2016-12-07 01:13:17 +00:00 |
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photonstorm
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34303f1df6
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Added in the Update Manager, MainLoop and State Systems.
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2016-11-29 15:25:14 +00:00 |
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photonstorm
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3cac9fbba8
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Added Game Object Creator.
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2016-11-29 11:06:14 +00:00 |
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photonstorm
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28db9a2550
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Lots of work on the Game Object Factory patterns.
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2016-11-29 10:46:35 +00:00 |
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photonstorm
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e83bd3d544
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Added NOOP.
Added Config pre and post boot callbacks.
Added Image and start of the Game Factory rebuild.
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2016-11-28 16:55:25 +00:00 |
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