diff --git a/.gitignore b/.gitignore index 6de7ec424..e46409f54 100644 --- a/.gitignore +++ b/.gitignore @@ -2,6 +2,7 @@ Thumbs.db .DS_Store .idea +.vscode *.suo *.sublime-project *.sublime-workspace diff --git a/src/animations/AnimationManager.js b/src/animations/AnimationManager.js index 26ee5a6cb..e9768dc44 100644 --- a/src/animations/AnimationManager.js +++ b/src/animations/AnimationManager.js @@ -80,7 +80,7 @@ var AnimationManager = new Class({ * [description] * * @name Phaser.Animations.AnimationManager#anims - * @type {Phaser.Structs.Map} + * @type {Phaser.Structs.Map} * @protected * @since 3.0.0 */ diff --git a/src/cache/BaseCache.js b/src/cache/BaseCache.js index ac34d9715..efe9c5e8a 100644 --- a/src/cache/BaseCache.js +++ b/src/cache/BaseCache.js @@ -33,7 +33,7 @@ var BaseCache = new Class({ * You can query the Map directly or use the BaseCache methods. * * @name Phaser.Cache.BaseCache#entries - * @type {Phaser.Structs.Map} + * @type {Phaser.Structs.Map.} * @since 3.0.0 */ this.entries = new CustomMap(); @@ -54,9 +54,9 @@ var BaseCache = new Class({ * This event is fired by the Cache each time a new object is added to it. * * @event Phaser.Cache.BaseCache#addEvent - * @param {Phaser.Cache.BaseCache} The BaseCache to which the object was added. - * @param {string} The key of the object added to the cache. - * @param {*} A reference to the object added to the cache. + * @param {Phaser.Cache.BaseCache} base - The BaseCache to which the object was added. + * @param {string} key - The key of the object added to the cache. + * @param {*} object - A reference to the object added to the cache. */ /** diff --git a/src/cache/CacheManager.js b/src/cache/CacheManager.js index f408db6e1..1c2db0e93 100644 --- a/src/cache/CacheManager.js +++ b/src/cache/CacheManager.js @@ -10,7 +10,7 @@ var Class = require('../utils/Class'); /** * @classdesc * The Cache Manager is the global cache owned and maintained by the Game instance. - * + * * Various systems, such as the file Loader, rely on this cache in order to store the files * it has loaded. The manager itself doesn't store any files, but instead owns multiple BaseCache * instances, one per type of file. You can also add your own custom caches. @@ -145,7 +145,7 @@ var CacheManager = new Class({ * Add to this via the `addCustom` method. * * @name Phaser.Cache.CacheManager#custom - * @type {object.} + * @type {Object.} * @protected * @since 3.0.0 */ diff --git a/src/gameobjects/blitter/Blitter.js b/src/gameobjects/blitter/Blitter.js index 60d2ee52a..9686e182d 100644 --- a/src/gameobjects/blitter/Blitter.js +++ b/src/gameobjects/blitter/Blitter.js @@ -90,7 +90,7 @@ var Blitter = new Class({ * [description] * * @name Phaser.GameObjects.Blitter#children - * @type {Phaser.Structs.List} + * @type {Phaser.Structs.List.} * @since 3.0.0 */ this.children = new List(); @@ -153,7 +153,7 @@ var Blitter = new Class({ * * @param {BlitterFromCallback} callback - The callback to invoke after creating a bob. It will be sent two arguments: The Bob and the index of the Bob. * @param {integer} quantity - The quantity of Bob objects to create. - * @param {string} [frame] - The Frame the Bobs will use. It must be part of the Blitter Texture. + * @param {(string|integer|Phaser.Textures.Frame|string[]|integer[]|Phaser.Textures.Frame[])} [frame] - The Frame the Bobs will use. It must be part of the Blitter Texture. * @param {boolean} [visible=true] - [description] * * @return {Phaser.GameObjects.Blitter.Bob[]} An array of Bob objects that were created. @@ -179,7 +179,7 @@ var Blitter = new Class({ * @since 3.0.0 * * @param {integer} quantity - The quantity of Bob objects to create. - * @param {string} [frame] - The Frame the Bobs will use. It must be part of the Blitter Texture. + * @param {(string|integer|Phaser.Textures.Frame|string[]|integer[]|Phaser.Textures.Frame[])} [frame] - The Frame the Bobs will use. It must be part of the Blitter Texture. * @param {boolean} [visible=true] - [description] * * @return {Phaser.GameObjects.Blitter.Bob[]} An array of Bob objects that were created. diff --git a/src/gameobjects/group/Group.js b/src/gameobjects/group/Group.js index 65cd6f94f..680d1ed69 100644 --- a/src/gameobjects/group/Group.js +++ b/src/gameobjects/group/Group.js @@ -86,7 +86,7 @@ var Sprite = require('../sprite/Sprite'); * @since 3.0.0 * * @param {Phaser.Scene} scene - [description] - * @param {array} children - [description] + * @param {Phaser.GameObjects.GameObject[]} children - [description] * @param {GroupConfig} config - [description] */ var Group = new Class({ @@ -114,7 +114,7 @@ var Group = new Class({ * [description] * * @name Phaser.GameObjects.Group#children - * @type {Phaser.Structs.Set} + * @type {Phaser.Structs.Set.} * @since 3.0.0 */ this.children = new Set(children); diff --git a/src/gameobjects/particles/ParticleEmitterManager.js b/src/gameobjects/particles/ParticleEmitterManager.js index 6f5c97a34..6ecc94537 100644 --- a/src/gameobjects/particles/ParticleEmitterManager.js +++ b/src/gameobjects/particles/ParticleEmitterManager.js @@ -114,7 +114,7 @@ var ParticleEmitterManager = new Class({ * A list of Emitters being managed by this Emitter Manager. * * @name Phaser.GameObjects.Particles.ParticleEmitterManager#emitters - * @type {Phaser.Structs.List} + * @type {Phaser.Structs.List.} * @since 3.0.0 */ this.emitters = new List(this); @@ -123,7 +123,7 @@ var ParticleEmitterManager = new Class({ * A list of Gravity Wells being managed by this Emitter Manager. * * @name Phaser.GameObjects.Particles.ParticleEmitterManager#wells - * @type {Phaser.Structs.List} + * @type {Phaser.Structs.List.} * @since 3.0.0 */ this.wells = new List(this); diff --git a/src/loader/LoaderPlugin.js b/src/loader/LoaderPlugin.js index 9cd7cafc5..0548e6a70 100644 --- a/src/loader/LoaderPlugin.js +++ b/src/loader/LoaderPlugin.js @@ -14,6 +14,14 @@ var ParseXMLBitmapFont = require('../gameobjects/bitmaptext/ParseXMLBitmapFont') var PluginManager = require('../boot/PluginManager'); var XHRSettings = require('./XHRSettings'); +/** + * @typedef {object} LinkFileObject + * + * @property {string} type - [description] + * @property {Phaser.Loader.File} fileA - [description] + * @property {Phaser.Loader.File} fileB - [description] + */ + /** * @typedef {object} LoaderFileObject * @@ -188,7 +196,7 @@ var LoaderPlugin = new Class({ * [description] * * @name Phaser.Loader.LoaderPlugin#list - * @type {Phaser.Structs.Set} + * @type {Phaser.Structs.Set.} * @since 3.0.0 */ this.list = new CustomSet(); @@ -197,7 +205,7 @@ var LoaderPlugin = new Class({ * [description] * * @name Phaser.Loader.LoaderPlugin#inflight - * @type {Phaser.Structs.Set} + * @type {Phaser.Structs.Set.} * @since 3.0.0 */ this.inflight = new CustomSet(); @@ -206,7 +214,7 @@ var LoaderPlugin = new Class({ * [description] * * @name Phaser.Loader.LoaderPlugin#failed - * @type {Phaser.Structs.Set} + * @type {Phaser.Structs.Set.} * @since 3.0.0 */ this.failed = new CustomSet(); @@ -215,7 +223,7 @@ var LoaderPlugin = new Class({ * [description] * * @name Phaser.Loader.LoaderPlugin#queue - * @type {Phaser.Structs.Set} + * @type {Phaser.Structs.Set.} * @since 3.0.0 */ this.queue = new CustomSet(); @@ -224,7 +232,7 @@ var LoaderPlugin = new Class({ * [description] * * @name Phaser.Loader.LoaderPlugin#storage - * @type {Phaser.Structs.Set} + * @type {Phaser.Structs.Set.<(Phaser.Loader.File|LinkFileObject)>} * @since 3.0.0 */ this.storage = new CustomSet(); diff --git a/src/physics/arcade/World.js b/src/physics/arcade/World.js index dea882a42..a9b96c2e0 100644 --- a/src/physics/arcade/World.js +++ b/src/physics/arcade/World.js @@ -121,7 +121,7 @@ var World = new Class({ * Dynamic Bodies * * @name Phaser.Physics.Arcade.World#bodies - * @type {Phaser.Structs.Set} + * @type {Phaser.Structs.Set.} * @since 3.0.0 */ this.bodies = new Set(); @@ -130,7 +130,7 @@ var World = new Class({ * Static Bodies * * @name Phaser.Physics.Arcade.World#staticBodies - * @type {Phaser.Structs.Set} + * @type {Phaser.Structs.Set.} * @since 3.0.0 */ this.staticBodies = new Set(); @@ -139,7 +139,7 @@ var World = new Class({ * Static Bodies * * @name Phaser.Physics.Arcade.World#pendingDestroy - * @type {Phaser.Structs.Set} + * @type {Phaser.Structs.Set.<(Phaser.Physics.Arcade.Body|Phaser.Physics.Arcade.StaticBody)>} * @since 3.1.0 */ this.pendingDestroy = new Set(); @@ -148,7 +148,7 @@ var World = new Class({ * [description] * * @name Phaser.Physics.Arcade.World#colliders - * @type {Phaser.Structs.ProcessQueue} + * @type {Phaser.Structs.ProcessQueue.} * @since 3.0.0 */ this.colliders = new ProcessQueue(); diff --git a/src/physics/impact/World.js b/src/physics/impact/World.js index bef652fc8..f0bfd6d9a 100644 --- a/src/physics/impact/World.js +++ b/src/physics/impact/World.js @@ -108,7 +108,7 @@ var World = new Class({ * [description] * * @name Phaser.Physics.Impact.World#bodies - * @type {Phaser.Structs.Set} + * @type {Phaser.Structs.Set.} * @since 3.0.0 */ this.bodies = new Set(); diff --git a/src/structs/List.js b/src/structs/List.js index cc53ef574..76bb069f5 100644 --- a/src/structs/List.js +++ b/src/structs/List.js @@ -8,8 +8,9 @@ var Class = require('../utils/Class'); /** * @callback EachListCallback + * @template T * - * @param {*} item - [description] + * @param {T} item - [description] * @param {...*} [arguments] - Additional arguments that will be passed to the callback, after the child. */ @@ -17,6 +18,8 @@ var Class = require('../utils/Class'); * @classdesc * [description] * + * @generic T + * * @class List * @memberOf Phaser.Structs * @constructor @@ -43,7 +46,7 @@ var List = new Class({ * The objects that belong to this collection. * * @name Phaser.Structs.List#list - * @type {array} + * @type {Array.<*>} * @default [] * @since 3.0.0 */ @@ -66,9 +69,9 @@ var List = new Class({ * @method Phaser.Structs.List#add * @since 3.0.0 * - * @param {object} child - [description] + * @param {*} child - [description] * - * @return {object} [description] + * @return {*} [description] */ add: function (child) { @@ -88,10 +91,10 @@ var List = new Class({ * @method Phaser.Structs.List#addAt * @since 3.0.0 * - * @param {object} child - [description] + * @param {*} child - [description] * @param {integer} index - [description] * - * @return {object} [description] + * @return {*} [description] */ addAt: function (child, index) { @@ -119,9 +122,9 @@ var List = new Class({ * @method Phaser.Structs.List#addMultiple * @since 3.0.0 * - * @param {array} children - [description] + * @param {Array.<*>} children - [description] * - * @return {array} [description] + * @return {Array.<*>} [description] */ addMultiple: function (children) { @@ -144,7 +147,7 @@ var List = new Class({ * * @param {integer} index - [description] * - * @return {object} [description] + * @return {*} [description] */ getAt: function (index) { @@ -157,7 +160,7 @@ var List = new Class({ * @method Phaser.Structs.List#getIndex * @since 3.0.0 * - * @param {object} child - [description] + * @param {*} child - [description] * * @return {integer} [description] */ @@ -174,9 +177,9 @@ var List = new Class({ * @method Phaser.Structs.List#sort * @since 3.0.0 * - * @param {array} children - [description] + * @param {Array.<*>} children - [description] * - * @return {array} [description] + * @return {Array.<*>} [description] */ sort: function (children) { @@ -191,8 +194,8 @@ var List = new Class({ * @method Phaser.Structs.List#sortIndexHandler * @since 3.0.0 * - * @param {object} childA - [description] - * @param {object} childB - [description] + * @param {*} childA - [description] + * @param {*} childB - [description] * * @return {integer} [description] */ @@ -334,7 +337,7 @@ var List = new Class({ * @param {integer} [startIndex=0] - The first child index to start the search from. * @param {integer} [endIndex] - The last child index to search up until. * - * @return {array} [description] + * @return {Array.<*>} [description] */ getAll: function (property, value, startIndex, endIndex) { @@ -397,8 +400,8 @@ var List = new Class({ * @method Phaser.Structs.List#swap * @since 3.0.0 * - * @param {object} child1 - [description] - * @param {object} child2 - [description] + * @param {*} child1 - [description] + * @param {*} child2 - [description] */ swap: function (child1, child2) { @@ -425,10 +428,10 @@ var List = new Class({ * @method Phaser.Structs.List#moveTo * @since 3.0.0 * - * @param {object} child - [description] + * @param {*} child - [description] * @param {integer} index - [description] * - * @return {object} [description] + * @return {*} [description] */ moveTo: function (child, index) { @@ -454,9 +457,9 @@ var List = new Class({ * @method Phaser.Structs.List#remove * @since 3.0.0 * - * @param {object} child - [description] + * @param {*} child - [description] * - * @return {object} [description] + * @return {*} [description] */ remove: function (child) { @@ -478,7 +481,7 @@ var List = new Class({ * * @param {integer} index - [description] * - * @return {object} [description] + * @return {*} [description] */ removeAt: function (index) { @@ -501,7 +504,7 @@ var List = new Class({ * @param {integer} beginIndex - [description] * @param {integer} endIndex - [description] * - * @return {array} [description] + * @return {Array.<*>} [description] */ removeBetween: function (beginIndex, endIndex) { @@ -552,9 +555,9 @@ var List = new Class({ * @method Phaser.Structs.List#bringToTop * @since 3.0.0 * - * @param {object} child - [description] + * @param {*} child - [description] * - * @return {object} [description] + * @return {*} [description] */ bringToTop: function (child) { @@ -573,9 +576,9 @@ var List = new Class({ * @method Phaser.Structs.List#sendToBack * @since 3.0.0 * - * @param {object} child - [description] + * @param {*} child - [description] * - * @return {object} [description] + * @return {*} [description] */ sendToBack: function (child) { @@ -594,9 +597,9 @@ var List = new Class({ * @method Phaser.Structs.List#moveUp * @since 3.0.0 * - * @param {object} child - [description] + * @param {*} child - [description] * - * @return {object} [description] + * @return {*} [description] */ moveUp: function (child) { @@ -621,9 +624,9 @@ var List = new Class({ * @method Phaser.Structs.List#moveDown * @since 3.0.0 * - * @param {object} child - [description] + * @param {*} child - [description] * - * @return {object} [description] + * @return {*} [description] */ moveDown: function (child) { @@ -684,10 +687,10 @@ var List = new Class({ * @method Phaser.Structs.List#replace * @since 3.0.0 * - * @param {object} oldChild - The child in this List that will be replaced. - * @param {object} newChild - The child to be inserted into this List. + * @param {*} oldChild - The child in this List that will be replaced. + * @param {*} newChild - The child to be inserted into this List. * - * @return {object} Returns the oldChild that was replaced within this group. + * @return {*} Returns the oldChild that was replaced within this group. */ replace: function (oldChild, newChild) { @@ -709,7 +712,7 @@ var List = new Class({ * @method Phaser.Structs.List#exists * @since 3.0.0 * - * @param {object} child - [description] + * @param {*} child - [description] * * @return {boolean} True if the item is found in the list, otherwise false. */ @@ -744,8 +747,8 @@ var List = new Class({ * @method Phaser.Structs.List#each * @since 3.0.0 * - * @param {EachListCallback} callback - The function to call. - * @param {object} [thisArg] - Value to use as `this` when executing callback. + * @param {EachListCallback.} callback - The function to call. + * @param {*} [thisArg] - Value to use as `this` when executing callback. * @param {...*} [arguments] - Additional arguments that will be passed to the callback, after the child. */ each: function (callback, thisArg) diff --git a/src/structs/Map.js b/src/structs/Map.js index 58df0fff4..16114b092 100644 --- a/src/structs/Map.js +++ b/src/structs/Map.js @@ -8,9 +8,10 @@ var Class = require('../utils/Class'); /** * @callback EachMapCallback + * @template T * * @param {string} key - [description] - * @param {*} entry - [description] + * @param {T} entry - [description] * * @return {?boolean} [description] */ @@ -24,12 +25,14 @@ var Class = require('../utils/Class'); * [ 3, 'three' ] * ]); * + * @generic T + * * @class Map * @memberOf Phaser.Structs * @constructor * @since 3.0.0 * - * @param {array} elements - [description] + * @param {Array.<*>} elements - [description] */ var Map = new Class({ @@ -41,7 +44,7 @@ var Map = new Class({ * [description] * * @name Phaser.Structs.Map#entries - * @type {Object.} + * @type {Object.} * @default {} * @since 3.0.0 */ @@ -112,7 +115,7 @@ var Map = new Class({ * @method Phaser.Structs.Map#getArray * @since 3.0.0 * - * @return {array} [description] + * @return {Array.<*>} [description] */ getArray: function () { @@ -203,7 +206,7 @@ var Map = new Class({ * @method Phaser.Structs.Map#values * @since 3.0.0 * - * @return {array} [description] + * @return {Array.<*>} [description] */ values: function () { @@ -246,7 +249,7 @@ var Map = new Class({ * @method Phaser.Structs.Map#each * @since 3.0.0 * - * @param {EachMapCallback} callback - [description] + * @param {EachMapCallback.} callback - [description] * * @return {Phaser.Structs.Map} This Map object. */ diff --git a/src/structs/ProcessQueue.js b/src/structs/ProcessQueue.js index 8faddea2d..f2938c170 100644 --- a/src/structs/ProcessQueue.js +++ b/src/structs/ProcessQueue.js @@ -10,6 +10,8 @@ var Class = require('../utils/Class'); * @classdesc * [description] * + * @generic T + * * @class ProcessQueue * @memberOf Phaser.Structs * @constructor @@ -25,7 +27,7 @@ var ProcessQueue = new Class({ * [description] * * @name Phaser.Structs.ProcessQueue#_pending - * @type {array} + * @type {Array.<*>} * @private * @default [] * @since 3.0.0 @@ -36,7 +38,7 @@ var ProcessQueue = new Class({ * [description] * * @name Phaser.Structs.ProcessQueue#_active - * @type {array} + * @type {Array.<*>} * @private * @default [] * @since 3.0.0 @@ -47,7 +49,7 @@ var ProcessQueue = new Class({ * [description] * * @name Phaser.Structs.ProcessQueue#_destroy - * @type {array} + * @type {Array.<*>} * @private * @default [] * @since 3.0.0 @@ -110,7 +112,7 @@ var ProcessQueue = new Class({ * @method Phaser.Structs.ProcessQueue#update * @since 3.0.0 * - * @return {array} [description] + * @return {Array.<*>} [description] */ update: function () { @@ -167,7 +169,7 @@ var ProcessQueue = new Class({ * @method Phaser.Structs.ProcessQueue#getActive * @since 3.0.0 * - * @return {array} [description] + * @return {Array.<*>} [description] */ getActive: function () { diff --git a/src/structs/Set.js b/src/structs/Set.js index 886aed186..55f2564f7 100644 --- a/src/structs/Set.js +++ b/src/structs/Set.js @@ -8,8 +8,9 @@ var Class = require('../utils/Class'); /** * @callback EachSetCallback + * @template T * - * @param {*} entry - [description] + * @param {T} entry - [description] * @param {number} index - [description] * * @return {?boolean} [description] @@ -19,12 +20,14 @@ var Class = require('../utils/Class'); * @classdesc * A Set is a collection of unique elements. * + * @generic T + * * @class Set * @memberOf Phaser.Structs * @constructor * @since 3.0.0 * - * @param {array} [elements] - [description] + * @param {Array.<*>} [elements] - [description] */ var Set = new Class({ @@ -36,7 +39,7 @@ var Set = new Class({ * [description] * * @name Phaser.Structs.Set#entries - * @type {array} + * @type {Array.<*>} * @default [] * @since 3.0.0 */ @@ -157,8 +160,8 @@ var Set = new Class({ * @method Phaser.Structs.Set#each * @since 3.0.0 * - * @param {EachSetCallback} callback - [description] - * @param {object} callbackScope - [description] + * @param {EachSetCallback.} callback - [description] + * @param {*} callbackScope - [description] * * @return {Phaser.Structs.Set} This Set object. */ @@ -198,8 +201,8 @@ var Set = new Class({ * @method Phaser.Structs.Set#iterate * @since 3.0.0 * - * @param {EachSetCallback} callback - [description] - * @param {object} callbackScope - [description] + * @param {EachSetCallback.} callback - [description] + * @param {*} callbackScope - [description] * * @return {Phaser.Structs.Set} This Set object. */