Docs update. Fix #5604

This commit is contained in:
Richard Davey 2021-03-24 16:30:12 +00:00
parent 59455923b1
commit e9da34e39f

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@ -26,7 +26,7 @@ var Vector2 = require('../../math/Vector2');
* *
* The position of the Game Object automatically becomes relative to the position of the Container. * The position of the Game Object automatically becomes relative to the position of the Container.
* *
* The origin of a Container is 0x0 (in local space) and that cannot be changed. The children you add to the * The transform point of a Container is 0x0 (in local space) and that cannot be changed. The children you add to the
* Container should be positioned with this value in mind. I.e. you should treat 0x0 as being the center of * Container should be positioned with this value in mind. I.e. you should treat 0x0 as being the center of
* the Container, and position children positively and negative around it as required. * the Container, and position children positively and negative around it as required.
* *