From e9da34e39f966c61bd0fd525f4679fa745db1790 Mon Sep 17 00:00:00 2001 From: Richard Davey Date: Wed, 24 Mar 2021 16:30:12 +0000 Subject: [PATCH] Docs update. Fix #5604 --- src/gameobjects/container/Container.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gameobjects/container/Container.js b/src/gameobjects/container/Container.js index ff4cd3cf1..347f9c279 100644 --- a/src/gameobjects/container/Container.js +++ b/src/gameobjects/container/Container.js @@ -26,7 +26,7 @@ var Vector2 = require('../../math/Vector2'); * * The position of the Game Object automatically becomes relative to the position of the Container. * - * The origin of a Container is 0x0 (in local space) and that cannot be changed. The children you add to the + * The transform point of a Container is 0x0 (in local space) and that cannot be changed. The children you add to the * Container should be positioned with this value in mind. I.e. you should treat 0x0 as being the center of * the Container, and position children positively and negative around it as required. *