Update CHANGELOG-v3.85.md

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Zeke Chan 2024-06-11 15:37:58 +08:00
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* Added all of the missing Loader Config values (such as `imageLoadType`) to LoaderConfig, so they now appear in the TypeScript defs. * Added all of the missing Loader Config values (such as `imageLoadType`) to LoaderConfig, so they now appear in the TypeScript defs.
* The `EXPAND` scale mode had a bug that prevented it from using the world bounds cameras, cutting rendering short. Fix #6767 (thanks @Calcue-dev @rexrainbow) * The `EXPAND` scale mode had a bug that prevented it from using the world bounds cameras, cutting rendering short. Fix #6767 (thanks @Calcue-dev @rexrainbow)
* Calling `getPipelineName()` on a Game Object would cause a runtime error if running under Canvas. It now simply returns `null`. Fix #6799 (thanks @samme) * Calling `getPipelineName()` on a Game Object would cause a runtime error if running under Canvas. It now simply returns `null`. Fix #6799 (thanks @samme)
* The Arcade Body `setPushable` method for `circle` bodies cannot be pushed when both circle bodies have `setPushable` set to `false`. Fix #5617 (thanks @kainage) * Calling the Arcade Body `setPushable(false)` method for `circle` bodies prevents the bodies from being pushed. Fix #5617 (thanks @kainage)
## Examples, Documentation, Beta Testing and TypeScript ## Examples, Documentation, Beta Testing and TypeScript