diff --git a/changelog/3.85/CHANGELOG-v3.85.md b/changelog/3.85/CHANGELOG-v3.85.md index 7ee0847e6..4fdff4b8f 100644 --- a/changelog/3.85/CHANGELOG-v3.85.md +++ b/changelog/3.85/CHANGELOG-v3.85.md @@ -30,7 +30,7 @@ * Added all of the missing Loader Config values (such as `imageLoadType`) to LoaderConfig, so they now appear in the TypeScript defs. * The `EXPAND` scale mode had a bug that prevented it from using the world bounds cameras, cutting rendering short. Fix #6767 (thanks @Calcue-dev @rexrainbow) * Calling `getPipelineName()` on a Game Object would cause a runtime error if running under Canvas. It now simply returns `null`. Fix #6799 (thanks @samme) -* The Arcade Body `setPushable` method for `circle` bodies cannot be pushed when both circle bodies have `setPushable` set to `false`. Fix #5617 (thanks @kainage) +* Calling the Arcade Body `setPushable(false)` method for `circle` bodies prevents the bodies from being pushed. Fix #5617 (thanks @kainage) ## Examples, Documentation, Beta Testing and TypeScript