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Update CHANGELOG-v3.85.md
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* Added all of the missing Loader Config values (such as `imageLoadType`) to LoaderConfig, so they now appear in the TypeScript defs.
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* The `EXPAND` scale mode had a bug that prevented it from using the world bounds cameras, cutting rendering short. Fix #6767 (thanks @Calcue-dev @rexrainbow)
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* Calling `getPipelineName()` on a Game Object would cause a runtime error if running under Canvas. It now simply returns `null`. Fix #6799 (thanks @samme)
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* The Arcade Body `setPushable` method for `circle` bodies cannot be pushed when both circle bodies have `setPushable` set to `false`. Fix #5617 (thanks @kainage)
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* Calling the Arcade Body `setPushable(false)` method for `circle` bodies prevents the bodies from being pushed. Fix #5617 (thanks @kainage)
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## Examples, Documentation, Beta Testing and TypeScript
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