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Update WebGLPipeline.js
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@ -660,7 +660,7 @@ var WebGLPipeline = new Class({
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},
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/**
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* Binds the pipeline resources, including the give shader, vertex buffer and attribute pointers.
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* Binds the pipeline resources, including the given shader, vertex buffer and attribute pointers.
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*
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* This method is called every time this pipeline is made the current active pipeline.
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*
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