Better docs

This commit is contained in:
Richard Davey 2020-10-26 15:00:25 +00:00
parent 7c929e52bc
commit 1e80f53f1d

View file

@ -1848,15 +1848,17 @@ var WebGLRenderer = new Class({
},
/**
* Wrapper for creating a WebGLProgram
* Creates a WebGLProgram instance based on the given vertex and fragment shader source.
*
* Then compiles, attaches and links the program before returning it.
*
* @method Phaser.Renderer.WebGL.WebGLRenderer#createProgram
* @since 3.0.0
*
* @param {string} vertexShader - Source to the vertex shader
* @param {string} fragmentShader - Source to the fragment shader
* @param {string} vertexShader - The vertex shader source code as a single string.
* @param {string} fragmentShader - The fragment shader source code as a single string.
*
* @return {WebGLProgram} Raw WebGLProgram
* @return {WebGLProgram} The linked WebGLProgram created from the given shader source.
*/
createProgram: function (vertexShader, fragmentShader)
{