Updated comments

This commit is contained in:
Richard Davey 2016-11-03 21:13:48 +00:00
parent b65a9bec42
commit 8971d8eaf4

View file

@ -274,7 +274,7 @@ Phaser.Renderer.WebGL.QuadFBO.prototype = {
{
var gl = this.gl;
// Return to the default framebuffer
// Set the framebuffer to render to
gl.bindFramebuffer(gl.FRAMEBUFFER, destinationBuffer);
// Bind the texture we rendered to, for reading, always TEXTURE0