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https://github.com/photonstorm/phaser
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eslint fixes
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parent
c93f571c32
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2 changed files with 2 additions and 5 deletions
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@ -1,5 +1,4 @@
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var Commands = require('./Commands');
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var Commands = require('./Commands');
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var MATH_CONST = require('../../math/const');
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var GameObject = require('../GameObject');
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var GameObject = require('../GameObject');
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var GraphicsCanvasRenderer = function (renderer, src, interpolationPercentage, camera, renderTargetCtx)
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var GraphicsCanvasRenderer = function (renderer, src, interpolationPercentage, camera, renderTargetCtx)
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@ -18,7 +17,6 @@ var GraphicsCanvasRenderer = function (renderer, src, interpolationPercentage, c
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var srcRotation = src.rotation;
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var srcRotation = src.rotation;
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var commandBuffer = src.commandBuffer;
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var commandBuffer = src.commandBuffer;
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var ctx = renderTargetCtx || renderer.currentContext;
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var ctx = renderTargetCtx || renderer.currentContext;
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var value;
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var lineAlpha = 1.0;
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var lineAlpha = 1.0;
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var fillAlpha = 1.0;
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var fillAlpha = 1.0;
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var lineColor = 0;
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var lineColor = 0;
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@ -1,9 +1,8 @@
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var Actions = require('../../actions/');
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var Class = require('../../utils/Class');
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var Class = require('../../utils/Class');
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var Set = require('../../structs/Set');
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var GetValue = require('../../utils/object/GetValue');
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var GetValue = require('../../utils/object/GetValue');
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var Range = require('../../utils/array/Range');
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var Range = require('../../utils/array/Range');
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var Actions = require('../../actions/');
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var Set = require('../../structs/Set');
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var Sprite = require('../sprite/Sprite');
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var Sprite = require('../sprite/Sprite');
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var Group = new Class({
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var Group = new Class({
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