diff --git a/v3/src/gameobjects/graphics/GraphicsCanvasRenderer.js b/v3/src/gameobjects/graphics/GraphicsCanvasRenderer.js index 85af2863f..57b86e30b 100644 --- a/v3/src/gameobjects/graphics/GraphicsCanvasRenderer.js +++ b/v3/src/gameobjects/graphics/GraphicsCanvasRenderer.js @@ -1,5 +1,4 @@ var Commands = require('./Commands'); -var MATH_CONST = require('../../math/const'); var GameObject = require('../GameObject'); var GraphicsCanvasRenderer = function (renderer, src, interpolationPercentage, camera, renderTargetCtx) @@ -18,7 +17,6 @@ var GraphicsCanvasRenderer = function (renderer, src, interpolationPercentage, c var srcRotation = src.rotation; var commandBuffer = src.commandBuffer; var ctx = renderTargetCtx || renderer.currentContext; - var value; var lineAlpha = 1.0; var fillAlpha = 1.0; var lineColor = 0; diff --git a/v3/src/gameobjects/group/Group.js b/v3/src/gameobjects/group/Group.js index 857581280..3c86577a8 100644 --- a/v3/src/gameobjects/group/Group.js +++ b/v3/src/gameobjects/group/Group.js @@ -1,9 +1,8 @@ - +var Actions = require('../../actions/'); var Class = require('../../utils/Class'); -var Set = require('../../structs/Set'); var GetValue = require('../../utils/object/GetValue'); var Range = require('../../utils/array/Range'); -var Actions = require('../../actions/'); +var Set = require('../../structs/Set'); var Sprite = require('../sprite/Sprite'); var Group = new Class({