The Mesh and Quad Game Objects have had the GetBounds component removed as it cannot operate on a Mesh as they don't have origins. Fix #4902

This commit is contained in:
Richard Davey 2019-12-18 14:43:14 +00:00
parent 9379f3ce17
commit 752999c92b

View file

@ -23,7 +23,6 @@ var NOOP = require('../../utils/NOOP');
*
* @extends Phaser.GameObjects.Components.BlendMode
* @extends Phaser.GameObjects.Components.Depth
* @extends Phaser.GameObjects.Components.GetBounds
* @extends Phaser.GameObjects.Components.Mask
* @extends Phaser.GameObjects.Components.Pipeline
* @extends Phaser.GameObjects.Components.Size
@ -49,7 +48,6 @@ var Mesh = new Class({
Mixins: [
Components.BlendMode,
Components.Depth,
Components.GetBounds,
Components.Mask,
Components.Pipeline,
Components.Size,