diff --git a/src/gameobjects/mesh/Mesh.js b/src/gameobjects/mesh/Mesh.js index 48de46bd6..fa78ff54f 100644 --- a/src/gameobjects/mesh/Mesh.js +++ b/src/gameobjects/mesh/Mesh.js @@ -23,7 +23,6 @@ var NOOP = require('../../utils/NOOP'); * * @extends Phaser.GameObjects.Components.BlendMode * @extends Phaser.GameObjects.Components.Depth - * @extends Phaser.GameObjects.Components.GetBounds * @extends Phaser.GameObjects.Components.Mask * @extends Phaser.GameObjects.Components.Pipeline * @extends Phaser.GameObjects.Components.Size @@ -49,7 +48,6 @@ var Mesh = new Class({ Mixins: [ Components.BlendMode, Components.Depth, - Components.GetBounds, Components.Mask, Components.Pipeline, Components.Size,