Update TransformMatrix.js

Added missing braces.
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Richard Davey 2020-01-29 11:48:11 +00:00 committed by GitHub
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commit 72f0395eec
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@ -438,7 +438,7 @@ var TransformMatrix = new Class({
* @param {Phaser.GameObjects.Components.TransformMatrix} rhs - The Matrix to multiply by. * @param {Phaser.GameObjects.Components.TransformMatrix} rhs - The Matrix to multiply by.
* @param {Phaser.GameObjects.Components.TransformMatrix} [out] - An optional Matrix to store the results in. * @param {Phaser.GameObjects.Components.TransformMatrix} [out] - An optional Matrix to store the results in.
* *
* @return {this|Phaser.GameObjects.Components.TransformMatrix} Either this TransformMatrix, or the `out` Matrix, if given in the arguments. * @return {(this|Phaser.GameObjects.Components.TransformMatrix)} Either this TransformMatrix, or the `out` Matrix, if given in the arguments.
*/ */
multiply: function (rhs, out) multiply: function (rhs, out)
{ {