mirror of
https://github.com/photonstorm/phaser
synced 2024-12-23 03:23:42 +00:00
removed a few debug prints, moved isoBounds to a new component, started to add constants
This commit is contained in:
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33daee1d27
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9 changed files with 552 additions and 468 deletions
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346
dist/phaser-arcade-physics.js
vendored
346
dist/phaser-arcade-physics.js
vendored
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@ -91,7 +91,7 @@ return /******/ (function(modules) { // webpackBootstrap
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/******/
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/******/
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/******/ // Load entry module and return exports
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/******/ return __webpack_require__(__webpack_require__.s = 1427);
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/******/ return __webpack_require__(__webpack_require__.s = 1428);
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/******/ })
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/************************************************************************/
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/******/ ([
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@ -12722,31 +12722,19 @@ var Tile = new Class({
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// this is crucial for wordtotile, tiletoworld to work.
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this.pixelX = (this.x - this.y) * this.baseWidth * 0.5;
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this.pixelY = (this.x + this.y) * this.baseHeight * 0.5;
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}
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else if (this.layer.orientation === 'staggered')
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{
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var tmap = this.layer.tilemapLayer.tilemap;
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this.pixelX = this.x * this.baseWidth + this.y % 2 * (this.baseWidth / 2);
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this.pixelY = this.y * (this.baseHeight / 2);
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}
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else if (this.layer.orientation === 'hexagonal')
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{
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// var tmap = this.layer.tilemapLayer.tilemap;
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console.log(this.layer.hexSideLength);
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var sidel = this.layer.hexSideLength;
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var rowHeight = ((this.baseHeight - sidel) / 2 + sidel);
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this.pixelX = this.x * this.baseWidth + this.y % 2 * (this.baseWidth / 2);
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this.pixelY = this.y * rowHeight;
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console.log('hexapix', this.pixelX, this.pixelY);
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}
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// this.pixelY = this.y * this.baseHeight - (this.height - this.baseHeight);
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console.log(this.layer);
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return this;
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},
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@ -26571,40 +26559,40 @@ module.exports = {
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Copy: __webpack_require__(1307),
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CreateFromTiles: __webpack_require__(1308),
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CullTiles: __webpack_require__(1309),
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Fill: __webpack_require__(1310),
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FilterTiles: __webpack_require__(1311),
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FindByIndex: __webpack_require__(1312),
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FindTile: __webpack_require__(1313),
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ForEachTile: __webpack_require__(1314),
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Fill: __webpack_require__(1311),
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FilterTiles: __webpack_require__(1312),
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FindByIndex: __webpack_require__(1313),
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FindTile: __webpack_require__(1314),
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ForEachTile: __webpack_require__(1315),
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GetTileAt: __webpack_require__(137),
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GetTileAtWorldXY: __webpack_require__(1315),
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GetTileAtWorldXY: __webpack_require__(1316),
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GetTilesWithin: __webpack_require__(24),
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GetTilesWithinShape: __webpack_require__(1316),
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GetTilesWithinWorldXY: __webpack_require__(1317),
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GetTilesWithinShape: __webpack_require__(1317),
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GetTilesWithinWorldXY: __webpack_require__(1318),
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HasTileAt: __webpack_require__(475),
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HasTileAtWorldXY: __webpack_require__(1318),
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HasTileAtWorldXY: __webpack_require__(1319),
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IsInLayerBounds: __webpack_require__(100),
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PutTileAt: __webpack_require__(218),
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PutTileAtWorldXY: __webpack_require__(1319),
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PutTilesAt: __webpack_require__(1320),
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Randomize: __webpack_require__(1321),
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PutTileAtWorldXY: __webpack_require__(1320),
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PutTilesAt: __webpack_require__(1321),
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Randomize: __webpack_require__(1322),
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RemoveTileAt: __webpack_require__(476),
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RemoveTileAtWorldXY: __webpack_require__(1322),
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RenderDebug: __webpack_require__(1323),
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RemoveTileAtWorldXY: __webpack_require__(1323),
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RenderDebug: __webpack_require__(1324),
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ReplaceByIndex: __webpack_require__(472),
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SetCollision: __webpack_require__(1324),
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SetCollisionBetween: __webpack_require__(1325),
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SetCollisionByExclusion: __webpack_require__(1326),
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SetCollisionByProperty: __webpack_require__(1327),
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SetCollisionFromCollisionGroup: __webpack_require__(1328),
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SetTileIndexCallback: __webpack_require__(1329),
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SetTileLocationCallback: __webpack_require__(1330),
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Shuffle: __webpack_require__(1331),
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SwapByIndex: __webpack_require__(1332),
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SetCollision: __webpack_require__(1325),
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SetCollisionBetween: __webpack_require__(1326),
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SetCollisionByExclusion: __webpack_require__(1327),
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SetCollisionByProperty: __webpack_require__(1328),
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SetCollisionFromCollisionGroup: __webpack_require__(1329),
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SetTileIndexCallback: __webpack_require__(1330),
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SetTileLocationCallback: __webpack_require__(1331),
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Shuffle: __webpack_require__(1332),
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SwapByIndex: __webpack_require__(1333),
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TileToWorldX: __webpack_require__(470),
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TileToWorldXY: __webpack_require__(217),
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TileToWorldY: __webpack_require__(471),
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WeightedRandomize: __webpack_require__(1333),
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WeightedRandomize: __webpack_require__(1334),
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WorldToTileX: __webpack_require__(473),
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WorldToTileXY: __webpack_require__(72),
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WorldToTileY: __webpack_require__(474)
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@ -47902,7 +47890,6 @@ var ParseToTilemap = function (scene, key, tileWidth, tileHeight, width, height,
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if (mapData === null)
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{
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console.log('null mapdata');
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mapData = new MapData({
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tileWidth: tileWidth,
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tileHeight: tileHeight,
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@ -49938,19 +49925,19 @@ module.exports = Tween;
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module.exports = {
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TIMELINE_COMPLETE: __webpack_require__(1350),
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TIMELINE_LOOP: __webpack_require__(1351),
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TIMELINE_PAUSE: __webpack_require__(1352),
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TIMELINE_RESUME: __webpack_require__(1353),
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TIMELINE_START: __webpack_require__(1354),
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TIMELINE_UPDATE: __webpack_require__(1355),
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TWEEN_ACTIVE: __webpack_require__(1356),
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TWEEN_COMPLETE: __webpack_require__(1357),
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TWEEN_LOOP: __webpack_require__(1358),
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TWEEN_REPEAT: __webpack_require__(1359),
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TWEEN_START: __webpack_require__(1360),
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TWEEN_UPDATE: __webpack_require__(1361),
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TWEEN_YOYO: __webpack_require__(1362)
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TIMELINE_COMPLETE: __webpack_require__(1351),
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TIMELINE_LOOP: __webpack_require__(1352),
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TIMELINE_PAUSE: __webpack_require__(1353),
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TIMELINE_RESUME: __webpack_require__(1354),
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TIMELINE_START: __webpack_require__(1355),
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TIMELINE_UPDATE: __webpack_require__(1356),
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TWEEN_ACTIVE: __webpack_require__(1357),
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TWEEN_COMPLETE: __webpack_require__(1358),
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TWEEN_LOOP: __webpack_require__(1359),
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TWEEN_REPEAT: __webpack_require__(1360),
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TWEEN_START: __webpack_require__(1361),
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TWEEN_UPDATE: __webpack_require__(1362),
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TWEEN_YOYO: __webpack_require__(1363)
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};
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@ -102712,7 +102699,7 @@ var TileToWorldX = function (tileX, camera, layer)
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{
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return layerWorldX + tileX * tileWidth;
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}
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else if (orientation === 'isometric' || orientation === 'staggered' || orientation === 'hexagonal' )
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else if (orientation === 'isometric' || orientation === 'staggered' || orientation === 'hexagonal')
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{
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// Not Best Solution ?
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console.warn('With the current map type you have to use the TileToWorldXY function.');
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@ -107222,7 +107209,7 @@ module.exports = Tilemap;
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var Class = __webpack_require__(0);
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var Components = __webpack_require__(11);
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var DynamicTilemapLayerRender = __webpack_require__(1337);
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var DynamicTilemapLayerRender = __webpack_require__(1338);
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var GameObject = __webpack_require__(13);
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var TilemapComponents = __webpack_require__(136);
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var Vector2 = __webpack_require__(3);
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@ -108562,7 +108549,7 @@ var Class = __webpack_require__(0);
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var Components = __webpack_require__(11);
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var GameEvents = __webpack_require__(18);
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var GameObject = __webpack_require__(13);
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var StaticTilemapLayerRender = __webpack_require__(1340);
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var StaticTilemapLayerRender = __webpack_require__(1341);
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var TilemapComponents = __webpack_require__(136);
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var TransformMatrix = __webpack_require__(30);
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var Utils = __webpack_require__(9);
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@ -110365,7 +110352,7 @@ module.exports = TimerEvent;
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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var RESERVED = __webpack_require__(1349);
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var RESERVED = __webpack_require__(1350);
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/**
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* Internal function used by the Tween Builder to return an array of properties
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@ -175483,15 +175470,15 @@ module.exports = CONST;
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module.exports = {
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Components: __webpack_require__(136),
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Parsers: __webpack_require__(1334),
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Parsers: __webpack_require__(1335),
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Formats: __webpack_require__(33),
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ImageCollection: __webpack_require__(484),
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ParseToTilemap: __webpack_require__(224),
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Tile: __webpack_require__(73),
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Tilemap: __webpack_require__(493),
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TilemapCreator: __webpack_require__(1343),
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TilemapFactory: __webpack_require__(1344),
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TilemapCreator: __webpack_require__(1344),
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TilemapFactory: __webpack_require__(1345),
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Tileset: __webpack_require__(138),
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LayerData: __webpack_require__(101),
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@ -175665,6 +175652,7 @@ module.exports = CreateFromTiles;
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var SnapFloor = __webpack_require__(92);
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var SnapCeil = __webpack_require__(326);
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var CheckIsoBounds = __webpack_require__(1310);
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/**
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* Returns the tiles in the given layer that are within the camera's viewport. This is used internally.
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@ -175704,8 +175692,6 @@ var CullTiles = function (layer, camera, outputArray, renderOrder)
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var drawTop = 0;
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var drawBottom = mapHeight;
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// we define the isometric culling function as a dummy early on for it to make sense in scope
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var inIsoBounds = function () { return true; };
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if (!tilemapLayer.skipCull && tilemapLayer.scrollFactorX === 1 && tilemapLayer.scrollFactorY === 1)
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{
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if (layer.orientation === 'orthogonal' || layer.orientation === 'staggered' || layer.orientation === 'hexagonal')
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@ -175746,20 +175732,6 @@ var CullTiles = function (layer, camera, outputArray, renderOrder)
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drawBottom = Math.min(mapHeight, boundsBottom);
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}
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else if (layer.orientation === 'isometric')
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{
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inIsoBounds = function (x,y)
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{
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var cullDistances = tilemapLayer.isoCullDistances;
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var pos = tilemapLayer.tileToWorldXY(x,y,undefined,camera);
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// we always subtract 1/2 of the tile's height/width to make the culling distance start from the center of the tiles.
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return pos.x > camera.worldView.x + tilemapLayer.scaleX * layer.tileWidth * (- cullDistances.x - 1 / 2)
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&& pos.x < camera.worldView.right + tilemapLayer.scaleX * layer.tileWidth * (cullDistances.x - 1 / 2)
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&& pos.y > camera.worldView.y + tilemapLayer.scaleY * layer.tileHeight * (- cullDistances.y - 1 / 2)
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&& pos.y < camera.worldView.bottom + tilemapLayer.scaleY * layer.tileHeight * (cullDistances.y - 1 / 2);
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};
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}
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}
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var x;
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var y;
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@ -175856,7 +175828,7 @@ var CullTiles = function (layer, camera, outputArray, renderOrder)
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{
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for (x = drawLeft; mapData[y] && x < drawRight; x++)
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{
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if (inIsoBounds(x,y))
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if (CheckIsoBounds(x,y,layer,camera))
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{
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tile = mapData[y][x];
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@ -175879,7 +175851,7 @@ var CullTiles = function (layer, camera, outputArray, renderOrder)
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{
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for (x = drawRight; mapData[y] && x >= drawLeft; x--)
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{
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if (inIsoBounds(x,y))
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if (CheckIsoBounds(x,y,layer,camera))
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{
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tile = mapData[y][x];
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@ -175901,7 +175873,7 @@ var CullTiles = function (layer, camera, outputArray, renderOrder)
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{
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for (x = drawLeft; mapData[y] && x < drawRight; x++)
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{
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if (inIsoBounds(x,y))
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if (CheckIsoBounds(x,y,layer,camera))
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{
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tile = mapData[y][x];
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@ -175923,7 +175895,7 @@ var CullTiles = function (layer, camera, outputArray, renderOrder)
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{
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for (x = drawRight; mapData[y] && x >= drawLeft; x--)
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{
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if (inIsoBounds(x,y))
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if (CheckIsoBounds(x,y,layer,camera))
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{
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tile = mapData[y][x];
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@ -175952,6 +175924,46 @@ module.exports = CullTiles;
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/***/ }),
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/* 1310 */
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/***/ (function(module, exports) {
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/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2020 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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/**
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* Sets the tiles in the given rectangular area (in tile coordinates) of the layer with the
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* specified index. Tiles will be set to collide if the given index is a colliding index.
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* Collision information in the region will be recalculated.
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*
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* @function Phaser.Tilemaps.Components.CheckIsoBounds
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* @private
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* @since 3.2.3
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*
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* @param {integer} tileX - The x coordinate, in tiles, not pixels.
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* @param {integer} tileY - The y coordinate, in tiles, not pixels.
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* @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to check against.
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* @param {Phaser.Cameras.Scene2D.Camera} [camera] - The Camera to run the cull check against.
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*/
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var CheckIsoBounds = function (tileX,tileY,layer,camera)
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{
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var tilemapLayer = layer.tilemapLayer;
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var cullDistances = tilemapLayer.isoCullDistances;
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var pos = tilemapLayer.tileToWorldXY(tileX,tileY,undefined,camera);
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// we always subtract 1/2 of the tile's height/width to make the culling distance start from the center of the tiles.
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return pos.x > camera.worldView.x + tilemapLayer.scaleX * layer.tileWidth * (- cullDistances.x - 1 / 2)
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&& pos.x < camera.worldView.right + tilemapLayer.scaleX * layer.tileWidth * (cullDistances.x - 1 / 2)
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&& pos.y > camera.worldView.y + tilemapLayer.scaleY * layer.tileHeight * (- cullDistances.y - 1 / 2)
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&& pos.y < camera.worldView.bottom + tilemapLayer.scaleY * layer.tileHeight * (cullDistances.y - 1 / 2);
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};
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module.exports = CheckIsoBounds;
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/***/ }),
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/* 1311 */
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/***/ (function(module, exports, __webpack_require__) {
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/**
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@ -176005,7 +176017,7 @@ module.exports = Fill;
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/***/ }),
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/* 1311 */
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/* 1312 */
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/***/ (function(module, exports, __webpack_require__) {
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/**
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@ -176053,7 +176065,7 @@ module.exports = FilterTiles;
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/***/ }),
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/* 1312 */
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/* 1313 */
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/***/ (function(module, exports) {
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/**
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|
@ -176141,7 +176153,7 @@ module.exports = FindByIndex;
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/***/ }),
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/* 1313 */
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/* 1314 */
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/***/ (function(module, exports, __webpack_require__) {
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/**
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|
@ -176195,7 +176207,7 @@ module.exports = FindTile;
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/***/ }),
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/* 1314 */
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/* 1315 */
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/***/ (function(module, exports, __webpack_require__) {
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/**
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|
@ -176245,7 +176257,7 @@ module.exports = ForEachTile;
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/***/ }),
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/* 1315 */
|
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/* 1316 */
|
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/***/ (function(module, exports, __webpack_require__) {
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/**
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|
@ -176285,7 +176297,7 @@ module.exports = GetTileAtWorldXY;
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/***/ }),
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/* 1316 */
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/* 1317 */
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/***/ (function(module, exports, __webpack_require__) {
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/**
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|
@ -176383,7 +176395,7 @@ module.exports = GetTilesWithinShape;
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/***/ }),
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/* 1317 */
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/* 1318 */
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/***/ (function(module, exports, __webpack_require__) {
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/**
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|
@ -176435,7 +176447,7 @@ module.exports = GetTilesWithinWorldXY;
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/***/ }),
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/* 1318 */
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||||
/* 1319 */
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/***/ (function(module, exports, __webpack_require__) {
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/**
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|
@ -176474,7 +176486,7 @@ module.exports = HasTileAtWorldXY;
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/***/ }),
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/* 1319 */
|
||||
/* 1320 */
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/***/ (function(module, exports, __webpack_require__) {
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/**
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|
@ -176517,7 +176529,7 @@ module.exports = PutTileAtWorldXY;
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/***/ }),
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/* 1320 */
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/* 1321 */
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/***/ (function(module, exports, __webpack_require__) {
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/**
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|
@ -176582,7 +176594,7 @@ module.exports = PutTilesAt;
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|||
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||||
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||||
/***/ }),
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||||
/* 1321 */
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||||
/* 1322 */
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/***/ (function(module, exports, __webpack_require__) {
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||||
/**
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||||
|
@ -176640,7 +176652,7 @@ module.exports = Randomize;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1322 */
|
||||
/* 1323 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -176681,7 +176693,7 @@ module.exports = RemoveTileAtWorldXY;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1323 */
|
||||
/* 1324 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -176770,7 +176782,7 @@ module.exports = RenderDebug;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1324 */
|
||||
/* 1325 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -176839,7 +176851,7 @@ module.exports = SetCollision;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1325 */
|
||||
/* 1326 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -176914,7 +176926,7 @@ module.exports = SetCollisionBetween;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1326 */
|
||||
/* 1327 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -176971,7 +176983,7 @@ module.exports = SetCollisionByExclusion;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1327 */
|
||||
/* 1328 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -177046,7 +177058,7 @@ module.exports = SetCollisionByProperty;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1328 */
|
||||
/* 1329 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -177106,7 +177118,7 @@ module.exports = SetCollisionFromCollisionGroup;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1329 */
|
||||
/* 1330 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -177153,7 +177165,7 @@ module.exports = SetTileIndexCallback;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1330 */
|
||||
/* 1331 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -177196,7 +177208,7 @@ module.exports = SetTileLocationCallback;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1331 */
|
||||
/* 1332 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -177241,7 +177253,7 @@ module.exports = Shuffle;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1332 */
|
||||
/* 1333 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -177292,7 +177304,7 @@ module.exports = SwapByIndex;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1333 */
|
||||
/* 1334 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -177372,7 +177384,7 @@ module.exports = WeightedRandomize;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1334 */
|
||||
/* 1335 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -177391,14 +177403,14 @@ module.exports = {
|
|||
Parse2DArray: __webpack_require__(220),
|
||||
ParseCSV: __webpack_require__(478),
|
||||
|
||||
Impact: __webpack_require__(1335),
|
||||
Tiled: __webpack_require__(1336)
|
||||
Impact: __webpack_require__(1336),
|
||||
Tiled: __webpack_require__(1337)
|
||||
|
||||
};
|
||||
|
||||
|
||||
/***/ }),
|
||||
/* 1335 */
|
||||
/* 1336 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -177421,7 +177433,7 @@ module.exports = {
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1336 */
|
||||
/* 1337 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -177451,7 +177463,7 @@ module.exports = {
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1337 */
|
||||
/* 1338 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -177465,12 +177477,12 @@ var renderCanvas = __webpack_require__(1);
|
|||
|
||||
if (true)
|
||||
{
|
||||
renderWebGL = __webpack_require__(1338);
|
||||
renderWebGL = __webpack_require__(1339);
|
||||
}
|
||||
|
||||
if (true)
|
||||
{
|
||||
renderCanvas = __webpack_require__(1339);
|
||||
renderCanvas = __webpack_require__(1340);
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
|
@ -177482,7 +177494,7 @@ module.exports = {
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1338 */
|
||||
/* 1339 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -177611,7 +177623,7 @@ module.exports = DynamicTilemapLayerWebGLRenderer;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1339 */
|
||||
/* 1340 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -177712,7 +177724,7 @@ var DynamicTilemapLayerCanvasRenderer = function (renderer, src, interpolationPe
|
|||
{
|
||||
// we use the tileset width and height because in isometric and hexagonal maps the tileset's height is often different from the tilemap's.
|
||||
width = tileset.tileWidth;
|
||||
width = tileset.tileHeight;
|
||||
height = tileset.tileHeight;
|
||||
}
|
||||
|
||||
var halfWidth = width / 2;
|
||||
|
@ -177754,7 +177766,7 @@ module.exports = DynamicTilemapLayerCanvasRenderer;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1340 */
|
||||
/* 1341 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -177768,12 +177780,12 @@ var renderCanvas = __webpack_require__(1);
|
|||
|
||||
if (true)
|
||||
{
|
||||
renderWebGL = __webpack_require__(1341);
|
||||
renderWebGL = __webpack_require__(1342);
|
||||
}
|
||||
|
||||
if (true)
|
||||
{
|
||||
renderCanvas = __webpack_require__(1342);
|
||||
renderCanvas = __webpack_require__(1343);
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
|
@ -177785,7 +177797,7 @@ module.exports = {
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1341 */
|
||||
/* 1342 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -177857,7 +177869,7 @@ module.exports = StaticTilemapLayerWebGLRenderer;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1342 */
|
||||
/* 1343 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -177991,7 +178003,7 @@ module.exports = StaticTilemapLayerCanvasRenderer;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1343 */
|
||||
/* 1344 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -178035,7 +178047,7 @@ GameObjectCreator.register('tilemap', function (config)
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1344 */
|
||||
/* 1345 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -178101,7 +178113,7 @@ GameObjectFactory.register('tilemap', function (key, tileWidth, tileHeight, widt
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1345 */
|
||||
/* 1346 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -178116,14 +178128,14 @@ GameObjectFactory.register('tilemap', function (key, tileWidth, tileHeight, widt
|
|||
|
||||
module.exports = {
|
||||
|
||||
Clock: __webpack_require__(1346),
|
||||
Clock: __webpack_require__(1347),
|
||||
TimerEvent: __webpack_require__(496)
|
||||
|
||||
};
|
||||
|
||||
|
||||
/***/ }),
|
||||
/* 1346 */
|
||||
/* 1347 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -178529,7 +178541,7 @@ module.exports = Clock;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1347 */
|
||||
/* 1348 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -178547,10 +178559,10 @@ var Extend = __webpack_require__(17);
|
|||
|
||||
var Tweens = {
|
||||
|
||||
Builders: __webpack_require__(1348),
|
||||
Builders: __webpack_require__(1349),
|
||||
Events: __webpack_require__(229),
|
||||
|
||||
TweenManager: __webpack_require__(1363),
|
||||
TweenManager: __webpack_require__(1364),
|
||||
Tween: __webpack_require__(228),
|
||||
TweenData: __webpack_require__(230),
|
||||
Timeline: __webpack_require__(502)
|
||||
|
@ -178564,7 +178576,7 @@ module.exports = Tweens;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1348 */
|
||||
/* 1349 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -178595,7 +178607,7 @@ module.exports = {
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1349 */
|
||||
/* 1350 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -178670,7 +178682,7 @@ module.exports = [
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1350 */
|
||||
/* 1351 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -178706,7 +178718,7 @@ module.exports = 'complete';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1351 */
|
||||
/* 1352 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -178743,7 +178755,7 @@ module.exports = 'loop';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1352 */
|
||||
/* 1353 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -178780,7 +178792,7 @@ module.exports = 'pause';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1353 */
|
||||
/* 1354 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -178817,7 +178829,7 @@ module.exports = 'resume';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1354 */
|
||||
/* 1355 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -178853,7 +178865,7 @@ module.exports = 'start';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1355 */
|
||||
/* 1356 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -178890,7 +178902,7 @@ module.exports = 'update';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1356 */
|
||||
/* 1357 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -178930,7 +178942,7 @@ module.exports = 'active';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1357 */
|
||||
/* 1358 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -178971,7 +178983,7 @@ module.exports = 'complete';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1358 */
|
||||
/* 1359 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -179015,7 +179027,7 @@ module.exports = 'loop';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1359 */
|
||||
/* 1360 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -179060,7 +179072,7 @@ module.exports = 'repeat';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1360 */
|
||||
/* 1361 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -179100,7 +179112,7 @@ module.exports = 'start';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1361 */
|
||||
/* 1362 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -179143,7 +179155,7 @@ module.exports = 'update';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1362 */
|
||||
/* 1363 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -179189,7 +179201,7 @@ module.exports = 'yoyo';
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1363 */
|
||||
/* 1364 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -179961,7 +179973,7 @@ module.exports = TweenManager;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1364 */
|
||||
/* 1365 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -179977,15 +179989,15 @@ module.exports = TweenManager;
|
|||
module.exports = {
|
||||
|
||||
Array: __webpack_require__(179),
|
||||
Base64: __webpack_require__(1365),
|
||||
Objects: __webpack_require__(1367),
|
||||
String: __webpack_require__(1371)
|
||||
Base64: __webpack_require__(1366),
|
||||
Objects: __webpack_require__(1368),
|
||||
String: __webpack_require__(1372)
|
||||
|
||||
};
|
||||
|
||||
|
||||
/***/ }),
|
||||
/* 1365 */
|
||||
/* 1366 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -180000,14 +180012,14 @@ module.exports = {
|
|||
|
||||
module.exports = {
|
||||
|
||||
ArrayBufferToBase64: __webpack_require__(1366),
|
||||
ArrayBufferToBase64: __webpack_require__(1367),
|
||||
Base64ToArrayBuffer: __webpack_require__(383)
|
||||
|
||||
};
|
||||
|
||||
|
||||
/***/ }),
|
||||
/* 1366 */
|
||||
/* 1367 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -180065,7 +180077,7 @@ module.exports = ArrayBufferToBase64;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1367 */
|
||||
/* 1368 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -180084,14 +180096,14 @@ module.exports = {
|
|||
Extend: __webpack_require__(17),
|
||||
GetAdvancedValue: __webpack_require__(14),
|
||||
GetFastValue: __webpack_require__(2),
|
||||
GetMinMaxValue: __webpack_require__(1368),
|
||||
GetMinMaxValue: __webpack_require__(1369),
|
||||
GetValue: __webpack_require__(6),
|
||||
HasAll: __webpack_require__(1369),
|
||||
HasAll: __webpack_require__(1370),
|
||||
HasAny: __webpack_require__(402),
|
||||
HasValue: __webpack_require__(105),
|
||||
IsPlainObject: __webpack_require__(7),
|
||||
Merge: __webpack_require__(121),
|
||||
MergeRight: __webpack_require__(1370),
|
||||
MergeRight: __webpack_require__(1371),
|
||||
Pick: __webpack_require__(485),
|
||||
SetValue: __webpack_require__(422)
|
||||
|
||||
|
@ -180099,7 +180111,7 @@ module.exports = {
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1368 */
|
||||
/* 1369 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -180138,7 +180150,7 @@ module.exports = GetMinMaxValue;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1369 */
|
||||
/* 1370 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -180175,7 +180187,7 @@ module.exports = HasAll;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1370 */
|
||||
/* 1371 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -180218,7 +180230,7 @@ module.exports = MergeRight;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1371 */
|
||||
/* 1372 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -180233,9 +180245,9 @@ module.exports = MergeRight;
|
|||
|
||||
module.exports = {
|
||||
|
||||
Format: __webpack_require__(1372),
|
||||
Format: __webpack_require__(1373),
|
||||
Pad: __webpack_require__(158),
|
||||
Reverse: __webpack_require__(1373),
|
||||
Reverse: __webpack_require__(1374),
|
||||
UppercaseFirst: __webpack_require__(177),
|
||||
UUID: __webpack_require__(192)
|
||||
|
||||
|
@ -180243,7 +180255,7 @@ module.exports = {
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1372 */
|
||||
/* 1373 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -180278,7 +180290,7 @@ module.exports = Format;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1373 */
|
||||
/* 1374 */
|
||||
/***/ (function(module, exports) {
|
||||
|
||||
/**
|
||||
|
@ -180307,7 +180319,7 @@ module.exports = Reverse;
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1374 */
|
||||
/* 1375 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/**
|
||||
|
@ -180343,7 +180355,6 @@ module.exports = {
|
|||
|
||||
|
||||
/***/ }),
|
||||
/* 1375 */,
|
||||
/* 1376 */,
|
||||
/* 1377 */,
|
||||
/* 1378 */,
|
||||
|
@ -180395,7 +180406,8 @@ module.exports = {
|
|||
/* 1424 */,
|
||||
/* 1425 */,
|
||||
/* 1426 */,
|
||||
/* 1427 */
|
||||
/* 1427 */,
|
||||
/* 1428 */
|
||||
/***/ (function(module, exports, __webpack_require__) {
|
||||
|
||||
/* WEBPACK VAR INJECTION */(function(global) {/**
|
||||
|
@ -180450,9 +180462,9 @@ var Phaser = {
|
|||
Structs: __webpack_require__(1303),
|
||||
Textures: __webpack_require__(1304),
|
||||
Tilemaps: __webpack_require__(1306),
|
||||
Time: __webpack_require__(1345),
|
||||
Tweens: __webpack_require__(1347),
|
||||
Utils: __webpack_require__(1364)
|
||||
Time: __webpack_require__(1346),
|
||||
Tweens: __webpack_require__(1348),
|
||||
Utils: __webpack_require__(1365)
|
||||
|
||||
};
|
||||
|
||||
|
@ -180462,7 +180474,7 @@ Phaser = Extend(false, Phaser, CONST);
|
|||
|
||||
if (true)
|
||||
{
|
||||
Phaser.Sound = __webpack_require__(1374);
|
||||
Phaser.Sound = __webpack_require__(1375);
|
||||
}
|
||||
|
||||
// Export it
|
||||
|
|
2
dist/phaser-arcade-physics.min.js
vendored
2
dist/phaser-arcade-physics.min.js
vendored
File diff suppressed because one or more lines are too long
566
dist/phaser.js
vendored
566
dist/phaser.js
vendored
File diff suppressed because it is too large
Load diff
2
dist/phaser.min.js
vendored
2
dist/phaser.min.js
vendored
File diff suppressed because one or more lines are too long
44
src/const.js
44
src/const.js
|
@ -125,8 +125,50 @@ var CONST = {
|
|||
* @type {integer}
|
||||
* @since 3.0.0
|
||||
*/
|
||||
RIGHT: 8
|
||||
RIGHT: 8,
|
||||
|
||||
|
||||
/**
|
||||
* Orientation constant.
|
||||
*
|
||||
* @name Phaser.ORTHOGONAL
|
||||
* @const
|
||||
* @type {integer}
|
||||
* @since 3.2.2
|
||||
*/
|
||||
ORTHOGONAL: 0,
|
||||
|
||||
|
||||
/**
|
||||
* Orientation constant.
|
||||
*
|
||||
* @name Phaser.ISOMETRIC
|
||||
* @const
|
||||
* @type {integer}
|
||||
* @since 3.2.2
|
||||
*/
|
||||
ISOMETRIC: 1,
|
||||
|
||||
|
||||
/**
|
||||
* Orientation constant.
|
||||
*
|
||||
* @name Phaser.STAGGERED
|
||||
* @const
|
||||
* @type {integer}
|
||||
* @since 3.2.2
|
||||
*/
|
||||
STAGGERED: 2,
|
||||
|
||||
/**
|
||||
* Orientation constant.
|
||||
*
|
||||
* @name Phaser.HEXAGONAL
|
||||
* @const
|
||||
* @type {integer}
|
||||
* @since 3.2.2
|
||||
*/
|
||||
HEXAGONAL: 3
|
||||
};
|
||||
|
||||
module.exports = CONST;
|
||||
|
|
34
src/tilemaps/components/CheckIsoBounds.js
Normal file
34
src/tilemaps/components/CheckIsoBounds.js
Normal file
|
@ -0,0 +1,34 @@
|
|||
/**
|
||||
* @author Richard Davey <rich@photonstorm.com>
|
||||
* @copyright 2020 Photon Storm Ltd.
|
||||
* @license {@link https://opensource.org/licenses/MIT|MIT License}
|
||||
*/
|
||||
|
||||
/**
|
||||
* Sets the tiles in the given rectangular area (in tile coordinates) of the layer with the
|
||||
* specified index. Tiles will be set to collide if the given index is a colliding index.
|
||||
* Collision information in the region will be recalculated.
|
||||
*
|
||||
* @function Phaser.Tilemaps.Components.CheckIsoBounds
|
||||
* @private
|
||||
* @since 3.2.3
|
||||
*
|
||||
* @param {integer} tileX - The x coordinate, in tiles, not pixels.
|
||||
* @param {integer} tileY - The y coordinate, in tiles, not pixels.
|
||||
* @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to check against.
|
||||
* @param {Phaser.Cameras.Scene2D.Camera} [camera] - The Camera to run the cull check against.
|
||||
*/
|
||||
var CheckIsoBounds = function (tileX,tileY,layer,camera)
|
||||
{
|
||||
var tilemapLayer = layer.tilemapLayer;
|
||||
var cullDistances = tilemapLayer.isoCullDistances;
|
||||
var pos = tilemapLayer.tileToWorldXY(tileX,tileY,undefined,camera);
|
||||
|
||||
// we always subtract 1/2 of the tile's height/width to make the culling distance start from the center of the tiles.
|
||||
return pos.x > camera.worldView.x + tilemapLayer.scaleX * layer.tileWidth * (- cullDistances.x - 1 / 2)
|
||||
&& pos.x < camera.worldView.right + tilemapLayer.scaleX * layer.tileWidth * (cullDistances.x - 1 / 2)
|
||||
&& pos.y > camera.worldView.y + tilemapLayer.scaleY * layer.tileHeight * (- cullDistances.y - 1 / 2)
|
||||
&& pos.y < camera.worldView.bottom + tilemapLayer.scaleY * layer.tileHeight * (cullDistances.y - 1 / 2);
|
||||
};
|
||||
|
||||
module.exports = CheckIsoBounds;
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
var SnapFloor = require('../../math/snap/SnapFloor');
|
||||
var SnapCeil = require('../../math/snap/SnapCeil');
|
||||
var CheckIsoBounds = require('./CheckIsoBounds');
|
||||
|
||||
/**
|
||||
* Returns the tiles in the given layer that are within the camera's viewport. This is used internally.
|
||||
|
@ -45,8 +46,6 @@ var CullTiles = function (layer, camera, outputArray, renderOrder)
|
|||
var drawTop = 0;
|
||||
var drawBottom = mapHeight;
|
||||
|
||||
// we define the isometric culling function as a dummy early on for it to make sense in scope
|
||||
var inIsoBounds = function () { return true; };
|
||||
if (!tilemapLayer.skipCull && tilemapLayer.scrollFactorX === 1 && tilemapLayer.scrollFactorY === 1)
|
||||
{
|
||||
if (layer.orientation === 'orthogonal' || layer.orientation === 'staggered' || layer.orientation === 'hexagonal')
|
||||
|
@ -87,20 +86,6 @@ var CullTiles = function (layer, camera, outputArray, renderOrder)
|
|||
|
||||
drawBottom = Math.min(mapHeight, boundsBottom);
|
||||
}
|
||||
else if (layer.orientation === 'isometric')
|
||||
{
|
||||
inIsoBounds = function (x,y)
|
||||
{
|
||||
var cullDistances = tilemapLayer.isoCullDistances;
|
||||
var pos = tilemapLayer.tileToWorldXY(x,y,undefined,camera);
|
||||
|
||||
// we always subtract 1/2 of the tile's height/width to make the culling distance start from the center of the tiles.
|
||||
return pos.x > camera.worldView.x + tilemapLayer.scaleX * layer.tileWidth * (- cullDistances.x - 1 / 2)
|
||||
&& pos.x < camera.worldView.right + tilemapLayer.scaleX * layer.tileWidth * (cullDistances.x - 1 / 2)
|
||||
&& pos.y > camera.worldView.y + tilemapLayer.scaleY * layer.tileHeight * (- cullDistances.y - 1 / 2)
|
||||
&& pos.y < camera.worldView.bottom + tilemapLayer.scaleY * layer.tileHeight * (cullDistances.y - 1 / 2);
|
||||
};
|
||||
}
|
||||
}
|
||||
var x;
|
||||
var y;
|
||||
|
@ -197,7 +182,7 @@ var CullTiles = function (layer, camera, outputArray, renderOrder)
|
|||
{
|
||||
for (x = drawLeft; mapData[y] && x < drawRight; x++)
|
||||
{
|
||||
if (inIsoBounds(x,y))
|
||||
if (CheckIsoBounds(x,y,layer,camera))
|
||||
{
|
||||
tile = mapData[y][x];
|
||||
|
||||
|
@ -220,7 +205,7 @@ var CullTiles = function (layer, camera, outputArray, renderOrder)
|
|||
{
|
||||
for (x = drawRight; mapData[y] && x >= drawLeft; x--)
|
||||
{
|
||||
if (inIsoBounds(x,y))
|
||||
if (CheckIsoBounds(x,y,layer,camera))
|
||||
{
|
||||
tile = mapData[y][x];
|
||||
|
||||
|
@ -242,7 +227,7 @@ var CullTiles = function (layer, camera, outputArray, renderOrder)
|
|||
{
|
||||
for (x = drawLeft; mapData[y] && x < drawRight; x++)
|
||||
{
|
||||
if (inIsoBounds(x,y))
|
||||
if (CheckIsoBounds(x,y,layer,camera))
|
||||
{
|
||||
tile = mapData[y][x];
|
||||
|
||||
|
@ -264,7 +249,7 @@ var CullTiles = function (layer, camera, outputArray, renderOrder)
|
|||
{
|
||||
for (x = drawRight; mapData[y] && x >= drawLeft; x--)
|
||||
{
|
||||
if (inIsoBounds(x,y))
|
||||
if (CheckIsoBounds(x,y,layer,camera))
|
||||
{
|
||||
tile = mapData[y][x];
|
||||
|
||||
|
|
|
@ -112,7 +112,6 @@ var DynamicTilemapLayer = new Class({
|
|||
|
||||
// Link the LayerData with this static tilemap layer
|
||||
this.layer.tilemapLayer = this;
|
||||
console.log('fug',this.layer);
|
||||
|
||||
/**
|
||||
* The Tileset/s associated with this layer.
|
||||
|
|
Loading…
Reference in a new issue