phaser/src/math/GetSpeed.js

24 lines
693 B
JavaScript
Raw Normal View History

2018-02-12 16:01:20 +00:00
/**
* @author Richard Davey <rich@photonstorm.com>
2019-01-15 16:20:22 +00:00
* @copyright 2019 Photon Storm Ltd.
2019-05-10 15:15:04 +00:00
* @license {@link https://opensource.org/licenses/MIT|MIT License}
2018-02-12 16:01:20 +00:00
*/
2017-10-06 03:52:41 +00:00
/**
* Calculate the speed required to cover a distance in the time given.
2017-10-06 03:52:41 +00:00
*
* @function Phaser.Math.GetSpeed
* @since 3.0.0
*
* @param {number} distance - The distance to travel in pixels.
* @param {integer} time - The time, in ms, to cover the distance in.
*
* @return {number} The amount you will need to increment the position by each step in order to cover the distance in the time given.
*/
var GetSpeed = function (distance, time)
{
return (distance / time) / 1000;
};
module.exports = GetSpeed;