phaser/build/custom/phaser-no-libs.min.js

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JavaScript
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2014-03-17 21:18:02 +00:00
/* Phaser (no libs) v2.0.1 - http://phaser.io - @photonstorm - (c) 2014 Photon Storm Ltd. */
2014-03-19 13:23:46 +00:00
(function(){var a=this,b=b||{VERSION:"<%= version %>",DEV_VERSION:"2.0.1",GAMES:[],AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,NONE:0,LEFT:1,RIGHT:2,UP:3,DOWN:4,SPRITE:0,BUTTON:1,IMAGE:2,GRAPHICS:3,TEXT:4,TILESPRITE:5,BITMAPTEXT:6,GROUP:7,RENDERTEXTURE:8,TILEMAP:9,TILEMAPLAYER:10,EMITTER:11,POLYGON:12,BITMAPDATA:13,CANVAS_FILTER:14,WEBGL_FILTER:15,ELLIPSE:16,SPRITEBATCH:17,RETROFONT:18,blendModes:{NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16},scaleModes:{DEFAULT:0,LINEAR:0,NEAREST:1}};PIXI.InteractionManager=function(){},b.Utils={parseDimension:function(a,b){var c=0,d=0;return"string"==typeof a?"%"===a.substr(-1)?(c=parseInt(a,10)/100,d=0===b?window.innerWidth*c:window.innerHeight*c):d=parseInt(a,10):d=a,d},shuffle:function(a){for(var b=a.length-1;b>0;b--){var c=Math.floor(Math.random()*(b+1)),d=a[b];a[b]=a[c],a[c]=d}return a},pad:function(a,b,c,d){if("undefined"==typeof b)var b=0;if("undefined"==typeof c)var c=" ";if("undefined"==typeof d)var d=3;var e=0;if(b+1>=a.length)switch(d){case 1:a=Array(b+1-a.length).join(c)+a;break;case 3:var f=Math.ceil((e=b-a.length)/2),g=e-f;a=Array(g+1).join(c)+a+Array(f+1).join(c);break;default:a+=Array(b+1-a.length).join(c)}return a},isPlainObject:function(a){if("object"!=typeof a||a.nodeType||a===a.window)return!1;try{if(a.constructor&&!hasOwn.call(a.constructor.prototype,"isPrototypeOf"))return!1}catch(b){return!1}return!0},extend:function(){var a,c,d,e,f,g,h=arguments[0]||{},i=1,j=arguments.length,k=!1;for("boolean"==typeof h&&(k=h,h=arguments[1]||{},i=2),j===i&&(h=this,--i);j>i;i++)if(null!=(a=arguments[i]))for(c in a)d=h[c],e=a[c],h!==e&&(k&&e&&(b.Utils.isPlainObject(e)||(f=Array.isArray(e)))?(f?(f=!1,g=d&&Array.isArray(d)?d:[]):g=d&&b.Utils.isPlainObject(d)?d:{},h[c]=b.Utils.extend(k,g,e)):void 0!==e&&(h[c]=e));return h}},"function"!=typeof Function.prototype.bind&&(Function.prototype.bind=function(){var a=Array.prototype.slice;return function(b){function c(){var f=e.concat(a.call(arguments));d.apply(this instanceof c?this:b,f)}var d=this,e=a.call(arguments,1);if("function"!=typeof d)throw new TypeError;return c.prototype=function f(a){return a&&(f.prototype=a),this instanceof f?void 0:new f}(d.prototype),c}}()),Array.isArray||(Array.isArray=function(a){return"[object Array]"==Object.prototype.toString.call(a)}),b.Circle=function(a,b,c){a=a||0,b=b||0,c=c||0,this.x=a,this.y=b,this._diameter=c,this._radius=c>0?.5*c:0},b.Circle.prototype={circumference:function(){return 2*Math.PI*this._radius},setTo:function(a,b,c){return this.x=a,this.y=b,this._diameter=c,this._radius=.5*c,this},copyFrom:function(a){return this.setTo(a.x,a.y,a.diameter)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.diameter=this._diameter,a},distance:function(a,c){return"undefined"==typeof c&&(c=!1),c?b.Math.distanceRound(this.x,this.y,a.x,a.y):b.Math.distance(this.x,this.y,a.x,a.y)},clone:function(a){return"undefined"==typeof a?a=new b.Circle(this.x,this.y,this.diameter):a.setTo(this.x,this.y,this.diameter),a},contains:function(a,c){return b.Circle.contains(this,a,c)},circumferencePoint:function(a,c,d){return b.Circle.circumferencePoint(this,a,c,d)},offset:function(a,b){return this.x+=a,this.y+=b,this},offsetPoint:function(a){return this.offset(a.x,a.y)},toString:function(){return"[{Phaser.Circle (x="+this.x+" y="+this.y+" diameter="+this.diameter+" radius="+this.radius+")}]"}},b.Circle.prototype.constructor=b.Circle,Object.defineProperty(b.Circle.prototype,"diameter",{get:function(){return this._diameter},set:function(a){a>0&&(this._diameter=a,this._radius=.5*a)}}),Object.defineProperty(b.Circle.prototype,"radius",{get:function(){return this._radius},set:function(a){a>0&&(this._radius=a,this._diameter=2*a)}}),Object.defineProperty(b.Circle.prototype,"left",{get:function(){return this.x-this._radius},set:function(a){a>this.x?(this._radius=0,this._diameter=0):this.radius=this.x-a}}),Object.defineProperty(b.Circle.prototype,"right",{get:function(){return this.x+this._radius},set:
},toString:function(){return"[Phaser.SignalBinding isOnce:"+this._isOnce+", isBound:"+this.isBound()+", active:"+this.active+"]"}},b.SignalBinding.prototype.constructor=b.SignalBinding,b.Filter=function(a,c,d){this.game=a,this.type=b.WEBGL_FILTER,this.passes=[this],this.shaders=[],this.dirty=!0,this.padding=0,this.uniforms={time:{type:"1f",value:0},resolution:{type:"2f",value:{x:256,y:256}},mouse:{type:"2f",value:{x:0,y:0}}},this.fragmentSrc=d||[]},b.Filter.prototype={init:function(){},setResolution:function(a,b){this.uniforms.resolution.value.x=a,this.uniforms.resolution.value.y=b},update:function(a){"undefined"!=typeof a&&(a.x>0&&(this.uniforms.mouse.x=a.x.toFixed(2)),a.y>0&&(this.uniforms.mouse.y=a.y.toFixed(2))),this.uniforms.time.value=this.game.time.totalElapsedSeconds()},destroy:function(){this.game=null}},b.Filter.prototype.constructor=b.Filter,Object.defineProperty(b.Filter.prototype,"width",{get:function(){return this.uniforms.resolution.value.x},set:function(a){this.uniforms.resolution.value.x=a}}),Object.defineProperty(b.Filter.prototype,"height",{get:function(){return this.uniforms.resolution.value.y},set:function(a){this.uniforms.resolution.value.y=a}}),b.Plugin=function(a,b){"undefined"==typeof b&&(b=null),this.game=a,this.parent=b,this.active=!1,this.visible=!1,this.hasPreUpdate=!1,this.hasUpdate=!1,this.hasPostUpdate=!1,this.hasRender=!1,this.hasPostRender=!1},b.Plugin.prototype={preUpdate:function(){},update:function(){},render:function(){},postRender:function(){},destroy:function(){this.game=null,this.parent=null,this.active=!1,this.visible=!1}},b.Plugin.prototype.constructor=b.Plugin,b.PluginManager=function(a,b){this.game=a,this._parent=b,this.plugins=[],this._pluginsLength=0},b.PluginManager.prototype={add:function(a){var b=!1;return"function"==typeof a?a=new a(this.game,this._parent):(a.game=this.game,a.parent=this._parent),"function"==typeof a.preUpdate&&(a.hasPreUpdate=!0,b=!0),"function"==typeof a.update&&(a.hasUpdate=!0,b=!0),"function"==typeof a.postUpdate&&(a.hasPostUpdate=!0,b=!0),"function"==typeof a.render&&(a.hasRender=!0,b=!0),"function"==typeof a.postRender&&(a.hasPostRender=!0,b=!0),b?((a.hasPreUpdate||a.hasUpdate||a.hasPostUpdate)&&(a.active=!0),(a.hasRender||a.hasPostRender)&&(a.visible=!0),this._pluginsLength=this.plugins.push(a),"function"==typeof a.init&&a.init(),a):null},remove:function(a){if(0!==this._pluginsLength)for(this._p=0;this._p<this._pluginsLength;this._p++)if(this.plugins[this._p]===a)return a.destroy(),this.plugins.splice(this._p,1),void this._pluginsLength--},removeAll:function(){for(this._p=0;this._p<this._pluginsLength;this._p++)this.plugins[this._p].destroy();this.plugins.length=0,this._pluginsLength=0},preUpdate:function(){if(0!==this._pluginsLength)for(this._p=0;this._p<this._pluginsLength;this._p++)this.plugins[this._p].active&&this.plugins[this._p].hasPreUpdate&&this.plugins[this._p].preUpdate()},update:function(){if(0!==this._pluginsLength)for(this._p=0;this._p<this._pluginsLength;this._p++)this.plugins[this._p].active&&this.plugins[this._p].hasUpdate&&this.plugins[this._p].update()},postUpdate:function(){if(0!==this._pluginsLength)for(this._p=0;this._p<this._pluginsLength;this._p++)this.plugins[this._p].active&&this.plugins[this._p].hasPostUpdate&&this.plugins[this._p].postUpdate()},render:function(){if(0!==this._pluginsLength)for(this._p=0;this._p<this._pluginsLength;this._p++)this.plugins[this._p].visible&&this.plugins[this._p].hasRender&&this.plugins[this._p].render()},postRender:function(){if(0!==this._pluginsLength)for(this._p=0;this._p<this._pluginsLength;this._p++)this.plugins[this._p].visible&&this.plugins[this._p].hasPostRender&&this.plugins[this._p].postRender()},destroy:function(){this.plugins.length=0,this._pluginsLength=0,this.game=null,this._parent=null}},b.PluginManager.prototype.constructor=b.PluginManager,b.Stage=function(a,c,d){this.game=a,this.offset=new b.Point,PIXI.Stage.call(this,0,!1),this.name="_stage_root",this.interactive=!1,this.disableVisibilityChange=!1,this.checkOffsetInterval=2500,this.exists=!0,this.currentRenderOrderID=0,thi
},showDebugHeader:function(){var a=b.DEV_VERSION,c="Canvas",d="HTML Audio",e=1;if(this.renderType===b.WEBGL?(c="WebGL",e++):this.renderType==b.HEADLESS&&(c="Headless"),this.device.webAudio&&(d="WebAudio",e++),this.device.chrome){for(var f=["%c %c %c Phaser v"+a+" - "+c+" - "+d+" %c %c http://phaser.io %c %c ♥%c♥%c♥ ","background: #0cf300","background: #00bc17","color: #ffffff; background: #00711f;","background: #00bc17","background: #0cf300","background: #00bc17"],g=0;3>g;g++)f.push(e>g?"color: #ff2424; background: #fff":"color: #959595; background: #fff");console.log.apply(console,f)}else console.log("Phaser v"+a+" - Renderer: "+c+" - Audio: "+d+" - http://phaser.io")},setUpRenderer:function(){if(this.device.trident&&(this.renderType=b.CANVAS),this.renderType===b.HEADLESS||this.renderType===b.CANVAS||this.renderType===b.AUTO&&this.device.webGL===!1){if(!this.device.canvas)throw new Error("Phaser.Game - cannot create Canvas or WebGL context, aborting.");this.renderType===b.AUTO&&(this.renderType=b.CANVAS),this.renderer=new PIXI.CanvasRenderer(this.width,this.height,this.canvas,this.transparent),this.context=this.renderer.context}else this.renderType=b.WEBGL,this.renderer=new PIXI.WebGLRenderer(this.width,this.height,this.canvas,this.transparent,this.antialias),this.context=null;this.renderType!==b.HEADLESS&&(this.stage.smoothed=this.antialias,b.Canvas.addToDOM(this.canvas,this.parent,!0),b.Canvas.setTouchAction(this.canvas))},update:function(a){this.time.update(a),this._paused||this.pendingStep?this.debug.preUpdate():(this.stepping&&(this.pendingStep=!0),this.debug.preUpdate(),this.physics.preUpdate(),this.state.preUpdate(),this.plugins.preUpdate(),this.stage.preUpdate(),this.stage.update(),this.tweens.update(),this.sound.update(),this.input.update(),this.state.update(),this.physics.update(),this.particles.update(),this.plugins.update(),this.stage.postUpdate(),this.plugins.postUpdate()),this.renderType!=b.HEADLESS&&(this.renderer.render(this.stage),this.plugins.render(),this.state.render(),this.plugins.postRender())},enableStep:function(){this.stepping=!0,this.pendingStep=!1,this.stepCount=0},disableStep:function(){this.stepping=!1,this.pendingStep=!1},step:function(){this.pendingStep=!1,this.stepCount++},destroy:function(){this.raf.stop(),this.input.destroy(),this.state.destroy(),this.physics.destroy(),this.state=null,this.cache=null,this.input=null,this.load=null,this.sound=null,this.stage=null,this.time=null,this.world=null,this.isBooted=!1},gamePaused:function(a){this._paused||(this._paused=!0,this.time.gamePaused(),this.sound.setMute(),this.onPause.dispatch(a))},gameResumed:function(a){this._paused&&!this._codePaused&&(this._paused=!1,this.time.gameResumed(),this.input.reset(),this.sound.unsetMute(),this.onResume.dispatch(a))},focusLoss:function(a){this.onBlur.dispatch(a),this.gamePaused(a)},focusGain:function(a){this.onFocus.dispatch(a),this.gameResumed(a)}},b.Game.prototype.constructor=b.Game,Object.defineProperty(b.Game.prototype,"paused",{get:function(){return this._paused},set:function(a){a===!0?this._paused===!1&&(this._paused=!0,this._codePaused=!0,this.sound.mute=!0,this.time.gamePaused(),this.onPause.dispatch(this)):this._paused&&(this._paused=!1,this._codePaused=!1,this.input.reset(),this.sound.mute=!1,this.time.gameResumed(),this.onResume.dispatch(this))}}),b.Input=function(a){this.game=a,this.hitCanvas=null,this.hitContext=null,this.moveCallback=null,this.moveCallbackContext=this,this.pollRate=0,this.disabled=!1,this.multiInputOverride=b.Input.MOUSE_TOUCH_COMBINE,this.position=null,this.speed=null,this.circle=null,this.scale=null,this.maxPointers=10,this.currentPointers=0,this.tapRate=200,this.doubleTapRate=300,this.holdRate=2e3,this.justPressedRate=200,this.justReleasedRate=200,this.recordPointerHistory=!1,this.recordRate=100,this.recordLimit=100,this.pointer1=null,this.pointer2=null,this.pointer3=null,this.pointer4=null,this.pointer5=null,this.pointer6=null,this.pointer7=null,this.pointer8=null,this.pointer9=null,this.pointer10=null,this.activePointer=null,this.mousePointer=null,this.mouse=nu
},b.Gamepad.prototype={addCallbacks:function(a,b){"undefined"!=typeof b&&(this.onConnectCallback="function"==typeof b.onConnect?b.onConnect:this.onConnectCallback,this.onDisconnectCallback="function"==typeof b.onDisconnect?b.onDisconnect:this.onDisconnectCallback,this.onDownCallback="function"==typeof b.onDown?b.onDown:this.onDownCallback,this.onUpCallback="function"==typeof b.onUp?b.onUp:this.onUpCallback,this.onAxisCallback="function"==typeof b.onAxis?b.onAxis:this.onAxisCallback,this.onFloatCallback="function"==typeof b.onFloat?b.onFloat:this.onFloatCallback)},start:function(){if(!this._active){this._active=!0;var a=this;this._ongamepadconnected=function(b){var c=b.gamepad;a._rawPads.push(c),a._gamepads[c.index].connect(c)},window.addEventListener("gamepadconnected",this._ongamepadconnected,!1),this._ongamepaddisconnected=function(b){var c=b.gamepad;for(var d in a._rawPads)a._rawPads[d].index===c.index&&a._rawPads.splice(d,1);a._gamepads[c.index].disconnect()},window.addEventListener("gamepaddisconnected",this._ongamepaddisconnected,!1)}},update:function(){this._pollGamepads();for(var a=0;a<this._gamepads.length;a++)this._gamepads[a]._connected&&this._gamepads[a].pollStatus()},_pollGamepads:function(){var a=navigator.getGamepads||navigator.webkitGetGamepads&&navigator.webkitGetGamepads()||navigator.webkitGamepads;if(a){this._rawPads=[];for(var b=!1,c=0;c<a.length&&(typeof a[c]!==this._prevRawGamepadTypes[c]&&(b=!0,this._prevRawGamepadTypes[c]=typeof a[c]),a[c]&&this._rawPads.push(a[c]),3!==c);c++);if(b){for(var d,e={rawIndices:{},padIndices:{}},f=0;f<this._gamepads.length;f++)if(d=this._gamepads[f],d.connected)for(var g=0;g<this._rawPads.length;g++)this._rawPads[g].index===d.index&&(e.rawIndices[d.index]=!0,e.padIndices[f]=!0);for(var h=0;h<this._gamepads.length;h++)if(d=this._gamepads[h],!e.padIndices[h]){this._rawPads.length<1&&d.disconnect();for(var i=0;i<this._rawPads.length&&!e.padIndices[h];i++){var j=this._rawPads[i];if(j){if(e.rawIndices[j.index]){d.disconnect();continue}d.connect(j),e.rawIndices[j.index]=!0,e.padIndices[h]=!0}else d.disconnect()}}}}},setDeadZones:function(a){for(var b=0;b<this._gamepads.length;b++)this._gamepads[b].deadZone=a},stop:function(){this._active=!1,window.removeEventListener("gamepadconnected",this._ongamepadconnected),window.removeEventListener("gamepaddisconnected",this._ongamepaddisconnected)},reset:function(){this.update();for(var a=0;a<this._gamepads.length;a++)this._gamepads[a].reset()},justPressed:function(a,b){for(var c=0;c<this._gamepads.length;c++)if(this._gamepads[c].justPressed(a,b)===!0)return!0;return!1},justReleased:function(a,b){for(var c=0;c<this._gamepads.length;c++)if(this._gamepads[c].justReleased(a,b)===!0)return!0;return!1},isDown:function(a){for(var b=0;b<this._gamepads.length;b++)if(this._gamepads[b].isDown(a)===!0)return!0;return!1}},b.Gamepad.prototype.constructor=b.Gamepad,Object.defineProperty(b.Gamepad.prototype,"active",{get:function(){return this._active}}),Object.defineProperty(b.Gamepad.prototype,"supported",{get:function(){return this._gamepadSupportAvailable}}),Object.defineProperty(b.Gamepad.prototype,"padsConnected",{get:function(){return this._rawPads.length}}),Object.defineProperty(b.Gamepad.prototype,"pad1",{get:function(){return this._gamepads[0]}}),Object.defineProperty(b.Gamepad.prototype,"pad2",{get:function(){return this._gamepads[1]}}),Object.defineProperty(b.Gamepad.prototype,"pad3",{get:function(){return this._gamepads[2]}}),Object.defineProperty(b.Gamepad.prototype,"pad4",{get:function(){return this._gamepads[3]}}),b.Gamepad.BUTTON_0=0,b.Gamepad.BUTTON_1=1,b.Gamepad.BUTTON_2=2,b.Gamepad.BUTTON_3=3,b.Gamepad.BUTTON_4=4,b.Gamepad.BUTTON_5=5,b.Gamepad.BUTTON_6=6,b.Gamepad.BUTTON_7=7,b.Gamepad.BUTTON_8=8,b.Gamepad.BUTTON_9=9,b.Gamepad.BUTTON_10=10,b.Gamepad.BUTTON_11=11,b.Gamepad.BUTTON_12=12,b.Gamepad.BUTTON_13=13,b.Gamepad.BUTTON_14=14,b.Gamepad.BUTTON_15=15,b.Gamepad.AXIS_0=0,b.Gamepad.AXIS_1=1,b.Gamepad.AXIS_2=2,b.Gamepad.AXIS_3=3,b.Gamepad.AXIS_4=4,b.Gamepad.AXIS_5=5,b.Gamepad.AXIS_6=6,b.Gamepad.AXIS_7=7,b.Gamepad.AXIS_8=8,b.Gamepad
},b.Sprite.prototype=Object.create(PIXI.Sprite.prototype),b.Sprite.prototype.constructor=b.Sprite,b.Sprite.prototype.preUpdate=function(){if(1===this._cache[4])return this.world.setTo(this.parent.position.x+this.position.x,this.parent.position.y+this.position.y),this.worldTransform.tx=this.world.x,this.worldTransform.ty=this.world.y,this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,this.exists&&this.body&&this.body.preUpdate(),this._cache[4]=0,!1;if(this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,!this.exists||!this.parent.exists)return this._cache[3]=-1,!1;if(this.lifespan>0&&(this.lifespan-=this.game.time.elapsed,this.lifespan<=0))return this.kill(),!1;if((this.autoCull||this.checkWorldBounds)&&this._bounds.copyFrom(this.getBounds()),this.autoCull&&(this.renderable=this.game.world.camera.screenView.intersects(this._bounds)),this.checkWorldBounds)if(1===this._cache[5]&&this.game.world.bounds.intersects(this._bounds))this._cache[5]=0,this.events.onEnterBounds.dispatch(this);else if(0===this._cache[5]&&!this.game.world.bounds.intersects(this._bounds)&&(this._cache[5]=1,this.events.onOutOfBounds.dispatch(this),this.outOfBoundsKill))return this.kill(),!1;this.world.setTo(this.game.camera.x+this.worldTransform.tx,this.game.camera.y+this.worldTransform.ty),this.visible&&(this._cache[3]=this.game.stage.currentRenderOrderID++),this.animations.update(),this.body&&this.body.preUpdate();for(var a=0,b=this.children.length;b>a;a++)this.children[a].preUpdate();return!0},b.Sprite.prototype.update=function(){},b.Sprite.prototype.postUpdate=function(){this.key instanceof b.BitmapData&&this.key._dirty&&this.key.render(),this.exists&&this.body&&this.body.postUpdate(),1===this._cache[7]&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y);for(var a=0,c=this.children.length;c>a;a++)this.children[a].postUpdate()},b.Sprite.prototype.loadTexture=function(a,c){return c=c||0,a instanceof b.RenderTexture?(this.key=a.key,void this.setTexture(a)):a instanceof b.BitmapData?(this.key=a.key,void this.setTexture(a.texture)):a instanceof PIXI.Texture?(this.key=a,void this.setTexture(a)):null===a||"undefined"==typeof a?(this.key="__default",void this.setTexture(PIXI.TextureCache[this.key])):"string"!=typeof a||this.game.cache.checkImageKey(a)?this.game.cache.isSpriteSheet(a)?(this.key=a,this.animations.loadFrameData(this.game.cache.getFrameData(a)),"string"==typeof c?this.frameName=c:this.frame=c,void 0):(this.key=a,void this.setTexture(PIXI.TextureCache[a])):(this.key="__missing",void this.setTexture(PIXI.TextureCache[this.key]))},b.Sprite.prototype.crop=function(a){if("undefined"==typeof a||null===a)this.texture.hasOwnProperty("sourceWidth")&&this.texture.setFrame(new b.Rectangle(0,0,this.texture.sourceWidth,this.texture.sourceHeight));else if(this.texture instanceof PIXI.Texture){var c={};b.Utils.extend(!0,c,this.texture),c.sourceWidth=c.width,c.sourceHeight=c.height,c.frame=a,c.width=a.width,c.height=a.height,this.texture=c,this.texture.updateFrame=!0,PIXI.Texture.frameUpdates.push(this.texture)}else this.texture.setFrame(a)},b.Sprite.prototype.revive=function(a){return"undefined"==typeof a&&(a=1),this.alive=!0,this.exists=!0,this.visible=!0,this.health=a,this.events&&this.events.onRevived.dispatch(this),this},b.Sprite.prototype.kill=function(){return this.alive=!1,this.exists=!1,this.visible=!1,this.events&&this.events.onKilled.dispatch(this),this},b.Sprite.prototype.destroy=function(a){if(null!==this.game){"undefined"==typeof a&&(a=!0),this.parent&&(this.parent instanceof b.Group?this.parent.remove(this):this.parent.removeChild(this)),this.input&&this.input.destroy(),this.animations&&this.animations.destroy(),this.body&&this.body.destroy(),this.events&&this.events.destroy();var c=this.children.length;if(a)for(;c--;)this.children[c].destroy(a);else for(;c--;)this.removeChild(this.children[c]);this.alive=!1,this.exists=!1,this.visible=!1,this.filters=null,t
},b.Button.prototype.onInputOutHandler=function(a,b){this.freezeFrames===!1&&this.setState(2),this.onOutSound&&this.onOutSound.play(this.onOutSoundMarker),this.onInputOut&&this.onInputOut.dispatch(this,b)},b.Button.prototype.onInputDownHandler=function(a,b){this.freezeFrames===!1&&this.setState(3),this.onDownSound&&this.onDownSound.play(this.onDownSoundMarker),this.onInputDown&&this.onInputDown.dispatch(this,b)},b.Button.prototype.onInputUpHandler=function(a,b,c){this.onUpSound&&this.onUpSound.play(this.onUpSoundMarker),this.onInputUp&&this.onInputUp.dispatch(this,b,c),this.freezeFrames||this.setState(this.forceOut?2:null!==this._onUpFrameName||null!==this._onUpFrameID?4:c?1:2)},b.Button.prototype.setState=function(a){1===a?null!=this._onOverFrameName?this.frameName=this._onOverFrameName:null!=this._onOverFrameID&&(this.frame=this._onOverFrameID):2===a?null!=this._onOutFrameName?this.frameName=this._onOutFrameName:null!=this._onOutFrameID&&(this.frame=this._onOutFrameID):3===a?null!=this._onDownFrameName?this.frameName=this._onDownFrameName:null!=this._onDownFrameID&&(this.frame=this._onDownFrameID):4===a&&(null!=this._onUpFrameName?this.frameName=this._onUpFrameName:null!=this._onUpFrameID&&(this.frame=this._onUpFrameID))},b.Graphics=function(a,c,d){c=c||0,d=d||0,this.game=a,this.exists=!0,this.name="",this.type=b.GRAPHICS,this.z=0,this.world=new b.Point(c,d),this.cameraOffset=new b.Point,PIXI.Graphics.call(this),this.position.set(c,d),this._cache=[0,0,0,0,1,0,1,0]},b.Graphics.prototype=Object.create(PIXI.Graphics.prototype),b.Graphics.prototype.constructor=b.Graphics,b.Graphics.prototype.preUpdate=function(){return this._cache[0]=this.world.x,this._cache[1]=this.world.y,this._cache[2]=this.rotation,this.exists&&this.parent.exists?(this.autoCull&&(this.renderable=this.game.world.camera.screenView.intersects(this.getBounds())),this.world.setTo(this.game.camera.x+this.worldTransform[2],this.game.camera.y+this.worldTransform[5]),this.visible&&(this._cache[3]=this.game.stage.currentRenderOrderID++),!0):(this.renderOrderID=-1,!1)},b.Graphics.prototype.update=function(){},b.Graphics.prototype.postUpdate=function(){1===this._cache[7]&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y)},b.Graphics.prototype.destroy=function(a){"undefined"==typeof a&&(a=!0),this.clear(),this.parent&&(this.parent instanceof b.Group?this.parent.remove(this):this.parent.removeChild(this));var c=this.children.length;if(a)for(;c--;)this.children[c].destroy(a);else for(;c--;)this.removeChild(this.children[c]);this.exists=!1,this.visible=!1,this.game=null},b.Graphics.prototype.drawPolygon=function(a){this.moveTo(a.points[0].x,a.points[0].y);for(var b=1;b<a.points.length;b+=1)this.lineTo(a.points[b].x,a.points[b].y);this.lineTo(a.points[0].x,a.points[0].y)},Object.defineProperty(b.Graphics.prototype,"angle",{get:function(){return b.Math.radToDeg(this.rotation)},set:function(a){this.rotation=b.Math.degToRad(a)}}),Object.defineProperty(b.Graphics.prototype,"fixedToCamera",{get:function(){return!!this._cache[7]},set:function(a){a?(this._cache[7]=1,this.cameraOffset.set(this.x,this.y)):this._cache[7]=0}}),b.RenderTexture=function(a,c,d,e){this.game=a,this.key=e,this.type=b.RENDERTEXTURE,this._temp=new b.Point,PIXI.RenderTexture.call(this,c,d)},b.RenderTexture.prototype=Object.create(PIXI.RenderTexture.prototype),b.RenderTexture.prototype.constructor=b.RenderTexture,b.RenderTexture.prototype.renderXY=function(a,b,c,d){this._temp.set(b,c),this.render(a,this._temp,d)},b.SpriteBatch=function(a,c,d,e){PIXI.SpriteBatch.call(this),b.Group.call(this,a,c,d,e),this.type=b.SPRITEBATCH},b.SpriteBatch.prototype=b.Utils.extend(!0,b.SpriteBatch.prototype,b.Group.prototype,PIXI.SpriteBatch.prototype),b.SpriteBatch.prototype.constructor=b.SpriteBatch,b.RetroFont=function(a,c,d,e,f,g,h,i,j,k){this.characterWidth=d,this.characterHeight=e,this.characterSpacingX=h||0,this.characterSpacingY=i||0,this.characterPerRow=g,this.offsetX=j||0,this.offsetY=k||0,t
},b.Tween.prototype={to:function(a,b,c,d,e,f,g){b=b||1e3,c=c||null,d=d||!1,e=e||0,f=f||0,g=g||!1;var h;return this._parent?(h=this._manager.create(this._object),this._lastChild.chain(h),this._lastChild=h):(h=this,this._parent=this,this._lastChild=this),h._repeat=f,h._duration=b,h._valuesEnd=a,null!==c&&(h._easingFunction=c),e>0&&(h._delayTime=e),h._yoyo=g,d?this.start():this},start:function(){if(null!==this.game&&null!==this._object){this._manager.add(this),this.isRunning=!0,this._onStartCallbackFired=!1,this._startTime=this.game.time.now+this._delayTime;for(var a in this._valuesEnd){if(Array.isArray(this._valuesEnd[a])){if(0===this._valuesEnd[a].length)continue;this._valuesEnd[a]=[this._object[a]].concat(this._valuesEnd[a])}this._valuesStart[a]=this._object[a],Array.isArray(this._valuesStart[a])||(this._valuesStart[a]*=1),this._valuesStartRepeat[a]=this._valuesStart[a]||0}return this}},generateData:function(a,b){if(null===this.game||null===this._object)return null;this._startTime=0;for(var c in this._valuesEnd){if(Array.isArray(this._valuesEnd[c])){if(0===this._valuesEnd[c].length)continue;this._valuesEnd[c]=[this._object[c]].concat(this._valuesEnd[c])}this._valuesStart[c]=this._object[c],Array.isArray(this._valuesStart[c])||(this._valuesStart[c]*=1),this._valuesStartRepeat[c]=this._valuesStart[c]||0}for(var d=0,e=a*(this._duration/1e3),f=this._duration/e,g=[];e--;){var c,h=(d-this._startTime)/this._duration;h=h>1?1:h;var i=this._easingFunction(h),j={};for(c in this._valuesEnd){var k=this._valuesStart[c]||0,l=this._valuesEnd[c];l instanceof Array?j[c]=this._interpolationFunction(l,i):("string"==typeof l&&(l=k+parseFloat(l,10)),"number"==typeof l&&(j[c]=k+(l-k)*i))}g.push(j),d+=f}if(this._yoyo){var m=g.slice();m.reverse(),g=g.concat(m)}return"undefined"!=typeof b?b=b.concat(g):g},stop:function(){return this.isRunning=!1,this._onUpdateCallback=null,this._manager.remove(this),this},delay:function(a){return this._delayTime=a,this},repeat:function(a){return this._repeat=a,this},yoyo:function(a){return this._yoyo=a,this},easing:function(a){return this._easingFunction=a,this},interpolation:function(a){return this._interpolationFunction=a,this},chain:function(){return this._chainedTweens=arguments,this},loop:function(){return this._lastChild.chain(this),this},onUpdateCallback:function(a,b){return this._onUpdateCallback=a,this._onUpdateCallbackContext=b,this},pause:function(){this._codePaused=!0,this._paused=!0,this._pausedTime=this.game.time.now},_pause:function(){this._codePaused||(this._paused=!0,this._pausedTime=this.game.time.now)},resume:function(){this._paused&&(this._paused=!1,this._codePaused=!1,this._startTime+=this.game.time.now-this._pausedTime)},_resume:function(){this._codePaused||(this._startTime+=this.game.time.pauseDuration,this._paused=!1)},update:function(a){if(this.pendingDelete)return!1;if(this._paused||a<this._startTime)return!0;var b;if(a<this._startTime)return!0;this._onStartCallbackFired===!1&&(this.onStart.dispatch(this._object),this._onStartCallbackFired=!0);var c=(a-this._startTime)/this._duration;c=c>1?1:c;var d=this._easingFunction(c);for(b in this._valuesEnd){var e=this._valuesStart[b]||0,f=this._valuesEnd[b];f instanceof Array?this._object[b]=this._interpolationFunction(f,d):("string"==typeof f&&(f=e+parseFloat(f,10)),"number"==typeof f&&(this._object[b]=e+(f-e)*d))}if(null!==this._onUpdateCallback&&this._onUpdateCallback.call(this._onUpdateCallbackContext,this,d),1==c){if(this._repeat>0){isFinite(this._repeat)&&this._repeat--;for(b in this._valuesStartRepeat){if("string"==typeof this._valuesEnd[b]&&(this._valuesStartRepeat[b]=this._valuesStartRepeat[b]+parseFloat(this._valuesEnd[b],10)),this._yoyo){var g=this._valuesStartRepeat[b];this._valuesStartRepeat[b]=this._valuesEnd[b],this._valuesEnd[b]=g,this._reversed=!this._reversed}this._valuesStart[b]=this._valuesStartRepeat[b]}return this._startTime=a+this._delayTime,this.onLoop.dispatch(this._object),!0}this.isRunning=!1,this.onComplete.dispatch(this._object);for(var h=0,i=this._chainedTweens.length;i>h;h++)this._chainedTweens[h].start(a);return!1
},getTilemapData:function(a){return this._tilemaps[a]?this._tilemaps[a]:void console.warn('Phaser.Cache.getTilemapData: Invalid key: "'+a+'"')},getFrameData:function(a){return this._images[a]&&this._images[a].frameData?this._images[a].frameData:null},updateFrameData:function(a,b){this._images[a]&&(this._images[a].spriteSheet=!0,this._images[a].frameData=b)},getFrameByIndex:function(a,b){return this._images[a]&&this._images[a].frameData?this._images[a].frameData.getFrame(b):null},getFrameByName:function(a,b){return this._images[a]&&this._images[a].frameData?this._images[a].frameData.getFrameByName(b):null},getFrame:function(a){return this._images[a]&&this._images[a].spriteSheet===!1?this._images[a].frame:null},getTextureFrame:function(a){return this._textures[a]?this._textures[a].frame:null},getTexture:function(a){return this._textures[a]?this._textures[a]:void console.warn('Phaser.Cache.getTexture: Invalid key: "'+a+'"')},getSound:function(a){return this._sounds[a]?this._sounds[a]:void console.warn('Phaser.Cache.getSound: Invalid key: "'+a+'"')},getSoundData:function(a){return this._sounds[a]?this._sounds[a].data:void console.warn('Phaser.Cache.getSoundData: Invalid key: "'+a+'"')},isSoundDecoded:function(a){return this._sounds[a]?this._sounds[a].decoded:void 0},isSoundReady:function(a){return this._sounds[a]&&this._sounds[a].decoded&&this.game.sound.touchLocked===!1},isSpriteSheet:function(a){return this._images[a]?this._images[a].spriteSheet:!1},getText:function(a){return this._text[a]?this._text[a].data:void console.warn('Phaser.Cache.getText: Invalid key: "'+a+'"')},getJSON:function(a){return this._json[a]?this._json[a].data:void console.warn('Phaser.Cache.getJSON: Invalid key: "'+a+'"')},getBinary:function(a){return this._binary[a]?this._binary[a]:void console.warn('Phaser.Cache.getBinary: Invalid key: "'+a+'"')},getKeys:function(a){var c=null;switch(a){case b.Cache.CANVAS:c=this._canvases;break;case b.Cache.IMAGE:c=this._images;break;case b.Cache.TEXTURE:c=this._textures;break;case b.Cache.SOUND:c=this._sounds;break;case b.Cache.TEXT:c=this._text;break;case b.Cache.PHYSICS:c=this._physics;break;case b.Cache.TILEMAP:c=this._tilemaps;break;case b.Cache.BINARY:c=this._binary;break;case b.Cache.BITMAPDATA:c=this._bitmapDatas;break;case b.Cache.BITMAPFONT:c=this._bitmapFont;break;case b.Cache.JSON:c=this._json}if(c){var d=[];for(var e in c)"__default"!==e&&"__missing"!==e&&d.push(e);return d}},removeCanvas:function(a){delete this._canvases[a]},removeImage:function(a){delete this._images[a]},removeSound:function(a){delete this._sounds[a]},removeText:function(a){delete this._text[a]},removeJSON:function(a){delete this._json[a]},removePhysics:function(a){delete this._physics[a]},removeTilemap:function(a){delete this._tilemaps[a]},removeBinary:function(a){delete this._binary[a]},removeBitmapData:function(a){delete this._bitmapDatas[a]},removeBitmapFont:function(a){delete this._bitmapFont[a]},destroy:function(){for(var a in this._canvases)delete this._canvases[a];for(var a in this._images)"__default"!==a&&"__missing"!==a&&delete this._images[a];for(var a in this._sounds)delete this._sounds[a];for(var a in this._text)delete this._text[a];for(var a in this._json)delete this._json[a];for(var a in this._textures)delete this._textures[a];for(var a in this._physics)delete this._physics[a];for(var a in this._tilemaps)delete this._tilemaps[a];for(var a in this._binary)delete this._binary[a];for(var a in this._bitmapDatas)delete this._bitmapDatas[a];for(var a in this._bitmapFont)delete this._bitmapFont[a]}},b.Cache.prototype.constructor=b.Cache,b.Loader=function(a){this.game=a,this._fileList=[],this._fileIndex=0,this._progressChunk=0,this._xhr=new XMLHttpRequest,this.isLoading=!1,this.hasLoaded=!1,this.progress=0,this.progressFloat=0,this.preloadSprite=null,this.crossOrigin=!1,this.baseURL="",this.onFileComplete=new b.Signal,this.onFileError=new b.Signal,this.onLoadStart=new b.Signal,this.onLoadComplete=new b.Signal},b.Loader.TEXTURE_ATLAS_JSON_ARRAY=0,b.Loader.TEXTURE_ATLAS_JSON_HASH=1,b.Loader.TEXTURE_ATLAS_XML_STARLING=2,b.Loader
this.currentY+=this.lineHeight},soundInfo:function(a,b,c,d){this.start(b,c,d),this.line("Sound: "+a.key+" Locked: "+a.game.sound.touchLocked),this.line("Is Ready?: "+this.game.cache.isSoundReady(a.key)+" Pending Playback: "+a.pendingPlayback),this.line("Decoded: "+a.isDecoded+" Decoding: "+a.isDecoding),this.line("Total Duration: "+a.totalDuration+" Playing: "+a.isPlaying),this.line("Time: "+a.currentTime),this.line("Volume: "+a.volume+" Muted: "+a.mute),this.line("WebAudio: "+a.usingWebAudio+" Audio: "+a.usingAudioTag),""!==a.currentMarker&&(this.line("Marker: "+a.currentMarker+" Duration: "+a.duration),this.line("Start: "+a.markers[a.currentMarker].start+" Stop: "+a.markers[a.currentMarker].stop),this.line("Position: "+a.position)),this.stop()},cameraInfo:function(a,b,c,d){this.start(b,c,d),this.line("Camera ("+a.width+" x "+a.height+")"),this.line("X: "+a.x+" Y: "+a.y),this.line("Bounds x: "+a.bounds.x+" Y: "+a.bounds.y+" w: "+a.bounds.width+" h: "+a.bounds.height),this.line("View x: "+a.view.x+" Y: "+a.view.y+" w: "+a.view.width+" h: "+a.view.height),this.stop()},pointer:function(a,b,c,d,e){null!=a&&("undefined"==typeof b&&(b=!1),c=c||"rgba(0,255,0,0.5)",d=d||"rgba(255,0,0,0.5)",(b!==!0||a.isUp!==!0)&&(this.start(a.x,a.y-100,e),this.context.beginPath(),this.context.arc(a.x,a.y,a.circle.radius,0,2*Math.PI),this.context.fillStyle=a.active?c:d,this.context.fill(),this.context.closePath(),this.context.beginPath(),this.context.moveTo(a.positionDown.x,a.positionDown.y),this.context.lineTo(a.position.x,a.position.y),this.context.lineWidth=2,this.context.stroke(),this.context.closePath(),this.line("ID: "+a.id+" Active: "+a.active),this.line("World X: "+a.worldX+" World Y: "+a.worldY),this.line("Screen X: "+a.x+" Screen Y: "+a.y),this.line("Duration: "+a.duration+" ms"),this.line("is Down: "+a.isDown+" is Up: "+a.isUp),this.stop()))},spriteInputInfo:function(a,b,c,d){this.start(b,c,d),this.line("Sprite Input: ("+a.width+" x "+a.height+")"),this.line("x: "+a.input.pointerX().toFixed(1)+" y: "+a.input.pointerY().toFixed(1)),this.line("over: "+a.input.pointerOver()+" duration: "+a.input.overDuration().toFixed(0)),this.line("down: "+a.input.pointerDown()+" duration: "+a.input.downDuration().toFixed(0)),this.line("just over: "+a.input.justOver()+" just out: "+a.input.justOut()),this.stop()},key:function(a,b,c,d){this.start(b,c,d,150),this.line("Key:",a.keyCode,"isDown:",a.isDown),this.line("justPressed:",a.justPressed(),"justReleased:",a.justReleased()),this.line("Time Down:",a.timeDown.toFixed(0),"duration:",a.duration.toFixed(0)),this.stop()},inputInfo:function(a,b,c){this.start(a,b,c),this.line("Input"),this.line("X: "+this.game.input.x+" Y: "+this.game.input.y),this.line("World X: "+this.game.input.worldX+" World Y: "+this.game.input.worldY),this.line("Scale X: "+this.game.input.scale.x.toFixed(1)+" Scale Y: "+this.game.input.scale.x.toFixed(1)),this.line("Screen X: "+this.game.input.activePointer.screenX+" Screen Y: "+this.game.input.activePointer.screenY),this.stop()},spriteBounds:function(a,b,c){var d=a.getBounds();d.x+=this.game.camera.x,d.y+=this.game.camera.y,this.rectangle(d,b,c)},spriteInfo:function(a,b,c,d){this.start(b,c,d),this.line("Sprite: ("+a.width+" x "+a.height+") anchor: "+a.anchor.x+" x "+a.anchor.y),this.line("x: "+a.x.toFixed(1)+" y: "+a.y.toFixed(1)),this.line("angle: "+a.angle.toFixed(1)+" rotation: "+a.rotation.toFixed(1)),this.line("visible: "+a.visible+" in camera: "+a.inCamera),this.stop()},spriteCoords:function(a,b,c,d){this.start(b,c,d,100),a.name&&this.line(a.name),this.line("x:",a.x.toFixed(2),"y:",a.y.toFixed(2)),this.line("pos x:",a.position.x.toFixed(2),"pos y:",a.position.y.toFixed(2)),this.line("world x:",a.world.x.toFixed(2),"world y:",a.world.y.toFixed(2)),this.stop()},lineInfo:function(a,b,c,d){this.start(b,c,d,80),this.line("start.x:",a.start.x.toFixed(2),"start.y:",a.start.y.toFixed(2)),this.line("end.x:",a.end.x.toFixed(2),"end.y:",a.end.y.toFixed(2)),this.line("length:",a.length.toFixed(2),"angle:",a.angle),this.stop()},pixel:function(a,b,c,d){d=d||2,this.start(),this.context.fillSt
},b.Physics.Arcade.Body.prototype.constructor=b.Physics.Arcade.Body,b.Particles=function(a){this.game=a,this.emitters={},this.ID=0},b.Particles.prototype={add:function(a){return this.emitters[a.name]=a,a},remove:function(a){delete this.emitters[a.name]},update:function(){for(var a in this.emitters)this.emitters[a].exists&&this.emitters[a].update()}},b.Particles.prototype.constructor=b.Particles,b.Particles.Arcade={},b.Particles.Arcade.Emitter=function(a,c,d,e){this.maxParticles=e||50,b.Group.call(this,a),this.name="emitter"+this.game.particles.ID++,this.type=b.EMITTER,this.x=0,this.y=0,this.width=1,this.height=1,this.minParticleSpeed=new b.Point(-100,-100),this.maxParticleSpeed=new b.Point(100,100),this.minParticleScale=1,this.maxParticleScale=1,this.minRotation=-360,this.maxRotation=360,this.gravity=100,this.particleClass=null,this.particleFriction=0,this.angularDrag=0,this.frequency=100,this.lifespan=2e3,this.bounce=new b.Point,this._quantity=0,this._timer=0,this._counter=0,this._explode=!0,this._frames=null,this.on=!1,this.exists=!0,this.emitX=c,this.emitY=d},b.Particles.Arcade.Emitter.prototype=Object.create(b.Group.prototype),b.Particles.Arcade.Emitter.prototype.constructor=b.Particles.Arcade.Emitter,b.Particles.Arcade.Emitter.prototype.update=function(){if(this.on)if(this._explode){this._counter=0;do this.emitParticle(),this._counter++;while(this._counter<this._quantity);this.on=!1}else this.game.time.now>=this._timer&&(this.emitParticle(),this._counter++,this._quantity>0&&this._counter>=this._quantity&&(this.on=!1),this._timer=this.game.time.now+this.frequency)},b.Particles.Arcade.Emitter.prototype.makeParticles=function(a,c,d,e,f){"undefined"==typeof c&&(c=0),"undefined"==typeof d&&(d=this.maxParticles),"undefined"==typeof e&&(e=!1),"undefined"==typeof f&&(f=!1);var g,h=0,i=a,j=c;for(this._frames=c;d>h;)null===this.particleClass&&("object"==typeof a&&(i=this.game.rnd.pick(a)),"object"==typeof c&&(j=this.game.rnd.pick(c)),g=new b.Sprite(this.game,0,0,i,j),this.game.physics.arcade.enable(g,!1)),e?(g.body.checkCollision.any=!0,g.body.checkCollision.none=!1):g.body.checkCollision.none=!0,g.body.collideWorldBounds=f,g.exists=!1,g.visible=!1,g.anchor.setTo(.5,.5),this.add(g),h++;return this},b.Particles.Arcade.Emitter.prototype.kill=function(){this.on=!1,this.alive=!1,this.exists=!1},b.Particles.Arcade.Emitter.prototype.revive=function(){this.alive=!0,this.exists=!0},b.Particles.Arcade.Emitter.prototype.start=function(a,b,c,d){"undefined"==typeof a&&(a=!0),"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=250),"undefined"==typeof d&&(d=0),this.revive(),this.visible=!0,this.on=!0,this._explode=a,this.lifespan=b,this.frequency=c,a?this._quantity=d:this._quantity+=d,this._counter=0,this._timer=this.game.time.now+c},b.Particles.Arcade.Emitter.prototype.emitParticle=function(){var a=this.getFirstExists(!1);if(null!=a){if(this.width>1||this.height>1?a.reset(this.game.rnd.integerInRange(this.left,this.right),this.game.rnd.integerInRange(this.top,this.bottom)):a.reset(this.emitX,this.emitY),a.lifespan=this.lifespan,a.body.bounce.setTo(this.bounce.x,this.bounce.y),a.body.velocity.x=this.minParticleSpeed.x!=this.maxParticleSpeed.x?this.game.rnd.integerInRange(this.minParticleSpeed.x,this.maxParticleSpeed.x):this.minParticleSpeed.x,a.body.velocity.y=this.minParticleSpeed.y!=this.maxParticleSpeed.y?this.game.rnd.integerInRange(this.minParticleSpeed.y,this.maxParticleSpeed.y):this.minParticleSpeed.y,a.body.gravity.y=this.gravity,a.body.angularVelocity=this.minRotation!=this.maxRotation?this.game.rnd.integerInRange(this.minRotation,this.maxRotation):this.minRotation,1!==this.minParticleScale||1!==this.maxParticleScale){var b=this.game.rnd.realInRange(this.minParticleScale,this.maxParticleScale);a.scale.setTo(b,b)}a.frame="object"==typeof this._frames?this.game.rnd.pick(this._frames):this._frames,a.body.friction=this.particleFriction,a.body.angularDrag=this.angularDrag}},b.Particles.Arcade.Emitter.prototype.setSize=function(a,b){this.width=a,this.height=b},b.Particles.Arcade.Emitter.prototype.setXSpeed=function(a,b){a=a||0,b=b|
}()):a.Phaser=b}).call(this);