phaser/v3/src/gameobjects/bitmaptext/static/BitmapTextFactory.js

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var BitmapText = require('./BitmapText');
var GameObjectFactory = require('../../../scene/plugins/GameObjectFactory');
// When registering a factory function 'this' refers to the GameObjectFactory context.
//
// There are several properties available to use:
//
// this.scene - a reference to the Scene that owns the GameObjectFactory
// this.displayList - a reference to the Display List the Scene owns
// this.updateList - a reference to the Update List the Scene owns
GameObjectFactory.register('bitmapText', function (x, y, font, text, size)
{
return this.displayList.add(new BitmapText(this.scene, x, y, font, text, size));
});