phaser/v3/src/actions/Rotate.js

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/**
* [description]
*
* @function Phaser.Actions.Rotate
* @since 3.0.0
*
* @param {array} items - An array of Game Objects. The contents of this array are updated by this Action.
* @param {number} value - [description]
* @param {number} [step=0] - [description]
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*
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* @return {array} The array of Game Objects that was passed to this Action.
*/
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var Rotate = function (items, value, step)
{
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if (step === undefined) { step = 0; }
for (var i = 0; i < items.length; i++)
{
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items[i].rotation += value + (i * step);
}
return items;
};
module.exports = Rotate;