2017-03-31 00:21:55 +00:00
|
|
|
var Random = require('../geom/triangle/Random');
|
|
|
|
|
2017-10-04 16:05:26 +00:00
|
|
|
/**
|
|
|
|
* [description]
|
|
|
|
*
|
|
|
|
* @function Phaser.Actions.RandomTriangle
|
|
|
|
* @since 3.0.0
|
|
|
|
*
|
|
|
|
* @param {array} items - An array of Game Objects. The contents of this array are updated by this Action.
|
|
|
|
* @param {Phaser.Geom.Triangle} triangle - [description]
|
2017-10-06 02:05:01 +00:00
|
|
|
*
|
2017-10-04 16:05:26 +00:00
|
|
|
* @return {array} The array of Game Objects that was passed to this Action.
|
|
|
|
*/
|
2017-03-31 00:21:55 +00:00
|
|
|
var RandomTriangle = function (items, triangle)
|
|
|
|
{
|
|
|
|
for (var i = 0; i < items.length; i++)
|
|
|
|
{
|
|
|
|
Random(triangle, items[i]);
|
|
|
|
}
|
|
|
|
|
|
|
|
return items;
|
|
|
|
};
|
|
|
|
|
|
|
|
module.exports = RandomTriangle;
|