2017-11-18 21:41:26 +00:00
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var RemoveTileAt = require('./RemoveTileAt');
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var WorldToTileX = require('./WorldToTileX');
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var WorldToTileY = require('./WorldToTileY');
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2017-11-27 13:33:30 +00:00
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/**
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* Removes the tile at the given world coordinates in the specified layer and updates the layer's
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* collision information.
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*
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2017-11-29 21:07:56 +00:00
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* @param {integer|Tile} tile - The index of this tile to set or a Tile object.
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2017-11-27 13:33:30 +00:00
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* @param {number} worldX - [description]
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* @param {number} worldY - [description]
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* @param {boolean} [replaceWithNull=true] - If true, this will replace the tile at the specified
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* location with null instead of a Tile with an index of -1.
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* @param {boolean} [recalculateFaces=true] - [description]
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* @param {Camera} [camera=main camera] - [description]
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* @param {LayerData} layer - [description]
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* @return {Tile} The Tile object that was removed.
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*/
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2017-11-22 01:18:34 +00:00
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var RemoveTileAtWorldXY = function (worldX, worldY, replaceWithNull, recalculateFaces, camera, layer)
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2017-11-18 21:41:26 +00:00
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{
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2017-11-25 13:08:06 +00:00
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var tileX = WorldToTileX(worldX, true, camera, layer);
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var tileY = WorldToTileY(worldY, true, camera, layer);
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2017-11-25 13:06:14 +00:00
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return RemoveTileAt(tileX, tileY, replaceWithNull, recalculateFaces, layer);
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2017-11-18 21:41:26 +00:00
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};
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module.exports = RemoveTileAtWorldXY;
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