phaser/build/custom/pixi.min.js

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/* Pixi.js custom build for Phaser v2.0.2 - http://phaser.io - @photonstorm - (c) 2014 Photon Storm Ltd. */
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(function(){var a=this,b=b||{};b.WEBGL_RENDERER=0,b.CANVAS_RENDERER=1,b.VERSION="v1.5.0",b.blendModes={NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16},b.scaleModes={DEFAULT:0,LINEAR:0,NEAREST:1},b.INTERACTION_FREQUENCY=30,b.AUTO_PREVENT_DEFAULT=!0,b.RAD_TO_DEG=180/Math.PI,b.DEG_TO_RAD=Math.PI/180,b.Point=function(a,b){this.x=a||0,this.y=b||0},b.Point.prototype.clone=function(){return new b.Point(this.x,this.y)},b.Point.prototype.constructor=b.Point,b.Point.prototype.set=function(a,b){this.x=a||0,this.y=b||(0!==b?this.x:0)},b.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},b.Rectangle.prototype.clone=function(){return new b.Rectangle(this.x,this.y,this.width,this.height)},b.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},b.Rectangle.prototype.constructor=b.Rectangle,b.EmptyRectangle=new b.Rectangle(0,0,0,0),b.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var c=[],d=0,e=a.length;e>d;d+=2)c.push(new b.Point(a[d],a[d+1]));a=c}this.points=a},b.Polygon.prototype.clone=function(){for(var a=[],c=0;c<this.points.length;c++)a.push(this.points[c].clone());return new b.Polygon(a)},b.Polygon.prototype.contains=function(a,b){for(var c=!1,d=0,e=this.points.length-1;d<this.points.length;e=d++){var f=this.points[d].x,g=this.points[d].y,h=this.points[e].x,i=this.points[e].y,j=g>b!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},b.Polygon.prototype.constructor=b.Polygon,b.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},b.Circle.prototype.clone=function(){return new b.Circle(this.x,this.y,this.radius)},b.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},b.Circle.prototype.constructor=b.Circle,b.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},b.Ellipse.prototype.clone=function(){return new b.Ellipse(this.x,this.y,this.width,this.height)},b.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width,d=(b-this.y)/this.height;return c*=c,d*=d,1>=c+d},b.Ellipse.prototype.getBounds=function(){return new b.Rectangle(this.x,this.y,this.width,this.height)},b.Ellipse.prototype.constructor=b.Ellipse,b.determineMatrixArrayType=function(){return"undefined"!=typeof Float32Array?Float32Array:Array},b.Matrix2=b.determineMatrixArrayType(),b.Matrix=function(){this.a=1,this.b=0,this.c=0,this.d=1,this.tx=0,this.ty=0},b.Matrix.prototype.fromArray=function(a){this.a=a[0],this.b=a[1],this.c=a[3],this.d=a[4],this.tx=a[2],this.ty=a[5]},b.Matrix.prototype.toArray=function(a){this.array||(this.array=new Float32Array(9));var b=this.array;return a?(this.array[0]=this.a,this.array[1]=this.c,this.array[2]=0,this.array[3]=this.b,this.array[4]=this.d,this.array[5]=0,this.array[6]=this.tx,this.array[7]=this.ty,this.array[8]=1):(this.array[0]=this.a,this.array[1]=this.b,this.array[2]=this.tx,this.array[3]=this.c,this.array[4]=this.d,this.array[5]=this.ty,this.array[6]=0,this.array[7]=0,this.array[8]=1),b},b.identityMatrix=new b.Matrix,b.DisplayObject=function(){this.position=new b.Point,this.scale=new b.Point(1,1),this.pivot=new b.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.defaultCursor="pointer",this.worldTransform=new b.Matrix,this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new b.Rectangle(0,0,1,1),this._bounds=new b.Rectangle(0,0,1,1),this._currentBounds=null,this._mask=null,this._cacheAsBitmap=!1,this._cacheIsDirty=!1},b.DisplayObject.prototype.constructor=b.DisplayObject,b.DisplayObject.prototype.setInteractive=function(a){this.interactive=
},b.PixiFastShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.uSampler=a.getUniformLocation(c,"uSampler"),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.dimensions=a.getUniformLocation(c,"dimensions"),this.uMatrix=a.getUniformLocation(c,"uMatrix"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.aPositionCoord=a.getAttribLocation(c,"aPositionCoord"),this.aScale=a.getAttribLocation(c,"aScale"),this.aRotation=a.getAttribLocation(c,"aRotation"),this.aTextureCoord=a.getAttribLocation(c,"aTextureCoord"),this.colorAttribute=a.getAttribLocation(c,"aColor"),-1===this.colorAttribute&&(this.colorAttribute=2),this.attributes=[this.aVertexPosition,this.aPositionCoord,this.aScale,this.aRotation,this.aTextureCoord,this.colorAttribute],this.program=c},b.PixiFastShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attributes=null},b.StripShader=function(){this.program=null,this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));"," gl_FragColor = gl_FragColor * alpha;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","uniform vec2 offsetVector;","varying float vColor;","void main(void) {"," vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);"," v -= offsetVector.xyx;"," gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / projectionVector.y + 1.0 , 0.0, 1.0);"," vTextureCoord = aTextureCoord;"," vColor = aColor;","}"]},b.StripShader.prototype.init=function(){var a=b.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.uSampler=a.getUniformLocation(c,"uSampler"),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.colorAttribute=a.getAttribLocation(c,"aColor"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.aTextureCoord=a.getAttribLocation(c,"aTextureCoord"),this.translationMatrix=a.getUniformLocation(c,"translationMatrix"),this.alpha=a.getUniformLocation(c,"alpha"),this.program=c},b.PrimitiveShader=function(a){this.gl=a,this.program=null,this.fragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {"," gl_FragColor = vColor;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","uniform vec3 tint;","varying vec4 vColor;","void main(void) {"," vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);"," v -= offsetVector.xyx;"," gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);"," vColor = aColor * vec4(tint * alpha, alpha);","}"],this.init()},b.PrimitiveShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.tintColor=a.getUniformLocation(c,"tint"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.colorAttribute=a.getAttribLocation(c,"aColor"),this.attributes=[this.aVertexPosition,this.colorAttribute],this.translationMatrix=a.getUniformLocation(c,"translationMatrix"),this.alpha=a.getUniformLocation(c,"alpha"),this.program=c},b.PrimitiveShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attribute=null},b.WebGLGraphics=function(){},b.WebGLGraphics.renderGraphics=function(a,c){var d=c.gl,e=c.projection,f=c.offset,g=c.shaderManager.primitiveShader;a._w
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},b.WebGLFilterManager.prototype.applyFilterPass=function(a,c,d,e){var f=this.gl,g=a.shaders[f.id];g||(g=new b.PixiShader(f),g.fragmentSrc=a.fragmentSrc,g.uniforms=a.uniforms,g.init(),a.shaders[f.id]=g),f.useProgram(g.program),f.uniform2f(g.projectionVector,d/2,-e/2),f.uniform2f(g.offsetVector,0,0),a.uniforms.dimensions&&(a.uniforms.dimensions.value[0]=this.width,a.uniforms.dimensions.value[1]=this.height,a.uniforms.dimensions.value[2]=this.vertexArray[0],a.uniforms.dimensions.value[3]=this.vertexArray[5]),g.syncUniforms(),f.bindBuffer(f.ARRAY_BUFFER,this.vertexBuffer),f.vertexAttribPointer(g.aVertexPosition,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,this.uvBuffer),f.vertexAttribPointer(g.aTextureCoord,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,this.colorBuffer),f.vertexAttribPointer(g.colorAttribute,2,f.FLOAT,!1,0,0),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,this.indexBuffer),f.drawElements(f.TRIANGLES,6,f.UNSIGNED_SHORT,0),this.renderSession.drawCount++},b.WebGLFilterManager.prototype.initShaderBuffers=function(){var a=this.gl;this.vertexBuffer=a.createBuffer(),this.uvBuffer=a.createBuffer(),this.colorBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),this.vertexArray=new Float32Array([0,0,1,0,0,1,1,1]),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertexArray,a.STATIC_DRAW),this.uvArray=new Float32Array([0,0,1,0,0,1,1,1]),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),a.bufferData(a.ARRAY_BUFFER,this.uvArray,a.STATIC_DRAW),this.colorArray=new Float32Array([1,16777215,1,16777215,1,16777215,1,16777215]),a.bindBuffer(a.ARRAY_BUFFER,this.colorBuffer),a.bufferData(a.ARRAY_BUFFER,this.colorArray,a.STATIC_DRAW),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,new Uint16Array([0,1,2,1,3,2]),a.STATIC_DRAW)},b.WebGLFilterManager.prototype.destroy=function(){var a=this.gl;this.filterStack=null,this.offsetX=0,this.offsetY=0;for(var b=0;b<this.texturePool.length;b++)this.texturePool.destroy();this.texturePool=null,a.deleteBuffer(this.vertexBuffer),a.deleteBuffer(this.uvBuffer),a.deleteBuffer(this.colorBuffer),a.deleteBuffer(this.indexBuffer)},b.FilterTexture=function(a,b,c){this.gl=a,this.frameBuffer=a.createFramebuffer(),this.texture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.texture),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),a.bindFramebuffer(a.FRAMEBUFFER,this.framebuffer),a.bindFramebuffer(a.FRAMEBUFFER,this.frameBuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.texture,0),this.resize(b,c)},b.FilterTexture.prototype.clear=function(){var a=this.gl;a.clearColor(0,0,0,0),a.clear(a.COLOR_BUFFER_BIT)},b.FilterTexture.prototype.resize=function(a,b){if(this.width!==a||this.height!==b){this.width=a,this.height=b;var c=this.gl;c.bindTexture(c.TEXTURE_2D,this.texture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,a,b,0,c.RGBA,c.UNSIGNED_BYTE,null)}},b.FilterTexture.prototype.destroy=function(){var a=this.gl;a.deleteFramebuffer(this.frameBuffer),a.deleteTexture(this.texture),this.frameBuffer=null,this.texture=null},b.CanvasMaskManager=function(){},b.CanvasMaskManager.prototype.pushMask=function(a,c){c.save();var d=a.alpha,e=a.worldTransform;c.setTransform(e.a,e.c,e.b,e.d,e.tx,e.ty),b.CanvasGraphics.renderGraphicsMask(a,c),c.clip(),a.worldAlpha=d},b.CanvasMaskManager.prototype.popMask=function(a){a.restore()},b.CanvasTinter=function(){},b.CanvasTinter.getTintedTexture=function(a,c){var d=a.texture;c=b.CanvasTinter.roundColor(c);var e="#"+("00000"+(0|c).toString(16)).substr(-6);if(d.tintCache=d.tintCache||{},d.tintCache[e])return d.tintCache[e];var f=b.CanvasTinter.canvas||document.createElement("canvas");if(b.CanvasTinter.tintMethod(d,c,f),b.CanvasTinter.convertTintToImage){var g=new Image;g.src=f.toDataURL(),d.tintCache[e]=g}else d.tintCache[e]=f,b.CanvasTinter.canvas=null;return f},b.CanvasTinter.tintWithMultiply=function(a,b,c){v