2018-02-12 16:01:20 +00:00
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/**
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* @author Richard Davey <rich@photonstorm.com>
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2019-01-15 16:20:22 +00:00
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* @copyright 2019 Photon Storm Ltd.
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2019-05-10 15:15:04 +00:00
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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2018-02-12 16:01:20 +00:00
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*/
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2017-10-06 02:05:01 +00:00
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/**
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2018-05-24 11:59:27 +00:00
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* Floors to some place comparative to a `base`, default is 10 for decimal place.
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*
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* The `place` is represented by the power applied to `base` to get that place.
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2017-10-06 02:05:01 +00:00
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*
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* @function Phaser.Math.FloorTo
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* @since 3.0.0
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*
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2018-05-24 11:59:27 +00:00
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* @param {number} value - The value to round.
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* @param {integer} [place=0] - The place to round to.
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* @param {integer} [base=10] - The base to round in. Default is 10 for decimal.
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2017-10-06 02:05:01 +00:00
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*
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2018-05-24 11:59:27 +00:00
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* @return {number} The rounded value.
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2017-10-06 02:05:01 +00:00
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*/
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2016-12-07 17:16:59 +00:00
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var FloorTo = function (value, place, base)
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{
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if (place === undefined) { place = 0; }
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if (base === undefined) { base = 10; }
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var p = Math.pow(base, -place);
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return Math.floor(value * p) / p;
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};
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module.exports = FloorTo;
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