mirror of
https://github.com/photonstorm/phaser
synced 2024-11-24 05:33:35 +00:00
192 lines
3.6 KiB
JavaScript
192 lines
3.6 KiB
JavaScript
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/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2014 Photon Storm Ltd.
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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*/
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/**
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* A basic linked list data structure.
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*
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* @class Phaser.ArrayList
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* @constructor
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*/
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Phaser.ArrayList = function () {
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/**
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* @property {number} total - Number of objects in the list.
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* @default
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*/
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this.total = 0;
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/**
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* @property {number} position - Current cursor position.
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* @default
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*/
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this.position = 0;
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/**
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* @property {array} list - The list.
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*/
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this.list = [];
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};
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Phaser.ArrayList.prototype = {
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/**
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* Adds a new element to this linked list.
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*
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* @method Phaser.ArrayList#add
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* @param {object} child - The element to add to this list. Can be a Phaser.Sprite or any other object you need to quickly iterate through.
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* @return {object} The child that was added.
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*/
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add: function (child) {
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if (!this.exists(child))
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{
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this.list.push(child);
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this.total++;
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}
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return child;
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},
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getIndex: function (child) {
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var i = this.list.length;
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while (i--)
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{
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if (this.list[i] === child)
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{
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return i;
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}
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}
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return -1;
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},
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exists: function (child) {
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var i = this.list.length;
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while (i--)
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{
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if (this.list[i] === child)
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{
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return true;
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}
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}
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return false;
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},
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/**
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* Resets the first, last, next and previous node pointers in this list.
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*
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* @method Phaser.ArrayList#reset
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*/
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reset: function () {
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this.list.length = 0;
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this.total = 0;
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},
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/**
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* Removes the given element from this linked list if it exists.
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*
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* @method Phaser.ArrayList#remove
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* @param {object} child - The child to be removed from the list.
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*/
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remove: function (child) {
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var idx = this.getIndex(child);
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if (idx > -1)
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{
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this.list.splice(idx, 1);
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this.total--;
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return child;
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}
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},
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/**
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* Calls a function on all members of this list, using the member as the context for the callback.
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* The function must exist on the member.
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*
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* @method Phaser.ArrayList#callAll
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* @param {function} callback - The function to call.
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* @param {...*} parameter - Additional parameters that will be passed to the callback.
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*/
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callAll: function (callback) {
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var args = Array.prototype.splice.call(arguments, 1);
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var i = this.list.length;
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while (i--)
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{
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this.list[i][callback].apply(this.list[i], args);
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}
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}
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};
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/**
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*
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*
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* @name Phaser.ArrayList#first
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* @property {object} first - The first item in the list.
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*/
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Object.defineProperty(Phaser.ArrayList.prototype, "first", {
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get: function () {
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this.position = 0;
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if (this.total > 0)
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{
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return this.list[0];
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}
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else
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{
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return null;
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}
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}
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});
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/**
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*
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*
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* @name Phaser.ArrayList#next
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* @property {object} next - Advanced the cursor and return.
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*/
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Object.defineProperty(Phaser.ArrayList.prototype, "next", {
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get: function () {
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if (this.position < this.total)
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{
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this.position++;
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return this.list[this.position];
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}
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else
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{
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return null;
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}
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}
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});
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Phaser.ArrayList.prototype.constructor = Phaser.ArrayList;
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