2013-08-28 06:02:55 +00:00
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/**
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* @author Mat Groves http://matgroves.com/ @Doormat23
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*/
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/**
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2014-11-15 19:53:38 +00:00
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* The [pixi.js](http://www.pixijs.com/) module/namespace.
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*
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2013-08-28 06:02:55 +00:00
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* @module PIXI
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*/
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2014-11-15 19:53:38 +00:00
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/**
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* Namespace-class for [pixi.js](http://www.pixijs.com/).
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*
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* Contains assorted static properties and enumerations.
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*
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* @class PIXI
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* @static
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*/
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2013-08-28 06:02:55 +00:00
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var PIXI = PIXI || {};
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2014-02-06 00:19:46 +00:00
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2014-11-15 19:53:38 +00:00
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/**
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* @property {Number} WEBGL_RENDERER
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* @protected
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* @static
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*/
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2014-02-06 00:19:46 +00:00
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PIXI.WEBGL_RENDERER = 0;
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2015-02-17 16:40:41 +00:00
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2014-11-15 19:53:38 +00:00
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/**
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* @property {Number} CANVAS_RENDERER
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* @protected
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* @static
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*/
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2014-02-06 00:19:46 +00:00
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PIXI.CANVAS_RENDERER = 1;
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2014-11-15 19:53:38 +00:00
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/**
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* Version of pixi that is loaded.
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* @property {String} VERSION
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* @static
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*/
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2015-03-23 08:13:17 +00:00
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PIXI.VERSION = "v2.2.8";
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2014-02-06 00:19:46 +00:00
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2015-07-27 14:12:17 +00:00
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// used to create uids for various pixi objects.
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2014-07-01 14:03:46 +00:00
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PIXI._UID = 0;
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2015-02-17 16:40:41 +00:00
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if (typeof(Float32Array) != 'undefined')
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2014-07-11 17:02:24 +00:00
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{
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PIXI.Float32Array = Float32Array;
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PIXI.Uint16Array = Uint16Array;
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2014-12-02 11:01:57 +00:00
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// Uint32Array and ArrayBuffer only used by WebGL renderer
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// We can suppose that if WebGL is supported then typed arrays are supported too
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// as they predate WebGL support for all browsers:
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// see typed arrays support: http://caniuse.com/#search=TypedArrays
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// see WebGL support: http://caniuse.com/#search=WebGL
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PIXI.Uint32Array = Uint32Array;
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PIXI.ArrayBuffer = ArrayBuffer;
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2014-07-11 17:02:24 +00:00
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}
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else
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{
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PIXI.Float32Array = Array;
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PIXI.Uint16Array = Array;
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}
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2014-07-01 14:03:46 +00:00
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2014-11-15 19:53:38 +00:00
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/**
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* @property {Number} PI_2
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* @static
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*/
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2014-10-10 19:36:04 +00:00
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PIXI.PI_2 = Math.PI * 2;
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2014-11-15 19:53:38 +00:00
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/**
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* @property {Number} RAD_TO_DEG
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* @static
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*/
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2014-02-12 01:25:36 +00:00
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PIXI.RAD_TO_DEG = 180 / Math.PI;
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2014-11-15 19:53:38 +00:00
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/**
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* @property {Number} DEG_TO_RAD
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* @static
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*/
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2014-07-01 14:03:46 +00:00
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PIXI.DEG_TO_RAD = Math.PI / 180;
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2014-11-15 19:53:38 +00:00
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/**
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* @property {String} RETINA_PREFIX
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* @protected
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* @static
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*/
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2014-10-10 19:36:04 +00:00
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PIXI.RETINA_PREFIX = "@2x";
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2014-07-03 09:49:58 +00:00
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2014-11-15 19:53:38 +00:00
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/**
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* The default render options if none are supplied to
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* {{#crossLink "WebGLRenderer"}}{{/crossLink}} or {{#crossLink "CanvasRenderer"}}{{/crossLink}}.
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*
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* @property {Object} defaultRenderOptions
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* @property {Object} defaultRenderOptions.view=null
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* @property {Boolean} defaultRenderOptions.transparent=false
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* @property {Boolean} defaultRenderOptions.antialias=false
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* @property {Boolean} defaultRenderOptions.preserveDrawingBuffer=false
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* @property {Number} defaultRenderOptions.resolution=1
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* @property {Boolean} defaultRenderOptions.clearBeforeRender=true
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* @property {Boolean} defaultRenderOptions.autoResize=false
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* @static
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*/
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2014-10-10 19:36:04 +00:00
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PIXI.defaultRenderOptions = {
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2015-02-17 16:40:41 +00:00
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view: null,
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transparent: false,
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antialias: false,
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preserveDrawingBuffer: false,
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resolution: 1,
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clearBeforeRender: true,
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autoResize: false
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2014-07-03 09:49:58 +00:00
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};
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