phaser/wip/renderer/canvas/gameobjects/RenderTexture.js

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2016-10-07 02:55:55 +00:00
/**
* @author Richard Davey <rich@photonstorm.com>
* @author Mat Groves (@Doormat23)
* @copyright 2016 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
Phaser.Renderer.Canvas.GameObjects.RenderTexture = {
TYPES: [
Phaser.RenderTexture.prototype
],
render: function (renderer, src)
{
}
};