Starting porting RenderTexture over.

This commit is contained in:
Richard Davey 2016-10-07 03:55:55 +01:00
parent f9fe6a3e94
commit 85c580ac61

View file

@ -0,0 +1,19 @@
/**
* @author Richard Davey <rich@photonstorm.com>
* @author Mat Groves (@Doormat23)
* @copyright 2016 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
Phaser.Renderer.Canvas.GameObjects.RenderTexture = {
TYPES: [
Phaser.RenderTexture.prototype
],
render: function (renderer, src)
{
}
};