phaser/v3/src/phaser.js

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require('./polyfills');
var CONST = require('./const');
var Extend = require('./utils/object/Extend');
// This object is exported globally
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/*
var Phaser = {
Game: require('./boot/Game')
};
*/
var Phaser = {
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Actions: require('./actions/'),
Create: require('./create/'),
Cameras: require('./camera/'),
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DOM: require('./dom/'),
Game: require('./boot/Game'),
Event: require('./events/Event'),
EventDispatcher: require('./events/EventDispatcher'),
Math: require('./math'),
Geom: require('./geom'),
Graphics: require('./graphics'),
Input: require('./input'),
GameObjects: require('./gameobjects'),
Scene: require('./scene/local/Scene'),
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Loader: {
ImageFile: require('./loader/filetypes/ImageFile')
},
Sound: require('./sound'),
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Structs: require('./structs'),
// Physics: require('./physics'),
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Class: require('./utils/Class'),
Utils: require('./utils')
};
// Merge in the consts
Phaser = Extend(false, Phaser, CONST);
// Export it
module.exports = Phaser;
global.Phaser = Phaser;
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/*
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* "Documentation is like sex: when it is good, it is very, very good;
* and when it is bad, it is better than nothing."
* -- Dick Brandon
*/
/*
* "Sometimes, the elegant implementation is just a function.
* Not a method. Not a class. Not a framework. Just a function."
* -- John Carmack
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*/