phaser/src/renderer/webgl/index.js

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/**
* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2013-2023 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
var WEBGL_CONST = require('./const');
var Extend = require('../../utils/object/Extend');
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/**
* @namespace Phaser.Renderer.WebGL
*/
var WebGL = {
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PipelineManager: require('./PipelineManager'),
Pipelines: require('./pipelines'),
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RenderTarget: require('./RenderTarget'),
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Utils: require('./Utils'),
WebGLPipeline: require('./WebGLPipeline'),
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WebGLRenderer: require('./WebGLRenderer'),
WebGLShader: require('./WebGLShader')
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};
// Merge in the consts
WebGL = Extend(false, WebGL, WEBGL_CONST);
// Export it
module.exports = WebGL;